Loadout Items + gentlemans coat changes (#19469)

Added the gentlemans coat, gentlemans cap, bear pelt hat, and carp
slippers to the loadout menu after being requested for them. I also
deleted the variable from the gentlemans coat that made jumpsuits
invisible, as while it did hide some minor sprite issues, the coat
itself didn't go down far enough for it to not look weird.

---------

Signed-off-by: Silvore <62766806+Silvore@users.noreply.github.com>
This commit is contained in:
Silvore
2024-06-19 09:15:56 +00:00
committed by GitHub
parent 8d269c34e0
commit af683008c2
5 changed files with 79 additions and 1 deletions
@@ -340,6 +340,18 @@
path = /obj/item/clothing/head/hachimaki
flags = GEAR_HAS_DESC_SELECTION
/datum/gear/head/bearpelt
display_name = "bear pelt hat"
path = /obj/item/clothing/head/bearpelt
description = "A fuzzy pelt to wear on your head."
flags = GEAR_HAS_DESC_SELECTION
/datum/gear/head/gentlecap
display_name = "gentlemans cap"
path = /obj/item/clothing/head/wizard/cap
description = "A checkered gray flat cap woven together with the rarest of threads."
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION
/datum/gear/head/iac
display_name = "IAC headgear selection"
description = "A selection of hats worn by Interstellar Aid Corps volunteers."
@@ -492,3 +504,4 @@ var/datum/gear_tweak/hair_block/gear_tweak_hair_block = new()
H.flags_inv |= BLOCKHEADHAIR
if("No")
H.flags_inv &= ~BLOCKHEADHAIR
@@ -143,6 +143,7 @@
/datum/gear/shoes/slippers/New()
..()
var/list/slippers = list()
slippers["carp slippers"] = /obj/item/clothing/shoes/slippers/carp
slippers["bunny slippers"] = /obj/item/clothing/shoes/slippers
slippers["worn bunny slippers"] = /obj/item/clothing/shoes/slippers/worn
gear_tweaks += new /datum/gear_tweak/path(slippers)
@@ -573,3 +573,9 @@
patterned_ponczo["brown patterned ponczo"] = /obj/item/clothing/suit/storage/hooded/wintercoat/patterned_ponczo/brown
patterned_ponczo["blue patterned ponczo"] = /obj/item/clothing/suit/storage/hooded/wintercoat/patterned_ponczo/blue
gear_tweaks += new /datum/gear_tweak/path(patterned_ponczo)
/datum/gear/suit/gentlecoat
display_name = "gentlemans coat"
description = "A heavy threaded tweed gray jacket. For a different sort of Gentleman."
path = /obj/item/clothing/suit/storage/toggle/wizrobe/gentlecoat
flags = GEAR_HAS_NAME_SELECTION | GEAR_HAS_DESC_SELECTION