Removes Weapons (#7415)

* Adds icon and hitsound where needed.

* Moves alt_attack to /obj/item and deletes weapons.dm

* Replaced /obj/item/weapon with /obj/item

* Fixes merge issues.

* Fix merge issues.
This commit is contained in:
Werner
2019-11-16 18:36:13 +01:00
committed by GitHub
parent 128ca2235b
commit af16a489a6
1123 changed files with 27193 additions and 27175 deletions
@@ -76,20 +76,20 @@
/datum/outfit/admin/pod
head = /obj/item/clothing/head/helmet/space/emergency
mask = /obj/item/clothing/mask/breath
id = /obj/item/weapon/card/id
id = /obj/item/card/id
suit = /obj/item/clothing/suit/space/emergency
suit_store = /obj/item/weapon/tank/emergency_oxygen/double
suit_store = /obj/item/tank/emergency_oxygen/double
l_ear = /obj/item/device/radio/headset
back = /obj/item/weapon/storage/backpack
back = /obj/item/storage/backpack
/datum/outfit/admin/pod/post_equip(mob/living/carbon/human/H, visualsOnly)
. = ..()
//Turn on the oxygen tank
H.internal = H.s_store
if(istype(H.internal,/obj/item/weapon/tank) && H.internals)
if(istype(H.internal,/obj/item/tank) && H.internals)
H.internals.icon_state = "internal1"
//Spawn a drill
new /obj/item/weapon/pickaxe/drill(H.loc)
new /obj/item/pickaxe/drill(H.loc)
new /obj/item/device/gps(H.loc)
/datum/outfit/admin/pod/star
@@ -99,9 +99,9 @@
shoes = "flats selection"
backpack_contents = list(
/obj/item/weapon/lipstick/random = 2,
/obj/item/weapon/haircomb/random = 1,
/obj/item/weapon/spacecash/c1000 = 2,
/obj/item/lipstick/random = 2,
/obj/item/haircomb/random = 1,
/obj/item/spacecash/c1000 = 2,
/obj/item/device/oxycandle = 1,
/obj/item/airbubble = 1
)
@@ -121,7 +121,7 @@
pda = /obj/item/device/pda/chaplain
backpack_contents = list(
/obj/item/weapon/storage/bible/fluff/oscar_bible = 1,
/obj/item/storage/bible/fluff/oscar_bible = 1,
/obj/item/device/oxycandle = 1,
/obj/item/airbubble = 1
)
@@ -137,15 +137,15 @@
name = "RescuePod - IdrisRep"
uniform = /obj/item/clothing/under/rank/idris
id = /obj/item/weapon/card/id/idris
id = /obj/item/card/id/idris
pda = /obj/item/device/pda/lawyer
shoes = /obj/item/clothing/shoes/laceup
glasses = /obj/item/clothing/glasses/sunglasses/big
l_hand = /obj/item/weapon/storage/briefcase
l_hand = /obj/item/storage/briefcase
backpack_contents = list(
/obj/item/clothing/head/beret/liaison = 1,
/obj/item/device/camera = 1,
/obj/item/weapon/gun/energy/pistol = 1,
/obj/item/gun/energy/pistol = 1,
/obj/item/device/oxycandle = 1,
/obj/item/airbubble = 1
)
@@ -164,10 +164,10 @@
uniform = "pants selection"
backpack_contents = list(
/obj/item/weapon/reagent_containers/inhaler/space_drugs = 3,
/obj/item/weapon/reagent_containers/inhaler/hyperzine = 2,
/obj/item/weapon/reagent_containers/inhaler/soporific = 1,
/obj/item/weapon/gun/projectile/leyon = 1,
/obj/item/reagent_containers/inhaler/space_drugs = 3,
/obj/item/reagent_containers/inhaler/hyperzine = 2,
/obj/item/reagent_containers/inhaler/soporific = 1,
/obj/item/gun/projectile/leyon = 1,
/obj/item/device/oxycandle = 1,
/obj/item/airbubble = 1
)
@@ -184,11 +184,11 @@
head = null
suit = null
suit_store = null // the rig has an inbuilt tank
l_hand = /obj/item/weapon/material/twohanded/spear/plasteel
l_hand = /obj/item/material/twohanded/spear/plasteel
shoes = /obj/item/clothing/shoes/jackboots
id = /obj/item/weapon/card/id
id = /obj/item/card/id
uniform = "pants selection"
back = /obj/item/weapon/rig/gunslinger
back = /obj/item/rig/gunslinger
/datum/outfit/admin/pod/hunter/get_id_assignment()
return "Visitor"
@@ -199,13 +199,13 @@
/datum/outfit/admin/pod/occultist
name = "RescuePod - Occultist"
id = /obj/item/weapon/card/id
id = /obj/item/card/id
shoes = /obj/item/clothing/shoes/laceup
uniform = "suit selection"
backpack_contents = list(
/obj/item/clothing/head/fake_culthood = 1,
/obj/item/clothing/suit/fake_cultrobes = 1,
/obj/item/weapon/deck/tarot = 1,
/obj/item/deck/tarot = 1,
/obj/item/device/oxycandle = 1,
/obj/item/airbubble = 1
)
@@ -221,11 +221,11 @@
name = "RescuePod - EPMC Sergeant"
head = /obj/item/clothing/head/helmet/space/void/cruiser
suit = /obj/item/clothing/suit/space/void/cruiser
suit_store = /obj/item/weapon/tank/oxygen
suit_store = /obj/item/tank/oxygen
shoes = /obj/item/clothing/shoes/jackboots
id = /obj/item/weapon/card/id/eridani
id = /obj/item/card/id/eridani
pda = /obj/item/device/pda/security
belt = /obj/item/weapon/gun/energy/gun/nuclear
belt = /obj/item/gun/energy/gun/nuclear
uniform = /obj/item/clothing/under/rank/security/eridani
/datum/outfit/admin/pod/pmc/get_id_assignment()