Removes Weapons (#7415)

* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
This commit is contained in:
Werner
2019-11-16 18:36:13 +01:00
committed by GitHub
parent 128ca2235b
commit af16a489a6
1123 changed files with 27193 additions and 27175 deletions

View File

@@ -17,13 +17,13 @@
continue
H.Paralyse(5)
if(H.wear_id)
var/obj/item/weapon/card/id/id = H.get_idcard()
var/obj/item/card/id/id = H.get_idcard()
for(var/A in id.access)
if(A == access_security)
security++
if(!security)
//strip their stuff before they teleport into a cell :downs:
for(var/obj/item/weapon/W in H)
for(var/obj/item/W in H)
if(istype(W, /obj/item/organ/external))
continue
//don't strip organs