some random sounds here and there (#10900)

fixes rustle1.ogg
new vaurca antenna twitch sound
new zippo sounds
new wall hitting sounds

taken from /tg/ and bay
This commit is contained in:
Wowzewow (Wezzy)
2021-01-09 18:41:47 +01:00
committed by GitHub
parent 292f5a5eb7
commit aed95dc846
12 changed files with 52 additions and 8 deletions
@@ -53,12 +53,12 @@ var/datum/controller/subsystem/nightlight/SSnightlight
if (!isactive)
activate()
if (announce)
command_announcement.Announce("Good evening. The time is [worldtime2text()]. \n\nThe automated systems aboard the [station_name()] will now dim lighting in the public hallways in order to accommodate the circadian rhythm of some species.", "Automated Lighting System", new_sound = 'sound/misc/announcements/notice.ogg')
command_announcement.Announce("Good evening. The time is [worldtime2text()]. \n\nThe automated systems aboard the [station_name()] will now dim lighting in the public hallways in order to accommodate the circadian rhythm of some species.", "Automated Lighting System", new_sound = 'sound/misc/announcements/nightlight.ogg')
else
if (isactive)
deactivate()
if (announce)
command_announcement.Announce("Good morning. The time is [worldtime2text()]. \n\nThe automated systems aboard the [station_name()] will now return the public hallway lighting levels to normal.", "Automated Lighting System", new_sound = 'sound/misc/announcements/notice.ogg')
command_announcement.Announce("Good morning. The time is [worldtime2text()]. \n\nThe automated systems aboard the [station_name()] will now return the public hallway lighting levels to normal.", "Automated Lighting System", new_sound = 'sound/misc/announcements/nightlight.ogg')
// 'whitelisted' areas are areas that have nightmode explicitly enabled