Removes Weapons (#7415)

* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
This commit is contained in:
Werner
2019-11-16 18:36:13 +01:00
committed by GitHub
parent 128ca2235b
commit af16a489a6
1123 changed files with 27193 additions and 27175 deletions
@@ -10,7 +10,7 @@
slot_flags = SLOT_BELT
w_class = 1
var/turf/pointer_loc
var/obj/item/weapon/stock_parts/micro_laser/diode //cant use the laser without it
var/obj/item/stock_parts/micro_laser/diode //cant use the laser without it
@@ -34,7 +34,7 @@
/obj/item/device/laser_pointer/upgraded/Initialize()
. = ..()
diode = new /obj/item/weapon/stock_parts/micro_laser/ultra
diode = new /obj/item/stock_parts/micro_laser/ultra
@@ -42,7 +42,7 @@
laser_act(M, user)
/obj/item/device/laser_pointer/attackby(obj/item/W, mob/user)
if(istype(W, /obj/item/weapon/stock_parts/micro_laser))
if(istype(W, /obj/item/stock_parts/micro_laser))
if(!diode)
user.drop_item()
W.forceMove(src)