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Tesla tweaks and bugfixes (#6955)
Bugfix: Tesla no longer gains energy from just colliding with objects
Bugfix: Fixes sprite for singularity beacon not showing up
Bugfix: Tesla no longer spams admin longs when a new ball is created outside of containment
Bugfix: Telsa looses energy when dropping ball which should be slightly below how much is required for new ball.
tweak: Tesla dissipation rate has been buffed, it now looses energy faster
tweak: Tesla dissipates every time it zaps something
tweak: Tesla now melts any object or mob(but not turfs) it touches or when it zaps it while sacrificing a miniball.
rscadd: Added special emergency singularity beacon that is to be used when Singulo/Telsa are on the Loose. When Tesla zaps the beacon, it will discharge all energy into it, dying and destroying beacon.
This commit is contained in:
committed by
Erki
parent
037887700e
commit
b167f0eade
@@ -30,9 +30,10 @@
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var/chained = 0//Adminbus chain-grab
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/obj/singularity/New(loc, var/starting_energy = 50, var/temp = 0)
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/obj/singularity/New(loc, var/starting_energy = 50, var/temp = 0, var/alert = TRUE)
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//CARN: admin-alert for chuckle-fuckery.
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admin_investigate_setup()
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if(alert)
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admin_investigate_setup()
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energy = starting_energy
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if (temp)
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