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Screen visual tweaks (#1282)
Visual tweaks to several modular computer screens: Standby screen: Added detail and a background, made silver, improved animation Menu screen: Altered colours to more resemble the actual UI All medical screens: Made a deeper blue, closer to the original medical colors. Modified the modular computers _description file to reorganise the descriptions of programs, and to note those that aren't implemented yet. Its a lot, the bay people didn't quite finish this project. Also, console power use increased by 20% because holoscreens are fancy and deserve it.
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@@ -95,7 +95,7 @@
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user << "<span class='notice'>You insert five pieces of glass into the [src.name]. You have [uses] lights remaining.</span>"
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return
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else
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user << "<span class='warning'>You need one sheet of glass to replace lights.</span>"
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user << "<span class='warning'>You need 5 sheets of glass to replace lights.</span>"
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if(istype(W, /obj/item/weapon/light))
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var/obj/item/weapon/light/L = W
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