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Unathi Origins and Accents (#16260)
* mictlan and tza origins/accents * southlands accent * updates for queendom stuff * queendom stuff update 2 * origin/culture error fix * broken coalition culture/accent * spacer, mictlani and pirate accents * accent icons that i forgot to save * misc fixes
This commit is contained in:
@@ -50,3 +50,59 @@
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description = "From deep in the Wasteland there are some who hail from a society unlike most others that inhabit the radioactive sands, those from the Queendom. Those from the Queendom are recognizable by their traditionalist inflections in speech, but with slight differences that have evolved in the decades since first contact."
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tag_icon = "trad_queendom"
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text_tag = "QEN"
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/datum/accent/tza_peasant
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name = ACCENT_TZA_PEASANT
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description = "A guttural, deep accent, the accent of the Tza Prairie has heavy Azaziba inflections, as the language that has most often been spoken in the region. While the region did support the Izweski during \
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the Contact War, it was originally a kingdom of the Traditionalist Coalition, and can sound similar to that accent to the untrained ear."
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tag_icon = "unathi_tza_peasant"
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text_tag = "TZP"
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/datum/accent/tza_noble
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name = ACCENT_TZA_NOBLE
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description = "A slow, droning and guttural accent, with heavy physical movement involved, the noble accent of the Tza Prairie has remained unchanged for centuries, passed down the ancient lines of the mountains. \
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While it sounds similar to the accent of Traditionalist nobles, most with a noble's education would be able to clearly tell the difference."
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tag_icon = "unathi_tza_noble"
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text_tag = "TZN"
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/datum/accent/southlands_peasant
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name = ACCENT_SOUTHLANDS_PEASANT
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description = "Centuries of trade and immigration have shaped the Southlands accent into an odd blend of sounds from many regions and languages. The result is a sharp, nasal and rapid-paced accent, \
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where the original influences can be vaguely heard to a keen listener. The fast manner of speech and the general energy with which it is spoken is one of the first things that comes to mind from an outsider when considering the region."
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tag_icon = "unathi_southlands_peasant"
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text_tag = "SLP"
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/datum/accent/southlands_noble
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name = ACCENT_SOUTHLANDS_NOBLE
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description = "The accent of the Southlands nobility is somewhat slower than that of the peasants, as it has remained less changed by migration to the region. While it has diverged from the original accent of the Southlands, \
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it is closer to that than the fast-paced speech of the peasants. The Southlands noble accent is widely considered pleasing to the ear, with some merchants and bards attempting to mimic it to aid in their own business."
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tag_icon = "unathi_southlands_noble"
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text_tag = "SLN"
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/datum/accent/broken_peasant
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name = ACCENT_BROKEN_PEASANT
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description = "The accent of the Broken Coalition is what would come first to the mind when asked to describe a Traditionalist accent. It is primarily derived from the guttural intonations and physical gestures of Sinta'Azaziba. \
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This gravelly dialect was once associated with the peasantry of the Azarak Kingdom, which lay at the center of the Traditionalist Coalition and is now a shattered ruin of its former glory."
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tag_icon = "unathi_broken_peasant"
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text_tag = "AZP"
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/datum/accent/broken_noble
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name = ACCENT_BROKEN_NOBLE
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description = "The accent of the Broken Coalition is what would come first to the mind when asked to describe a Traditionalist accent. It is primarily derived from the guttural intonations and physical gestures of Sinta'Azaziba. \
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This guttural, droning dialect was once associated with the nobility of the Azarak Kingdom, which lay at the center of the Traditionalist Coalition and is now a shattered ruin of its former glory."
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tag_icon = "unathi_broken_noble"
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text_tag = "AZN"
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/datum/accent/unathi_spacer
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name = ACCENT_UNATHI_SPACER
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description = "The Hegemony has been, for long, the only power on Moghes with access to interstellar travel technology. Naturally, then, most Spacers and Unathi colonists on distant worlds speak Sinta'Unathi. details of this accent vary between communities, \
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but these Unathi pioneers generally speak with a surprisingly softer tones than most accents. Rumors say that it is to save every bit of energy while working on developing new colonies, or living in ships for extended periods of time."
