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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-14 17:36:52 +01:00
Baystation12 merchant port (#3155)
Port of the merchant mechanics from baystation12. All of the trader, prices and most essential system are done, as well the job datum and the like. Mapping the shuttle, the base and a new dock will be done in a later pr. Also adds phazon construction and several other items used in this pr. The chance of the merchant slow being open at round start can be changed via the config, it is 20% by default.
This commit is contained in:
@@ -25,6 +25,7 @@ var/list/spawntypes = list()
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/datum/spawnpoint/arrivals
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display_name = "Arrivals Shuttle"
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msg = "is inbound from the NTCC Odin"
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disallow_job = list("Merchant")
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/datum/spawnpoint/arrivals/New()
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@@ -34,7 +35,7 @@ var/list/spawntypes = list()
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/datum/spawnpoint/cryo
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display_name = "Cryogenic Storage"
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msg = "has completed cryogenic revival"
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disallow_job = list("Cyborg")
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disallow_job = list("Cyborg", "Merchant")
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/datum/spawnpoint/cryo/New()
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..()
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@@ -43,8 +44,15 @@ var/list/spawntypes = list()
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/datum/spawnpoint/cyborg
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display_name = "Cyborg Storage"
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msg = "has been activated from storage"
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restrict_job = list("Cyborg")
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restrict_job = list("Cyborg", "Merchant")
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/datum/spawnpoint/cyborg/New()
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..()
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turfs = latejoin_cyborg
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turfs = latejoin_cyborg
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/datum/spawnpoint/merchant
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display_name = "Merchant Station"
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restrict_job = list("Merchant")
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/datum/spawnpoint/merchant/New()
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turfs = latejoin_merchant
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@@ -0,0 +1,2 @@
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/atom/proc/Value(var/base)
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return base
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@@ -0,0 +1,4 @@
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/mob/living/carbon/human/Value(var/base)
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. = ..()
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if(species)
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. *= species.rarity_value
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@@ -0,0 +1,4 @@
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/obj/Value()
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. = ..()
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for(var/a in contents)
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. += get_value(a)
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@@ -0,0 +1,35 @@
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/obj/item/slime_extract/Value(var/base)
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return base * Uses
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/obj/item/ammo_casing/Value()
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if(!BB)
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return 1
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return ..()
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/obj/item/weapon/reagent_containers/Value()
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. = ..()
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if(reagents)
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for(var/a in reagents.reagent_list)
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var/datum/reagent/reg = a
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. += reg.value * reg.volume
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. = round(.)
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/obj/item/stack/Value(var/base)
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return base * amount
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/obj/item/stack/material/Value()
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if(!material)
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return ..()
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return material.value * amount
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/obj/item/weapon/ore/Value()
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var/material/mat = get_material_by_name(material)
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if(mat)
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return mat.value
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return 0
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/obj/item/weapon/material/Value()
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return material.value * worth_multiplier
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/obj/item/weapon/spacecash/Value()
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return worth
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@@ -0,0 +1,5 @@
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/obj/machinery/Value()
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. = ..()
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if(stat & BROKEN)
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. *= 0.5
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. = round(.)
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@@ -0,0 +1,5 @@
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/obj/structure/barricade/Value()
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return material.value
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/obj/structure/bed/Value()
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return ..() * material.value
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@@ -0,0 +1,3 @@
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//Workaround by Ginja due to the fact initial(parent_type) does not work.
