Removes Weapons (#7415)

* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
This commit is contained in:
Werner
2019-11-16 18:36:13 +01:00
committed by GitHub
parent 128ca2235b
commit af16a489a6
1123 changed files with 27193 additions and 27175 deletions

View File

@@ -44,7 +44,7 @@
T.attackby(C, user) //BubbleWrap - hand this off to the underlying turf instead
return
if (C.iswelder())
var/obj/item/weapon/weldingtool/WT = C
var/obj/item/weldingtool/WT = C
if(WT.remove_fuel(0, user))
to_chat(user, "<span class='notice'>Slicing lattice joints ...</span>")
new /obj/item/stack/rods(src.loc)
@@ -75,7 +75,7 @@
/obj/structure/lattice/catwalk/attackby(obj/item/C, mob/user)
if (C.iswelder())
var/obj/item/weapon/weldingtool/WT = C
var/obj/item/weldingtool/WT = C
if (do_after(user, 5/C.toolspeed, act_target = src) && WT.remove_fuel(1, user))
to_chat(user, "<span class='notice'>You slice apart [src].</span>")
playsound(src, 'sound/items/Welder.ogg', 50, 1)