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tag_icon = "unathi_spacer"
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text_tag = "UNS"
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/datum/accent/hazana
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name = ACCENT_HAZANA
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description = "It often rains on Ha'zana, and and it rains hard, so hard in fact that it's often complicated for people to hear each other, with some sounds like more subtle, faint hissings literally drowned in the pirate world's downpours. Thus, the Ha'zanan accent was born, \
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one in which Sinta speaking it speak loudly, and clearly. Accentuations sometimes demand that a Sinta nearly roars, and insistence on originally quieter sounds leads to more guttural tones here and there. In a discussion between Unathi of all places, the Ha'zanan are the most likely ones to get heard over anyone else, for better or for worse."
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tag_icon = "unathi_pirate"
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text_tag = "HAZ"
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@@ -133,6 +133,14 @@
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#define ACCENT_WASTELAND "Deep Wastelander"
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#define ACCENT_AUTAKH "Aut'akh Dialect"
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#define ACCENT_QUEENDOM "Queendom Dialect"
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#define ACCENT_TZA_PEASANT "Tza Prairie Peasant"
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#define ACCENT_TZA_NOBLE "Tza Prairie Noble"
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#define ACCENT_SOUTHLANDS_PEASANT "Southlands Peasant"
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#define ACCENT_SOUTHLANDS_NOBLE "Southlands Noble"
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#define ACCENT_BROKEN_PEASANT "Broken Coalition Peasant"
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#define ACCENT_BROKEN_NOBLE "Broken Coalition Noble"
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#define ACCENT_UNATHI_SPACER "Spacer"
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#define ACCENT_HAZANA "Hazana"
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#define ACCENT_SKRELL "Standard Nral'Malic"
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#define ACCENT_HOMEWORLD "Qerrbalak"
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@@ -3,7 +3,11 @@
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desc = "The Izweski Hegemony is home to a majority of Unathi and remains the most powerful centralized force for the species in the modern day. Under the rulership of the Izweski and the religious guidance of the Church of Sk'akh, the Hegemony plays an important role for Sinta interests abroad. It has a strict loyalty to the caste system it is under, prioritizes the importance of the clan first and foremost, and remains the most open to xenocentric interests and customs out of all the current cultures found among Unathi. They embody ideals of diplomatic and cultural adaptability."
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possible_origins = list(
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/singleton/origin_item/origin/izweski_lower,
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/singleton/origin_item/origin/izweski_upper
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/singleton/origin_item/origin/izweski_upper,
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/singleton/origin_item/origin/tza_lower,
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/singleton/origin_item/origin/tza_upper,
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/singleton/origin_item/origin/southlands_lower,
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/singleton/origin_item/origin/southlands_upper
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)
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/singleton/origin_item/origin/izweski_lower
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@@ -11,7 +15,7 @@
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desc = "Peasants comprise the largest part of the population in the Hegemony. Around them are the Guwan, who are the \"untouchables\" at the bottom of the caste system, and small-time merchants working for their lords. The Contact War saw some Traditionalists ally with and migrate to the Hegemony that were too stubborn to fully integrate into society there. With permission from the owner of the land they work, the noble clan, one can leave their plot and traverse the stars— provided proper tithes are sent back home on behalf of their own clan. It is not uncommon for people to leave and seek education or better circumstances abroad, where they have a higher chance of moving up in the world."
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important_information = "Should one run away and stop paying tithes back home, especially if they have renounced their Izweski citizenship, they are at risk of having a bounty put on them or being found out and deported."
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possible_accents = list(ACCENT_HEGEMON_PEASANT, ACCENT_TRAD_PEASANT)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_SOL, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_AUTAKH, RELIGION_SIAKH, RELIGION_NONE)
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/singleton/origin_item/origin/izweski_upper
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@@ -20,4 +24,46 @@
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important_information = "Work and visitation visas should be mentioned in records as they are possible in any country where a peasant can get citizenship; almost all nobles shy away from getting citizenship abroad as it would be seen as betraying the Hegemon."
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possible_accents = list(ACCENT_HEGEMON_NOBLE, ACCENT_TRAD_NOBLE)
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possible_citizenships = list(CITIZENSHIP_IZWESKI)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_SIAKH)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_SIAKH)
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/singleton/origin_item/origin/tza_lower
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name = "Tza Prairie Lower Castes"
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desc = "To the north of Moghes, surrounded by the harsh peaks of the Tza Mountains, lies the Tza Prairie, also known as the Tza Basin. It is the heartland of the Th'akh faith, and its culture has remained \
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largely the same for centuries - one of determination, hard work and grit. The peasantry of the region have kept to their traditional lifestyle through war, famine and upheaval, which \
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has created a culture as hardy and resilient as the mountains that they call their home."
