Merge branch 'master' into development

This commit is contained in:
skull132
2017-01-23 15:52:13 -05:00
15 changed files with 48 additions and 15 deletions

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@@ -749,9 +749,9 @@ var/list/name_to_material
/material/hide //TODO make different hides somewhat different among them
name = "hide"
stack_origin_tech = list(TECH_MATERIAL = 2)
stack_type = /obj/item/stack/material/animalhide/human
stack_type = /obj/item/stack/material/animalhide
door_icon_base = "wood"
icon_colour = "#833C00"
icon_colour = "#5C4831"
ignition_point = T0C+232
melting_point = T0C+300
flags = MATERIAL_PADDING
@@ -782,3 +782,8 @@ var/list/name_to_material
name = "alien hide"
stack_type = /obj/item/stack/material/animalhide/xeno
icon_colour = "#525288"
/material/hide/human
name = "human hide"
stack_type = /obj/item/stack/material/animalhide/human
icon_colour = "#833C00"