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Removes Weapons (#7415)
* Adds icon and hitsound where needed. * Moves alt_attack to /obj/item and deletes weapons.dm * Replaced /obj/item/weapon with /obj/item * Fixes merge issues. * Fix merge issues.
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@@ -239,7 +239,7 @@
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take_damage((Proj.damage / laser_resist) / fire_resist)
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return 0
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/obj/effect/blob/attackby(var/obj/item/weapon/W, var/mob/user)
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/obj/effect/blob/attackby(var/obj/item/W, var/mob/user)
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user.setClickCooldown(DEFAULT_ATTACK_COOLDOWN)
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user.do_attack_animation(src)
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playsound(loc, 'sound/effects/attackblob.ogg', 50, 1)
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