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important_information = "Should a peasant run away and stop paying tithes back home, especially if they have renounced their Izweski citizenship, they are at risk of having a bounty put on them or being found out and deported."
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possible_accents = list(ACCENT_TZA_PEASANT)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH)
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/singleton/origin_item/origin/tza_upper
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name = "Tza Prairie Upper Castes"
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desc = "To the north of Moghes, surrounded by the harsh peaks of the Tza Mountains, lies the Tza Prairie, also known as the Tza Basin. It is the heartland of the Th'akh faith, and its culture has remained \
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largely the same for centuries - one of determination, hard work and grit. The nobility of the region have historically been more willing to adapt to changing times, but even then they largely keep to the same \
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traditional ways of the region, even through war, famine and upheaval. This has created a culture as hardly and resilient as the mountains they call their home."
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important_information = "Work and visitation visas should be mentioned in records as they are possible in any country where a peasant can get citizenship; almost all nobles shy away from getting citizenship abroad as it would be seen as betraying the Hegemon."
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possible_accents = list(ACCENT_TZA_NOBLE)
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possible_citizenships = list(CITIZENSHIP_IZWESKI)
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possible_religions = list(RELIGION_THAKH)
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/singleton/origin_item/origin/southlands_lower
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name = "Southlands Lower Castes"
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desc = "Along the southern coast of the Moghresian Sea lies the Southlands. The largest region of the Untouched Lands, the Southlands is a wealthy, cosmopolitan and prosperous region. It is the home of several prominent \
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industrial guilds, and its factories have historically been one of the largest production centers of the Hegemony. However, in recent years industrial, religious and political tensions grip the region, as the Si'akh faith grows and \
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the ancient guilds clash with Hephaestus for power. The peasantry of the region tend to be better educated than most, as a result of the region's cosmopolitan culture - and in recent years, the urban peasants working in the factories have formed a guild of their own, similar in structure \
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to a workers' union - the Hearts of Industry."
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important_information = "Should a peasant run away and stop paying tithes back home, especially if they have renounced their Izweski citizenship, they are at risk of having a bounty put on them or being found out and deported."
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possible_accents = list(ACCENT_SOUTHLANDS_PEASANT)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_AUTAKH, RELIGION_SIAKH, RELIGION_NONE)
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/singleton/origin_item/origin/southlands_upper
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name = "Southlands Upper Castes"
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desc = "Along the southern coast of the Moghresian Sea lies the Southlands. The largest region of the Untouched Lands, the Southlands is a wealthy, cosmopolitan and prosperous region. It is the home of several prominent industrial guilds, \
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which has made many of its noble families particularly wealthy. However, that wealth has been stretched thin in recent years, as industrial, religious and political tensions grip the region, \
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with the Si'akh faith rapidly gaining strength and the urban peasantry agitating for better conditions in their factories. The Southlands is a stack of kindling, and the region's nobility anxiously wait to see \
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what will be the spark to set it off."
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important_information = "Work and visitation visas should be mentioned in records as they are possible in any country where a peasant can get citizenship; almost all nobles shy away from getting citizenship abroad as it would be seen as betraying the Hegemon."
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possible_accents = list(ACCENT_SOUTHLANDS_NOBLE)
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possible_citizenships = list(CITIZENSHIP_IZWESKI)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_SIAKH, RELIGION_NONE)
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@@ -10,15 +10,15 @@
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name = "Pirates of the Spur"
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desc = "Pirates have no common group holding them all together to work as one. They tend towards ambition and passion, acting impulsively towards what they desire. With Not'zar Izweski's call to pirates to forsake their lifestyles and join his space navy, any pirate that has served four or more years under the Hegemony has their crimes pardoned by him (but not necessarily other states). With this, a good handful of pirates that knew no normalcy are now finding it abroad. Unathi pirates don't have citizenship in their respective countries, typically having a work or visitation visa instead."
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important_information = "Outside of the Hegemony, records should say they have some kind of visa instead of citizenship."
