-Apples have potency now, and can be mutated into golden apples.

-Added a couple salads and golden apple tarts for the chef.
-Renamed the 'sleep rejuvinate' chemical and gave it a new id. If there was a REASON for it having the same ID as sleep toxin(i can't imagine why), please comment.
-Capsaicin and Frost Oil reworked heavily. They now make you much hotter/colder depending on how much you consume. It's not really wise to consume either in excessive amounts. Drinking coffee removes some frost oil from your system.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3891 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
d_h2005@yahoo.com
2012-06-23 06:57:24 +00:00
parent ec52b9c032
commit b4db0b5081
9 changed files with 149 additions and 25 deletions
+38 -2
View File
@@ -684,6 +684,24 @@
maturation = 6
production = 6
yield = 5
potency = 10
plant_type = 0
growthstages = 6
/obj/item/seeds/goldappleseed
name = "pack of golden apple seeds"
desc = "These seeds grow into golden apple trees. Good thing there are no firebirds in space."
icon_state = "seed-goldapple"
mypath = "/obj/item/seeds/goldappleseed"
species = "goldapple"
plantname = "Golden Apple Tree"
productname = "/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple"
lifespan = 55
endurance = 35
maturation = 10
production = 10
yield = 3
potency = 10
plant_type = 0
growthstages = 6
@@ -1249,6 +1267,24 @@
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/goldapple
seed = "/obj/item/seeds/goldappleseed"
name = "golden apple"
desc = "Emblazoned upon the apple is the word 'Kallisti'."
icon_state = "goldapple"
potency = 15
New()
..()
reagents.add_reagent("nutriment", 1+round((potency / 10), 1))
reagents.add_reagent("gold", 1+round((potency / 5), 1))
bitesize = 1+round(reagents.total_volume / 2, 1)
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/libertycap/attackby(var/obj/item/O as obj, var/mob/user as mob)
. = ..()
if (istype(O, /obj/item/device/analyzer/plant_analyzer))
user << "<span class='info'>- Mineral Content: <i>[reagents.get_reagent_amount("gold")]%</i></span>"
/obj/item/weapon/reagent_containers/food/snacks/grown/watermelon
seed = "/obj/item/seeds/watermelonseed"
name = "watermelon"
@@ -1573,7 +1609,7 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/walkingmushroom
seed = "/obj/item/seeds/walkingmushroom"
name = "walking mushroom"
desc = "The beginging of the great walk."
desc = "The beginning of the great walk."
icon_state = "walkingmushroom"
New()
..()
@@ -1611,7 +1647,7 @@
/obj/item/weapon/reagent_containers/food/snacks/grown/mushroom/glowshroom
seed = "/obj/item/seeds/glowshroom"
name = "glowshroom cluster"
desc = "<I>Glowshroom</I>: This species of mushroom glows in the dark. Or does it?"
desc = "<I>Mycena Bregprox</I>: This species of mushroom glows in the dark. Or does it?"
icon_state = "glowshroom"
New()
..()