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#define PARENT(x) text2path(replacetext("[x]", regex("/\[^/\]+$"), ""))
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@@ -0,0 +1,13 @@
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/proc/get_value(atom/A) // A can be either type *or* instance; ie get_value(/obj) is valid, as is get_value(new /obj)
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var/atom/t = ispath(A) ? A : A.type
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while(!(t in worths)) // Find the first parent that is in the list
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t = PARENT(t)
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if(!t)
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return 0
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var/value = worths[t]
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if(value >= 0) // Value zero or greater than zero, all instances have same value
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return value
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else // Negative. If it's a path, use -x, otherwise call Value() on the instance
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if(ispath(A))
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return -value
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return A.Value(-value)
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@@ -0,0 +1,35 @@
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/obj/item/weapon/material
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var/worth_multiplier = 1
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//Rule of thumb is: worth more than the parts put in
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//Finished good is worth more than its individual parts
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/obj/item/weapon/material/kitchen
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worth_multiplier = 1.1
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/obj/item/weapon/material/butterfly
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worth_multiplier = 8
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/obj/item/weapon/material/harpoon
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worth_multiplier = 15
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/obj/item/weapon/material/hatchet
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worth_multiplier = 6
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/obj/item/weapon/material/minihoe
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worth_multiplier = 6
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/obj/item/weapon/material/scythe
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worth_multiplier = 20
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/obj/item/weapon/material/sword
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worth_multiplier = 30
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/obj/item/weapon/material/twohanded/fireaxe
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worth_multiplier = 31
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/obj/item/weapon/material/twohanded/spear
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worth_multiplier = 7 //blade + stuff
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/obj/item/weapon/material/star
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worth_multiplier = 25
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@@ -0,0 +1,89 @@
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/material
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var/value = 1
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/material/uranium
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value = 100
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/material/diamond
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value = 170
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/material/gold
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value = 40
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/material/silver
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value = 35
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/material/phoron
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value = 150
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/material/stone/marble
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value = 4
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/material/steel
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value = 4
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/material/diona
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value = 5
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/material/steel/holographic
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value = 0
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/material/plasteel
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value = 12
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/material/plasteel/titanium
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value = 10
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/material/glass/reinforced
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value = 2
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/material/glass/phoron
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value = 30
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/material/glass/phoron/reinforced
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value = 40
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/material/osmium
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value = 30
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/material/tritium
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value = 300
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/material/mhydrogen
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value = 100
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/material/platinum
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value = 200
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/material/iron
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value = 5
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/material/voxalloy
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value = 100
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/material/wood
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value = 3
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/material/wood/holographic
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value = 0
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/material/cardboard
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value = 0
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/material/leather
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value = 3
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/material/hide
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value = 5
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/material/hide/xeno
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value = 35
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/material/hide/human
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value = 35
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/material/bone
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value = 5
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/material/bone/necromancer
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value = 50
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@@ -0,0 +1,603 @@
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//These value assume that each unit is roughly a gram
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/datum/reagent
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var/value = 1 //per unit
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/datum/reagent/blood
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value = 2
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/datum/reagent/antibodies
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value = 6
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/datum/reagent/water
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value = 0
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/datum/reagent/fuel
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value = 6.8
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/datum/reagent/acetone
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value = 0.27
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/datum/reagent/aluminum
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value = 0.02
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/datum/reagent/ammonia
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value = 0.01
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/datum/reagent/carbon
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value = 0.2
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/datum/reagent/copper
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value = 0.02
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/datum/reagent/ethanol
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value = 0.01
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/datum/reagent/butanol
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value = 0.02
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/datum/reagent/hydrazine
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value = 0.017
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/datum/reagent/iron
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value = 0.01
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/datum/reagent/lithium
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value = 6
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/datum/reagent/mercury
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value = 0.02
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/datum/reagent/phosphorus
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value = 0.4
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/datum/reagent/potassium
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value = 1
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/datum/reagent/radium
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value = 50 //Radium is crazy expensive, like 100k+ per gram. So probably a bit less expensive in the future.
