Outfit fixes and changes to RnD powercells.

This commit is contained in:
Ren Erthilo
2012-03-21 22:23:01 +00:00
parent 2227d2e45b
commit b12d7d68ad
3 changed files with 3 additions and 5 deletions

View File

@@ -1104,7 +1104,7 @@ datum
desc = "A power cell that holds 20000 units of energy"
id = "super_cell"
req_tech = list("powerstorage" = 3, "materials" = 2)
reliability_base = 75
reliability_base = 90 //Else these things just fail all the time, goddamn. - Erthilo
build_type = PROTOLATHE
materials = list("$metal" = 700, "$glass" = 70)
build_path = "/obj/item/weapon/cell/super"
@@ -1114,7 +1114,7 @@ datum
desc = "A power cell that holds 30000 units of energy"
id = "hyper_cell"
req_tech = list("powerstorage" = 6, "materials" = 4)
reliability_base = 70
reliability_base = 85
build_type = PROTOLATHE
materials = list("$metal" = 400, "$gold" = 150, "$silver" = 150, "$glass" = 70)
build_path = "/obj/item/weapon/cell/hyper"