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https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-25 22:12:58 +01:00
Removes Weapons (#7415)
* Adds icon and hitsound where needed. * Moves alt_attack to /obj/item and deletes weapons.dm * Replaced /obj/item/weapon with /obj/item * Fixes merge issues. * Fix merge issues.
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@@ -85,7 +85,7 @@
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return 1
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/obj/machinery/atmospherics/binary/circulator/attackby(obj/item/weapon/W as obj, mob/user as mob)
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/obj/machinery/atmospherics/binary/circulator/attackby(obj/item/W as obj, mob/user as mob)
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if (W.iswrench())
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playsound(src.loc, W.usesound, 75, 1)
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anchored = !anchored
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@@ -234,7 +234,7 @@
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src.add_fingerprint(usr)
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return
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/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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/obj/machinery/atmospherics/binary/passive_gate/attackby(var/obj/item/W as obj, var/mob/user as mob)
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if (!W.iswrench())
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return ..()
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if (unlocked)
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@@ -85,7 +85,7 @@
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if (kin_energy > 1000000)
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add_overlay("hi-turb")
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attackby(obj/item/weapon/W as obj, mob/user as mob)
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attackby(obj/item/W as obj, mob/user as mob)
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if(W.iswrench())
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anchored = !anchored
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to_chat(user, "<span class='notice'>You [anchored ? "secure" : "unsecure"] the bolts holding \the [src] to the floor.</span>")
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@@ -259,7 +259,7 @@
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add_avail(power_generated)
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attackby(obj/item/weapon/W as obj, mob/user as mob)
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attackby(obj/item/W as obj, mob/user as mob)
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if(W.iswrench())
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anchored = !anchored
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turbine = null
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@@ -213,15 +213,15 @@ Thus, the two variables affect pump operation are set in New():
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if(old_stat != stat)
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update_icon()
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/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/weapon/W as obj, var/mob/user as mob)
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if (!W.iswrench() && !istype(W, /obj/item/weapon/pipewrench))
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/obj/machinery/atmospherics/binary/pump/attackby(var/obj/item/W as obj, var/mob/user as mob)
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if (!W.iswrench() && !istype(W, /obj/item/pipewrench))
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return ..()
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if (!(stat & NOPOWER) && use_power)
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to_chat(user, "<span class='warning'>You cannot unwrench this [src], turn it off first.</span>")
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return 1
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var/datum/gas_mixture/int_air = return_air()
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var/datum/gas_mixture/env_air = loc.return_air()
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE && !istype(W, /obj/item/weapon/pipewrench))
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if ((int_air.return_pressure()-env_air.return_pressure()) > 2*ONE_ATMOSPHERE && !istype(W, /obj/item/pipewrench))
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to_chat(user, "<span class='warning'>You cannot unwrench this [src], it's too exerted due to internal pressure.</span>")
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add_fingerprint(user)
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return 1
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@@ -229,7 +229,7 @@ Thus, the two variables affect pump operation are set in New():
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to_chat(user, "<span class='warning'>You struggle to unwrench \the [src] with your pipe wrench.</span>")
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playsound(src.loc, W.usesound, 50, 1)
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to_chat(user, "<span class='notice'>You begin to unfasten \the [src]...</span>")
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if (do_after(user, istype(W, /obj/item/weapon/pipewrench) ? 80/W.toolspeed : 40/W.toolspeed, act_target = src))
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if (do_after(user, istype(W, /obj/item/pipewrench) ? 80/W.toolspeed : 40/W.toolspeed, act_target = src))
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user.visible_message( \
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"<span class='notice'>\The [user] unfastens \the [src].</span>", \
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"<span class='notice'>You have unfastened \the [src].</span>", \
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