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/datum/reagent/acid
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value = 0.2
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/datum/reagent/sodium
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value = 0.1
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/datum/reagent/sugar
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value = 0.1
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/datum/reagent/sulfur
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value = 2
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/datum/reagent/kois
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value = 0.5
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/datum/reagent/nutriment
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value = 0.1
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/datum/reagent/nutriment/virus_food
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value = 0.15
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/datum/reagent/nutriment/sprinkles
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value = 0.05
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/datum/reagent/nutriment/mint
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value = 0.14
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/datum/reagent/lipozine
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value = 0.11
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/datum/reagent/sodiumchloride
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value = 0.11
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/datum/reagent/blackpepper
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value = 0.1
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/datum/reagent/enzyme
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value = 0.2
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/datum/reagent/frostoil
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value = 0.2
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/datum/reagent/capsaicin
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value = 0.2
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/datum/reagent/capsaicin/condensed
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value = 0.5
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/datum/reagent/drink
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value = 0.1
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/datum/reagent/drink/milk/chocolate
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value = 0.11
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/datum/reagent/drink/milk/cream
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value = 0.12
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/datum/reagent/drink/coffee
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value = 0.12
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/datum/reagent/drink/coffee/soy_latte
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value = 0.13
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/datum/reagent/drink/hot_coco
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value = 0.11
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/datum/reagent/drink/milkshake
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value = 0.12
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/datum/reagent/drink/rewriter
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value = 0.11
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/datum/reagent/drink/nuka_cola
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value = 0.13
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/datum/reagent/drink/doctor_delight
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value = 0.3
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/datum/reagent/drink/ice
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value = 0
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/datum/reagent/drink/nothing
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value = 0
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/datum/reagent/ethanol/absinthe
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value = 0.13
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/datum/reagent/ethanol/ale
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value = 0.13
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/datum/reagent/ethanol/beer
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value = 0.12
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/datum/reagent/ethanol/bluecuracao
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value = 0.16
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/datum/reagent/ethanol/deadrum
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value = 0.15
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/datum/reagent/ethanol/gin
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value = 0.1
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/datum/reagent/ethanol/coffee/kahlua
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value = 0.14
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/datum/reagent/ethanol/melonliquor
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value = 0.13
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/datum/reagent/ethanol/rum
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value = 0.1