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possible_accents = list(ACCENT_TRAD_PEASANT, ACCENT_HEGEMON_PEASANT, ACCENT_TRAD_NOBLE, ACCENT_WASTELAND)
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possible_accents = list(ACCENT_TRAD_PEASANT, ACCENT_HEGEMON_PEASANT, ACCENT_TRAD_NOBLE, ACCENT_WASTELAND, ACCENT_UNATHI_SPACER, ACCENT_HAZANA)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_SOL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_AUTAKH, RELIGION_OTHER, RELIGION_NONE)
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/singleton/origin_item/origin/colonist
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name = "Colonist"
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desc = "Regardless of what country you serve and the religion you hold, you became a colonist, living on a gritty world with little infrastructure to carve out a new life for yourself. It could be a Dominian Primary helping guide a colony, relegated with this tiny responsibility as a means to keep you out of the way; it could be living on Ouerea and Gakal'zaal and being one of the first Unathi to settle down and find your way among xenos; it could be living on a nomadic vessel, trading and salvaging, to earn your keep and see the cosmos. By whatever means you acquired, you found your way to the Horizon to move up in the world."
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possible_accents = list(ACCENT_TRAD_PEASANT, ACCENT_TRAD_NOBLE, ACCENT_HEGEMON_PEASANT, ACCENT_HEGEMON_NOBLE, ACCENT_WASTELAND, ACCENT_DOMINIA_VULGAR, ACCENT_DOMINIA_HIGH)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_SOL, CITIZENSHIP_COALITION, CITIZENSHIP_ERIDANI)
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possible_accents = list(ACCENT_TRAD_PEASANT, ACCENT_TRAD_NOBLE, ACCENT_HEGEMON_PEASANT, ACCENT_HEGEMON_NOBLE, ACCENT_WASTELAND, ACCENT_DOMINIA_VULGAR, ACCENT_DOMINIA_HIGH, ACCENT_UNATHI_SPACER)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION, CITIZENSHIP_ERIDANI)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_SIAKH, RELIGION_AUTAKH, RELIGION_OTHER, RELIGION_MOROZ, RELIGION_NONE)
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/singleton/origin_item/culture/dominian_unathi
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@@ -35,3 +35,11 @@
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possible_citizenships = list(CITIZENSHIP_DOMINIA, CITIZENSHIP_BIESEL)
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possible_religions = list(RELIGION_MOROZ, RELIGION_THAKH)
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/singleton/origin_item/origin/mictlan_unathi
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name = "Mictlan Unathi"
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desc = "Following the Contact War, many Unathi refugees fled the ravaged Wasteland to the wider Spur, arriving in the space of the Sol Alliance. To prevent the Jewel Worlds from being flooded with alien refugees, the Alliance resettled the \
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Unathi refugees on the planet of Mictlan, where they began to rebuild - and eventually established the Free City of Vezdukh. The Unathi of Mictlan have restructured their society, creating one which is far more meritocratic than the feudal states of Moghes, \
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and have integrated into the population smoothly. Following the Republic of Biesel's annexation of Mictlan, the Unathi of the planet have largely refused to involve themselves in the ongoing struggle between the Samaritan movement and Biesel, simply wishing not to see another home consumed in war."
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possible_accents = list(ACCENT_MICTLAN)
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possible_citizenships = list(CITIZENSHIP_SOL, CITIZENSHIP_BIESEL)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_NONE)
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@@ -4,7 +4,9 @@
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possible_origins = list(
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/singleton/origin_item/origin/trad_peasants,
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/singleton/origin_item/origin/trad_nobles,
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/singleton/origin_item/origin/wastelander
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/singleton/origin_item/origin/wastelander,
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/singleton/origin_item/origin/broken_peasants,
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/singleton/origin_item/origin/broken_nobles
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)
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/singleton/origin_item/origin/trad_peasants //Do not make the joke. Do not make the joke. Do not m
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@@ -12,7 +14,7 @@
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desc = "Though not necessarily restricted to a caste structure like the Hegemony, there is still a clear divide between the rich and the poor, and the peasantry show this. Strong, hardy, and stubborn, these folk are arguably the most hardy among Unathi, willing to stick their claws in the mud to do what needs to be done to survive and even thrive. Their religions, traditions, and practices vary strongly, and it is likely that two Unathi from the same Traditionalist town may look completely different from each other, both literally and figuratively. Some that used to be considered nobles are now peasants due to losing their land, riches, and clans."
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important_information = "Traditionalists are the most likely to emigrate decades before showing up on ship, so they are the least restricted when it comes to their background."
