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Removes Weapons (#7415)
* Adds icon and hitsound where needed. * Moves alt_attack to /obj/item and deletes weapons.dm * Replaced /obj/item/weapon with /obj/item * Fixes merge issues. * Fix merge issues.
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@@ -83,8 +83,8 @@
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add_fingerprint(user)
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return
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/obj/structure/inflatable/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if(!istype(W) || istype(W, /obj/item/weapon/inflatable_dispenser)) return
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/obj/structure/inflatable/attackby(obj/item/W as obj, mob/user as mob)
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if(!istype(W) || istype(W, /obj/item/inflatable_dispenser)) return
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if (can_puncture(W))
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visible_message("<span class='danger'>[user] pierces [src] with [W]!</span>")
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@@ -256,7 +256,7 @@
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to_chat(user, "<span class='notice'>The inflatable door is too torn to be inflated!</span>")
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add_fingerprint(user)
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/obj/item/weapon/storage/briefcase/inflatable
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/obj/item/storage/briefcase/inflatable
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name = "inflatable barrier box"
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desc = "Contains inflatable walls and doors."
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icon_state = "inf_box"
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