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/datum/reagent/ethanol/sake
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value = 0.11
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/datum/reagent/ethanol/tequilla
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value = 0.1
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/datum/reagent/ethanol/thirteenloko
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value = 0.15
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/datum/reagent/ethanol/vermouth
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value = 0.1
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/datum/reagent/ethanol/vodka
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value = 0.1
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/datum/reagent/ethanol/whiskey
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value = 0.1
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/datum/reagent/ethanol/wine
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value = 0.1
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/datum/reagent/ethanol/acid_spit
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value = 0.15
|
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|
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/datum/reagent/ethanol/alliescocktail
|
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value = 0.16
|
||||
|
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/datum/reagent/ethanol/aloe
|
||||
value = 0.17
|
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|
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/datum/reagent/ethanol/amasec
|
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value = 0.16
|
||||
|
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/datum/reagent/ethanol/andalusia
|
||||
value = 0.15
|
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|
||||
/datum/reagent/ethanol/antifreeze
|
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value = 0.16
|
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|
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/datum/reagent/ethanol/atomicbomb
|
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value = 0.21
|
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|
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/datum/reagent/ethanol/coffee/b52
|
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value = 0.17
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|
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/datum/reagent/ethanol/bahama_mama
|
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value = 0.15
|
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|
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/datum/reagent/ethanol/bananahonk
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/barefoot
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/beepsky_smash
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/bilk
|
||||
value = 0.12
|
||||
|
||||
/datum/reagent/ethanol/black_russian
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/bloody_mary
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/booger
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/coffee/brave_bull
|
||||
value = 0.16
|
||||
|
||||
/datum/reagent/ethanol/changelingsting
|
||||
value = 0.19
|
||||
|
||||
/datum/reagent/ethanol/martini
|
||||
value = 0.16
|
||||
|
||||
/datum/reagent/ethanol/cuba_libre
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/demonsblood
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/devilskiss
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/driestmartini
|
||||
value = 0.16
|
||||
|
||||
/datum/reagent/ethanol/ginfizz
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/grog
|
||||
value = 0.11
|
||||
|
||||
/datum/reagent/ethanol/erikasurprise
|
||||
value = 0.16
|
||||
|
||||
/datum/reagent/ethanol/gargle_blaster
|
||||
value = 0.21
|
||||
|
||||
/datum/reagent/ethanol/gintonic
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/goldschlager
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/hippies_delight
|
||||
value = 0.12
|
||||
|
||||
/datum/reagent/ethanol/hooch
|
||||
value = 0.11
|
||||
|
||||
/datum/reagent/ethanol/iced_beer
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/irishcarbomb
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/coffee/irishcoffee
|
||||
value = 0.12
|
||||
|
||||
/datum/reagent/ethanol/irish_cream
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/longislandicedtea
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/manhattan
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/manhattan_proj
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/manly_dorf
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/margarita
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/mead
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/moonshine
|
||||
value = 0.11
|
||||
|
||||
/datum/reagent/ethanol/neurotoxin
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/patron
|
||||
value = 0.16
|
||||
|
||||
/datum/reagent/ethanol/pwine
|
||||
value = 0.19
|
||||
|
||||
/datum/reagent/ethanol/red_mead
|
||||
value = 0.14
|
||||
|
||||
/datum/reagent/ethanol/sbiten
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/screwdrivercocktail
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/silencer
|
||||
value = 0.135
|
||||
|
||||
/datum/reagent/ethanol/singulo
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/snowwhite
|
||||
value = 0.125