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possible_accents = list(ACCENT_TRAD_PEASANT, ACCENT_TRAD_NOBLE)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_SOL, CITIZENSHIP_COALITION)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_SIAKH, RELIGION_AUTAKH, RELIGION_NONE)
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/singleton/origin_item/origin/trad_nobles
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@@ -20,7 +22,25 @@
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desc = "The wealthy of the Traditionalists managed to find better purchase than most of their kin. Some fled to Dominia to form the Great House Kazhkz and others left Moghes to join them later; some decided to stake their chances abroad while clinging to their beliefs, such as on Ouerea; some still, stubborn as they were, stayed firmly in their spot and tried to survive on the fringes of Unathite society. These former nobles, depending on who you ask, are now trying to build up their former lives and luxuries, though sometimes to no avail. To most, they hold little standing other than titles above the average peasant. Despite this, Traditionalists managed to find success on Ouerea, where they hold a semblance of their former societies while living under the rule of the Hegemon and Hephaestus Industries."
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important_information = "Traditionalists are the most likely to emigrate decades before showing up on ship, so they are the least restricted when it comes to their background."
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possible_accents = list(ACCENT_TRAD_NOBLE)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_SOL, CITIZENSHIP_COALITION)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_AUTAKH, RELIGION_SIAKH, RELIGION_NONE)
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/singleton/origin_item/origin/broken_peasants
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name = "Broken Coalition Peasant"
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desc = "The peasantry of the Broken Coalition once pledged fealty to the Azarak Kingdom, heartland of the Traditionalist Coalition. Now they try their best to make a living in the ruins of their once-great cities, and endure the difficulties faced by the region as it rebuilds from the Contact War. \
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Strong, stubborn and quick to hold grudges, these Unathi are some of the most vengeful and resilient to be found across Moghes. Some few of these peasants have fled the Hegemony entirely, and can be found throughout the Spur. They are majority Th'akh."
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important_information = "Should one run away and stop paying tithes back home, especially if they have renounced their Izweski citizenship, they are at risk of having a bounty put on them or being found out and deported."
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possible_accents = list(ACCENT_BROKEN_PEASANT)
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possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
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possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_AUTAKH, RELIGION_SIAKH, RELIGION_NONE)
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/singleton/origin_item/origin/broken_nobles
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name = "Broken Coalition Noble"
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desc = "The Nobles of the Broken Coalition, once the Azarak Kingdom, are some of those clinging tightest to the scars of the Contact War. They are known for being vengeful and bitter, resenting the Izweski Hegemony greatly for their victory in the Contact War. \
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While some nobles of the Broken Coalition have embraced their new Izweski rulers, they are a definite minority, with most of the nobles of the region clinging fiercely to their hatred of the Izweski. Some of these nobles have fled the Hegemony entirely rather than admit defeat, and can be found across the Spur."
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important_information = "While the nobles of the Broken Coalition can have other citizenships, those who have done so would be considered as traitors to the Hegemony."
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possible_accents = list(ACCENT_BROKEN_NOBLE)
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||||
possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_COALITION)
|
||||
possible_religions = list(RELIGION_THAKH, RELIGION_SKAKH, RELIGION_AUTAKH, RELIGION_SIAKH, RELIGION_NONE)
|
||||
|
||||
/singleton/origin_item/origin/wastelander
|
||||
@@ -28,4 +48,4 @@
|
||||
desc = "The Wastelanders carved out a life for themselves amidst nuclear devastation. Si'akh managed to abuse the despair and pain of these Unathi to form a cult of personality for himself, as well as a new religion. Banditry remains common as new tribes and clans form in the desert wastes, but there is still hope. The Oasis Clans and some other settlements have made new towns and villages where life is starting to recuperate and find normalcy again. Still, every day is a struggle, and whenever there is an opportunity to flee offworld, it is taken eagerly."
|
||||
possible_accents = list(ACCENT_WASTELAND)
|
||||
possible_citizenships = list(CITIZENSHIP_IZWESKI, CITIZENSHIP_BIESEL, CITIZENSHIP_SOL, CITIZENSHIP_COALITION)
|
||||
possible_religions = list(RELIGION_THAKH, RELIGION_SIAKH, RELIGION_OTHER, RELIGION_NONE)
|
||||
possible_religions = list(RELIGION_THAKH, RELIGION_SIAKH, RELIGION_OTHER, RELIGION_NONE)
|
||||
|
||||
Reference in New Issue
Block a user