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Removes Weapons (#7415)
* Adds icon and hitsound where needed. * Moves alt_attack to /obj/item and deletes weapons.dm * Replaced /obj/item/weapon with /obj/item * Fixes merge issues. * Fix merge issues.
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@@ -20,7 +20,7 @@
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return
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owner.setClickCooldown(5) // Spam prevention, essentially.
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owner.visible_message("<span class='danger'>\The [owner] pulls the trigger reflexively!</span>")
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var/obj/item/weapon/gun/G = aiming_with
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var/obj/item/gun/G = aiming_with
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if(istype(G))
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G.Fire(aiming_at, owner)
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cancel_aiming()//if you can't remove it, nerf it
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