|
||||
|
||||
/datum/reagent/ethanol/suidream
|
||||
value = 0.12
|
||||
|
||||
/datum/reagent/ethanol/syndicatebomb
|
||||
value = 0.21
|
||||
|
||||
/datum/reagent/ethanol/tequilla_sunrise
|
||||
value = 0.13
|
||||
|
||||
/datum/reagent/ethanol/threemileisland
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/toxins_special
|
||||
value = 0.2
|
||||
|
||||
/datum/reagent/ethanol/vodkamartini
|
||||
value = 0.135
|
||||
|
||||
/datum/reagent/ethanol/vodkatonic
|
||||
value = 0.145
|
||||
|
||||
/datum/reagent/ethanol/white_russian
|
||||
value = 0.125
|
||||
|
||||
/datum/reagent/ethanol/whiskey_cola
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/whiskeysoda
|
||||
value = 0.15
|
||||
|
||||
/datum/reagent/ethanol/specialwhiskey
|
||||
value = 0.3
|
||||
|
||||
/datum/reagent/inaprovaline
|
||||
value = 3.5
|
||||
|
||||
/datum/reagent/bicaridine
|
||||
value = 4.9
|
||||
|
||||
/datum/reagent/kelotane
|
||||
value = 2.9
|
||||
|
||||
/datum/reagent/dermaline
|
||||
value = 3.9
|
||||
|
||||
/datum/reagent/dylovene
|
||||
value = 2.1
|
||||
|
||||
/datum/reagent/dexalin
|
||||
value = 2.4
|
||||
|
||||
/datum/reagent/dexalinp
|
||||
value = 3.6
|
||||
|
||||
/datum/reagent/tricordrazine
|
||||
value = 6
|
||||
|
||||
/datum/reagent/cryoxadone
|
||||
value = 3.9
|
||||
|
||||
/datum/reagent/clonexadone
|
||||
value = 5.5
|
||||
|
||||
/datum/reagent/paracetamol
|
||||
value = 3.3
|
||||
|
||||
/datum/reagent/tramadol
|
||||
value = 3.1
|
||||
|
||||
/datum/reagent/oxycodone
|
||||
value = 3.3
|
||||
|
||||
/datum/reagent/synaptizine
|
||||
value = 4.6
|
||||
|
||||
/datum/reagent/alkysine
|
||||
value = 5.9
|
||||
|
||||
/datum/reagent/imidazoline
|
||||
value = 4.2
|
||||
|
||||
/datum/reagent/peridaxon
|
||||
value = 6
|
||||
|
||||
/datum/reagent/ryetalyn
|
||||
value = 3.6
|
||||
|
||||
/datum/reagent/hyperzine
|
||||
value = 3.9
|
||||
|
||||
/datum/reagent/ethylredoxrazine
|
||||
value = 3.1
|
||||
|
||||
/datum/reagent/hyronalin
|
||||
value = 2.3
|
||||
|
||||
/datum/reagent/arithrazine
|
||||
value = 2.7
|
||||
|
||||
/datum/reagent/spaceacillin
|
||||
value = 2.5
|
||||
|
||||
/datum/reagent/sterilizine
|
||||
value = 2.2
|
||||
|
||||
/datum/reagent/leporazine
|
||||
value = 2
|
||||
|
||||
/datum/reagent/methylphenidate
|
||||
value = 6
|
||||
|
||||
/datum/reagent/citalopram
|
||||
value = 6
|
||||
|
||||
/datum/reagent/paroxetine
|
||||
value = 3.5
|
||||
|
||||
/datum/reagent/nicotine
|
||||
value = 2
|
||||
|
||||
/datum/reagent/rezadone
|
||||
value = 5
|
||||
|
||||
/datum/reagent/ipecac
|
||||
value = 2
|
||||
|
||||
/datum/reagent/crayon_dust
|
||||
value = 0.001
|
||||
|
||||
/datum/reagent/adminordrazine
|
||||
value = 1000
|
||||
|
||||
/datum/reagent/gold
|
||||
value = 7
|
||||
|
||||
/datum/reagent/silver
|
||||
value = 4
|
||||
|
||||
/datum/reagent/uranium
|
||||
value = 9
|
||||
|
||||
/datum/reagent/adrenaline
|
||||
value = 2
|
||||
|
||||
|
||||
/datum/reagent/diethylamine
|
||||
value = 0.9
|
||||
|
||||
/datum/reagent/surfactant
|
||||
value = 0.05
|
||||
|
||||
|
||||
/datum/reagent/thermite
|
||||
value = 6
|
||||
|
||||
/datum/reagent/space_cleaner
|
||||
value = 0.7
|
||||
|
||||
/datum/reagent/lube
|
||||
value = 0.6
|
||||
|
||||
/datum/reagent/glycerol
|
||||
value = 8
|
||||
|
||||
/datum/reagent/nitroglycerin
|
||||
value = 9
|
||||
|
||||
/datum/reagent/coolant
|
||||
value = 0.8
|
||||
|
||||
/datum/reagent/woodpulp
|
||||
value = 0.6
|
||||
|
||||
/datum/reagent/luminol
|
||||
value = 1.4
|
||||
|
||||
/datum/reagent/toxin
|
||||
value = 2
|
||||
|
||||
/datum/reagent/toxin/plasticide
|
||||
value = 2.1
|
||||
|
||||
/datum/reagent/toxin/amatoxin
|
||||
value = 2.3
|
||||
|
||||
/datum/reagent/toxin/carpotoxin
|
||||
value = 3
|
||||
|
||||
/datum/reagent/toxin/phoron
|
||||
value = 10
|
||||
|
||||
/datum/reagent/toxin/cyanide
|
||||
value = 3.3
|
||||
|
||||
/datum/reagent/toxin/potassium_chloride
|
||||
value = 4.4
|
||||
|
||||
/datum/reagent/toxin/potassium_chlorophoride
|
||||
value = 4.5
|
||||
|
||||
/datum/reagent/toxin/zombiepowder
|
||||
value = 2.9
|
||||
|
||||
/datum/reagent/toxin/fertilizer
|
||||
value = 1.2
|
||||
|
||||
/datum/reagent/toxin/plantbgone
|
||||
value = 1.1
|
||||
|
||||
/datum/reagent/acid/polyacid
|
||||
value = 2
|
||||
|
||||
/datum/reagent/lexorin
|
||||
value = 2.4
|
||||
|
||||
/datum/reagent/mutagen
|
||||
value = 3.1
|
||||
|
||||
/datum/reagent/slimejelly
|
||||
value = 1.2
|
||||
|
||||
/datum/reagent/soporific
|
||||
value = 2.5
|
||||
|
||||
/datum/reagent/chloralhydrate
|
||||
value = 2.6
|
||||
|
||||
/datum/reagent/chloralhydrate/beer2
|
||||
value = 2.2
|
||||
|
||||
/datum/reagent/space_drugs
|
||||
value = 2.8
|
||||
|
||||
/datum/reagent/serotrotium
|
||||
value = 2.5
|
||||
|
||||
/datum/reagent/cryptobiolin
|
||||
value = 2
|
||||
|
||||
/datum/reagent/impedrezene
|
||||
value = 1.8
|
||||
|
||||
/datum/reagent/mindbreaker
|
||||
value = 0.6
|
||||
|
||||
/datum/reagent/psilocybin
|
||||
value = 0.7
|
||||
|
||||
/datum/reagent/slimetoxin
|
||||
value = 2
|
||||
|
||||
/datum/reagent/aslimetoxin
|
||||
value = 3
|
||||
|
||||
/datum/reagent/nanites
|
||||
value = 9
|
||||
|
||||
/datum/reagent/xenomicrobes
|
||||
value = 5
|
||||
@@ -0,0 +1,892 @@
|
||||
//Negative values indicate that instances of these types should use the Value proc
|
||||
//Mainly used so that stuff inside them can also add to their value, and other things like material,
|
||||
//stuff like that.
