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Overmap Layering (#16307)
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@@ -15,6 +15,8 @@
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var/generic_object = TRUE //Used to give basic scan descriptions of every generic overmap object that excludes noteworthy locations, ships and exoplanets
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var/static_vessel = FALSE //Used to expand scan details for visible space stations
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layer = OVERMAP_SECTOR_LAYER
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var/list/map_z = list()
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var/known = 0 //shows up on nav computers automatically
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@@ -9,6 +9,7 @@
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var/status = SHIP_STATUS_LANDED
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icon_state = "shuttle"
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moving_state = "shuttle_moving"
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layer = OVERMAP_SHUTTLE_LAYER
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/obj/effect/overmap/visitable/ship/landable/Destroy()
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shuttle_moved_event.unregister(SSshuttle.shuttles[shuttle], src)
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@@ -22,6 +22,8 @@ var/const/OVERMAP_SPEED_CONSTANT = (1 SECOND)
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generic_object = FALSE
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var/moving_state = "ship_moving"
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layer = OVERMAP_SHIP_LAYER
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//RP fluff details to appear on scan readouts for mobile objects.
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var/propulsion = "Chemical Composite Gas Thrust" //Slower than light propulsion method. No variation in this currently exists yet except the Horizon which heats its gas.
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var/drive = "None equipped, FTL incapable" //Faster than light propulsion method, will usually be warp drives for third party ships and nothing for shuttles
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