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Fixes 120
replaces the temperature gun with the old-fashioned Freeze ray.
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@@ -28,7 +28,7 @@
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name ="high-ex round"
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icon_state= "bolter"
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damage = 15
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on_hit(var/atom/target, var/blocked = 0)
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explosion(target, -1, 0, 2)
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sleep(0)
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@@ -44,13 +44,13 @@
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damage_type = BURN
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nodamage = 1
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check_armour = "energy"
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var/temperature = 300
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//var/temperature = 300
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on_hit(var/atom/target, var/blocked = 0)//These two could likely check temp protection on the mob
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if(istype(target, /mob/living))
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var/mob/M = target
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M.bodytemperature = temperature
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M.bodytemperature = -273
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return 1
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/obj/item/projectile/meteor
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