|
||||
|
||||
var/list/worths = list(
|
||||
//ROBOT ASSEMBLIES,
|
||||
/obj/item/weapon/secbot_assembly = 180,
|
||||
/obj/item/weapon/secbot_assembly/ed209_assembly = 280,
|
||||
/obj/item/weapon/farmbot_arm_assembly = 130,
|
||||
/obj/item/weapon/toolbox_tiles = 80,
|
||||
/obj/item/weapon/toolbox_tiles_sensor = 180,
|
||||
/obj/item/weapon/firstaid_arm_assembly = 150,
|
||||
/obj/item/weapon/bucket_sensor = 40,
|
||||
//REAGENT CONTAINERS,
|
||||
/obj/item/weapon/reagent_containers/hypospray/combat = -200,
|
||||
/obj/item/weapon/reagent_containers/hypospray = -90,
|
||||
/obj/item/weapon/reagent_containers/spray = -23,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/monkeycube = -35,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/human = -300,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/sliceable = -25,
|
||||
/obj/item/weapon/reagent_containers/food/snacks/monkeycube = -15,
|
||||
/obj/item/weapon/reagent_containers/food/snacks = -10,
|
||||
/obj/item/weapon/reagent_containers/food/drinks/bottle = -11,
|
||||
/obj/item/weapon/reagent_containers/food/drinks = -8,
|
||||
/obj/item/weapon/reagent_containers/glass/rag = -5,
|
||||
/obj/item/weapon/reagent_containers/glass = -60,
|
||||
/obj/item/weapon/reagent_containers = -1,
|
||||
//ENERGY GUNS,
|
||||
/obj/item/weapon/gun/energy/rifle/pulse/destroyer = 9000,
|
||||
/obj/item/weapon/gun/energy/rifle/pulse = 7000,
|
||||
/obj/item/weapon/gun/energy/rifle/laser/heavy = 6500,
|
||||
/obj/item/weapon/gun/energy/rifle/laser/xray = 4500,
|
||||
/obj/item/weapon/gun/energy/rifle = 1500,
|
||||
/obj/item/weapon/gun/energy/gun/nuclear = 2800,
|
||||
/obj/item/weapon/gun/energy/gun = 700,
|
||||
/obj/item/weapon/gun/energy/pistol = 550,
|
||||
/obj/item/weapon/gun/energy/laser/shotgun = 4800,
|
||||
/obj/item/weapon/gun/energy/laser/practice = 500,
|
||||
/obj/item/weapon/gun/energy/laser = 1000,
|
||||
/obj/item/weapon/gun/energy/retro = 1400,
|
||||
/obj/item/weapon/gun/energy/captain = 8500,
|
||||
/obj/item/weapon/gun/energy/xray = 3500,
|
||||
/obj/item/weapon/gun/energy/sniperrifle = 6400,
|
||||
/obj/item/weapon/gun/energy/lasertag = 10,
|
||||
/obj/item/weapon/gun/energy/pulse/pistol = 4500,
|
||||
/obj/item/weapon/gun/energy/pulse = 5000,
|
||||
/obj/item/weapon/gun/energy/ionrifle = 2000,
|
||||
/obj/item/weapon/gun/energy/decloner = 6500,
|
||||
/obj/item/weapon/gun/energy/floragun = 1500,
|
||||
/obj/item/weapon/gun/energy/mindflayer = 4500,
|
||||
/obj/item/weapon/gun/energy/toxgun = 3500,
|
||||
/obj/item/weapon/gun/energy/beegun = 4500,
|
||||
/obj/item/weapon/gun/energy/mousegun = 2000,
|
||||
/obj/item/weapon/gun/energy/net = 3500,
|
||||
/obj/item/weapon/gun/energy/vaurca = 3000,
|
||||
/obj/item/weapon/gun/energy/taser = 500,
|
||||
/obj/item/weapon/gun/energy/crossbow/largecrossbow = 1600,
|
||||
/obj/item/weapon/gun/energy/crossbow = 750,
|
||||
/obj/item/weapon/gun/energy/temperature = 3000,
|
||||
/obj/item/weapon/gun/energy/lawgiver = 7000,
|
||||
/obj/item/weapon/gun/energy/kinetic_accelerator = 2500,
|
||||
/obj/item/weapon/gun/energy/plasmacutter = 4000,
|
||||
/obj/item/weapon/gun/energy = 2100,
|
||||
//LAUNCHERS,
|
||||
/obj/item/weapon/gun/launcher/spikethrower = 3500,
|
||||
/obj/item/weapon/gun/launcher/crossbow = 120,
|
||||
/obj/item/weapon/gun/launcher/pneumatic = 200,
