Fixing old/new bugs/runtimes (#5763)

Fixes #3410

Ranged hostile mob stop if they are in range of fire, instead of keep going to point blank range. They also try to get to person within 6 tiles, not point blank.

Hostile mobs also check if their target is in the view or not.

Fixes #4468

Fixes #2867

Fixes #2721

Fixes #2678

Character input limit in Security/Medecal records was increased from 1024 to 3027 for all fields, to keep it consistent with character setup records. Fixes #5766

Fixes Energy net turret sprites. Updates spawned ionrifle turret to allow for two modes, adds lethal turret sprite for ionrifle.
This commit is contained in:
Mykhailo Bykhovtsev
2018-12-16 15:23:42 +02:00
committed by Erki
parent 99c03fc262
commit b23f17bc64
14 changed files with 110 additions and 40 deletions
+6
View File
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--
-- Renaming colomn because we are fixing spelling
--
ALTER TABLE `ss13_characters_flavour`
CHANGE COLUMN `robot_miner` `robot_mining` TEXT NULL DEFAULT NULL AFTER `robot_rescue`;