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Loadout Items + gentlemans coat changes (#19469)
Added the gentlemans coat, gentlemans cap, bear pelt hat, and carp slippers to the loadout menu after being requested for them. I also deleted the variable from the gentlemans coat that made jumpsuits invisible, as while it did hide some minor sprite issues, the coat itself didn't go down far enough for it to not look weird. --------- Signed-off-by: Silvore <62766806+Silvore@users.noreply.github.com>
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@@ -340,6 +340,18 @@
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path = /obj/item/clothing/head/hachimaki
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flags = GEAR_HAS_DESC_SELECTION
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/datum/gear/head/bearpelt
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display_name = "bear pelt hat"
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path = /obj/item/clothing/head/bearpelt
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description = "A fuzzy pelt to wear on your head."
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flags = GEAR_HAS_DESC_SELECTION
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/datum/gear/head/gentlecap
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display_name = "gentlemans cap"
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path = /obj/item/clothing/head/wizard/cap
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description = "A checkered gray flat cap woven together with the rarest of threads."
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION
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/datum/gear/head/iac
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display_name = "IAC headgear selection"
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description = "A selection of hats worn by Interstellar Aid Corps volunteers."
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@@ -492,3 +504,4 @@ var/datum/gear_tweak/hair_block/gear_tweak_hair_block = new()
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H.flags_inv |= BLOCKHEADHAIR
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if("No")
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H.flags_inv &= ~BLOCKHEADHAIR
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@@ -143,6 +143,7 @@
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/datum/gear/shoes/slippers/New()
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..()
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var/list/slippers = list()
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slippers["carp slippers"] = /obj/item/clothing/shoes/slippers/carp
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slippers["bunny slippers"] = /obj/item/clothing/shoes/slippers
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slippers["worn bunny slippers"] = /obj/item/clothing/shoes/slippers/worn
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gear_tweaks += new /datum/gear_tweak/path(slippers)
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@@ -573,3 +573,9 @@
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patterned_ponczo["brown patterned ponczo"] = /obj/item/clothing/suit/storage/hooded/wintercoat/patterned_ponczo/brown
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patterned_ponczo["blue patterned ponczo"] = /obj/item/clothing/suit/storage/hooded/wintercoat/patterned_ponczo/blue
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gear_tweaks += new /datum/gear_tweak/path(patterned_ponczo)
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/datum/gear/suit/gentlecoat
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display_name = "gentlemans coat"
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description = "A heavy threaded tweed gray jacket. For a different sort of Gentleman."
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path = /obj/item/clothing/suit/storage/toggle/wizrobe/gentlecoat
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flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION
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