|
||||
/obj/item/weapon/gun/launcher/syringe = 150,
|
||||
/obj/item/weapon/gun/launcher = 300,
|
||||
//AUTOMATICS,
|
||||
/obj/item/weapon/gun/projectile/automatic/rifle/sts35 = 3800,
|
||||
/obj/item/weapon/gun/projectile/automatic/rifle/z8 = 3100,
|
||||
/obj/item/weapon/gun/projectile/automatic/rifle/l6_saw = 13400,
|
||||
/obj/item/weapon/gun/projectile/automatic/rifle/shotgun = 8500,
|
||||
/obj/item/weapon/gun/projectile/automatic/rifle/w556 = 7500,
|
||||
/obj/item/weapon/gun/projectile/automatic/c20r = 3250,
|
||||
/obj/item/weapon/gun/projectile/automatic/wt550 = 2200,
|
||||
/obj/item/weapon/gun/projectile/automatic/tommygun = 4000,
|
||||
/obj/item/weapon/gun/projectile/automatic/mini_uzi = 2000,
|
||||
/obj/item/weapon/gun/projectile/automatic/railgun = 8000,
|
||||
/obj/item/weapon/gun/projectile/automatic/x9 = 2500,
|
||||
/obj/item/weapon/gun/projectile/automatic/terminator = 15000,
|
||||
/obj/item/weapon/gun/projectile/automatic = 2000,
|
||||
//PROJECTILE,
|
||||
/obj/item/weapon/gun/projectile/shotgun/pump/combat = 5500,
|
||||
/obj/item/weapon/gun/projectile/shotgun/pump = 3500,
|
||||
/obj/item/weapon/gun/projectile/shotgun/doublebarrel = 2500,
|
||||
/obj/item/weapon/gun/projectile/shotgun/improvised = 1000,
|
||||
/obj/item/weapon/gun/projectile/improvised_handgun = 650,
|
||||
/obj/item/weapon/gun/projectile/revolver/derringer = 2100,
|
||||
/obj/item/weapon/gun/projectile/revolver/detective = 1500,
|
||||
/obj/item/weapon/gun/projectile/revolver = 3500,
|
||||
/obj/item/weapon/gun/projectile/colt = 1700,
|
||||
/obj/item/weapon/gun/projectile/sec = 1650,
|
||||
/obj/item/weapon/gun/projectile/tanto = 2500,
|
||||
/obj/item/weapon/gun/projectile/deagle = 5600,
|
||||
/obj/item/weapon/gun/projectile/gyropistol = 7500,
|
||||
/obj/item/weapon/gun/projectile/heavysniper/tranq = 6000,
|
||||
/obj/item/weapon/gun/projectile/heavysniper = 12000,
|
||||
/obj/item/weapon/gun/projectile/silenced = 1700,
|
||||
/obj/item/weapon/gun/projectile/boltaction = 1200,
|
||||
/obj/item/weapon/gun/projectile/dragunov = 4500,
|
||||
/obj/item/weapon/gun/projectile = 1500,
|
||||
|
||||
//GUN,
|
||||
/obj/item/weapon/gun = 500,
|
||||
//MATERIAL STACKS,
|
||||
/obj/item/stack/material/marble = -20,
|
||||
/obj/item/stack/material/diamond = -60,
|
||||
/obj/item/stack/material/uranium = -120,
|
||||
/obj/item/stack/material/plastic = -15,
|
||||
/obj/item/stack/material/gold = -55,
|
||||
/obj/item/stack/material/silver = -45,
|
||||
/obj/item/stack/material/platinum = -95,
|
||||
/obj/item/stack/material/mhydrogen = -110,
|
||||
/obj/item/stack/material/tritium = -100,
|
||||
/obj/item/stack/material/osmium = -100,
|
||||
/obj/item/stack/material/plasteel = -100,
|
||||
/obj/item/stack/material/phoron = -70,
|
||||
/obj/item/stack/material/wood = -2,
|
||||
/obj/item/stack/material/cloth = -3,
|
||||
/obj/item/stack/material/cardboard = -1,
|
||||
/obj/item/stack/material/glass/reinforced = -12,
|
||||
/obj/item/stack/material/glass/phoronglass = -35,
|
||||
/obj/item/stack/material/glass/phoronrglass = -65,
|
||||
/obj/item/stack/material = -5,
|
||||
//STACKS,
|
||||
/obj/item/stack/medical/advanced/bruise_pack = -30,
|
||||
/obj/item/stack/medical/advanced/ointment = -40,
|
||||
/obj/item/stack/medical/splint = -25,
|
||||
/obj/item/stack/medical = -15,
|
