diff --git a/code/modules/mob/living/simple_animal/hostile/hostile.dm b/code/modules/mob/living/simple_animal/hostile/hostile.dm index 631877e1482..0285effdd21 100644 --- a/code/modules/mob/living/simple_animal/hostile/hostile.dm +++ b/code/modules/mob/living/simple_animal/hostile/hostile.dm @@ -251,8 +251,10 @@ mob/living/simple_animal/hostile/hitby(atom/movable/AM as mob|obj,var/speed = TH return FALSE var/target_hit = FALSE - - for(var/mob/M in check_trajectory(target_mob, src, pass_flags=PASSTABLE)) + var/flags = PASSTABLE + if(istype(projectiletype, /obj/item/projectile/beam)) + flags |= (PASSGLASS|PASSGRILLE) + for(var/mob/M in check_trajectory(target_mob, src, pass_flags=flags)) if(M == target_mob) target_hit = TRUE if((M.faction == faction) || (M in friends)) diff --git a/html/changelogs/Sindorman-hostile.yml b/html/changelogs/Sindorman-hostile.yml new file mode 100644 index 00000000000..c04da2537a2 --- /dev/null +++ b/html/changelogs/Sindorman-hostile.yml @@ -0,0 +1,41 @@ +################################ +# Example Changelog File +# +# Note: This file, and files beginning with ".", and files that don't end in ".yml" will not be read. If you change this file, you will look really dumb. +# +# Your changelog will be merged with a master changelog. (New stuff added only, and only on the date entry for the day it was merged.) +# When it is, any changes listed below will disappear. +# +# Valid Prefixes: +# bugfix +# wip (For works in progress) +# tweak +# soundadd +# sounddel +# rscadd (general adding of nice things) +# rscdel (general deleting of nice things) +# imageadd +# imagedel +# maptweak +# spellcheck (typo fixes) +# experiment +# balance +# admin +# backend +# security +# refactor +################################# + +# Your name. +author: PoZe + +# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again. +delete-after: True + +# Any changes you've made. See valid prefix list above. +# INDENT WITH TWO SPACES. NOT TABS. SPACES. +# SCREW THIS UP AND IT WON'T WORK. +# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries. +# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog. +changes: + - tweak: "Hostile mobs can now determine if they can shoot through windows. They will check trajectory and if able to shoot through windows - will shoot."