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Gun update: the end of the space cold war (#6742)
-replaces the sprites of the guns that were pretty much justreferences to guns in real life, like the uzi and the dragunov, with new future sprites made by kyres -adds the hand cannon -makes some guns cheaper at the merchant -fixes a broken message with the prank guns -added a small animation when someone is hit by a blaster projectile
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@@ -74,7 +74,7 @@
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head = /obj/item/clothing/head/beret
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mask = /obj/item/clothing/mask/smokable/cigarette/cigar/havana
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belt = /obj/item/weapon/gun/projectile/deagle/camo
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belt = /obj/item/weapon/gun/projectile/deagle
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l_ear = /obj/item/device/radio/headset/syndicate
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l_pocket = /obj/item/weapon/pinpointer/advpinpointer
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r_pocket = null // stop them getting a radio uplink, they get an implant instead
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@@ -110,7 +110,9 @@
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/obj/item/weapon/gun/projectile/revolver/lemat = TRADER_THIS_TYPE,
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/obj/item/weapon/gun/projectile/shotgun/pump/rifle/vintage = TRADER_THIS_TYPE,
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/obj/item/weapon/gun/energy/rifle/icelance = TRADER_THIS_TYPE,
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/obj/item/clothing/accessory/storage/bayonet = TRADER_THIS_TYPE
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/obj/item/clothing/accessory/storage/bayonet = TRADER_THIS_TYPE,
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/obj/item/weapon/gun/projectile/cannon = TRADER_THIS_TYPE,
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/obj/item/ammo_casing/cannon = TRADER_ALL
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)
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