Overmap Layering (#16307)

This commit is contained in:
Geeves
2023-05-12 18:59:11 +00:00
committed by GitHub
parent 57d992d650
commit b02c7e5a14
5 changed files with 16 additions and 0 deletions
+2
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@@ -15,6 +15,8 @@
var/generic_object = TRUE //Used to give basic scan descriptions of every generic overmap object that excludes noteworthy locations, ships and exoplanets
var/static_vessel = FALSE //Used to expand scan details for visible space stations
layer = OVERMAP_SECTOR_LAYER
var/list/map_z = list()
var/known = 0 //shows up on nav computers automatically
+1
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@@ -9,6 +9,7 @@
var/status = SHIP_STATUS_LANDED
icon_state = "shuttle"
moving_state = "shuttle_moving"
layer = OVERMAP_SHUTTLE_LAYER
/obj/effect/overmap/visitable/ship/landable/Destroy()
shuttle_moved_event.unregister(SSshuttle.shuttles[shuttle], src)
+2
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@@ -22,6 +22,8 @@ var/const/OVERMAP_SPEED_CONSTANT = (1 SECOND)
generic_object = FALSE
var/moving_state = "ship_moving"
layer = OVERMAP_SHIP_LAYER
//RP fluff details to appear on scan readouts for mobile objects.
var/propulsion = "Chemical Composite Gas Thrust" //Slower than light propulsion method. No variation in this currently exists yet except the Horizon which heats its gas.
var/drive = "None equipped, FTL incapable" //Faster than light propulsion method, will usually be warp drives for third party ships and nothing for shuttles