||||
/obj/item/stack/nanopaste = -30,
|
||||
/obj/item/stack/rods = -5,
|
||||
/obj/item/stack/telecrystal = -1000,
|
||||
/obj/item/stack/wax = -5,
|
||||
/obj/item/stack = -5,
|
||||
//STORAGE,
|
||||
/obj/item/weapon/storage/briefcase/crimekit = -50,
|
||||
/obj/item/weapon/storage/belt/wands = 800,
|
||||
/obj/item/weapon/storage/belt/military = 700,
|
||||
/obj/item/weapon/storage/belt/security/tactical = 500,
|
||||
/obj/item/weapon/storage/belt/soulstone = 800,
|
||||
/obj/item/weapon/storage/belt = -50,
|
||||
/obj/item/weapon/storage/backpack/holding = -3000,
|
||||
/obj/item/weapon/storage = -30,
|
||||
//WEAPONS,
|
||||
/obj/item/weapon/spacecash = -1,
|
||||
/obj/item/weapon/ore = 10,
|
||||
/obj/item/weapon/mining_scanner = 130,
|
||||
/obj/item/weapon/bee_smoker = 50,
|
||||
/obj/item/weapon/anomaly_core = 20000,
|
||||
/obj/item/weapon/spellbook = 25000,
|
||||
/obj/item/weapon/am_containment = 5000,
|
||||
//MINING GEAR,
|
||||
/obj/item/weapon/pickaxe/silver = 300,
|
||||
/obj/item/weapon/pickaxe/drill = 100,
|
||||
/obj/item/weapon/pickaxe/jackhammer = 90,
|
||||
/obj/item/weapon/pickaxe/gold = 400,
|
||||
/obj/item/weapon/pickaxe/diamond = 600,
|
||||
/obj/item/weapon/pickaxe/diamonddrill = 700,
|
||||
/obj/item/weapon/pickaxe = 30,
|
||||
/obj/item/weapon/shovel/spade = 20,
|
||||
/obj/item/weapon/rrf = 200,
|
||||
/obj/item/weapon/rrf_ammo = 50,
|
||||
/obj/item/weapon/ore_radar = 30,
|
||||
/obj/item/device/wormhole_jaunter = 500,
|
||||
/obj/item/weapon/lazarus_injector = 800,
|
||||
/obj/item/weapon/extraction_pack = 600,
|
||||
/obj/item/weapon/resonator/upgraded = 650,
|
||||
/obj/item/weapon/resonator = 450,
|
||||
/obj/item/weapon/oremagnet = 250,
|
||||
/obj/item/weapon/autochisel = 500,
|
||||
/obj/item/weapon/slimepotion = 200,
|
||||
/obj/item/weapon/slimepotion2 = 300,
|
||||
/obj/item/weapon/slimesteroid = 150,
|
||||
/obj/item/weapon/slimesteroid2 = 250,
|
||||
/obj/item/weapon/portable_destructive_analyzer = 780,
|
||||
/obj/item/weapon/inflatable_dispenser = 300,
|
||||
/obj/item/weapon/matter_decompiler = 400,
|
||||
//COMPUTER HARDWARE,
|
||||
/obj/item/weapon/computer_hardware/battery_module/advanced = 110,
|
||||
/obj/item/weapon/computer_hardware/battery_module/super = 150,
|
||||
/obj/item/weapon/computer_hardware/battery_module/ultra = 190,
|
||||
/obj/item/weapon/computer_hardware/battery_module/micro = 80,
|
||||
/obj/item/weapon/computer_hardware/battery_module/nano = 60,
|
||||
/obj/item/weapon/computer_hardware/battery_module/lambda = 100000,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/advanced = 160,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/super = 250,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/cluster = 500,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/small = 100,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/micro = 60,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/portable = 30,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/portable/advanced = 60,
|
||||
/obj/item/weapon/computer_hardware/hard_drive/portable/super = 125,
|
||||
/obj/item/weapon/computer_hardware/network_card/advanced = 90,
|
||||
/obj/item/weapon/computer_hardware/network_card/wired = 40,
|
||||
/obj/item/weapon/computer_hardware/processor_unit/small = 80,
|
||||
/obj/item/weapon/computer_hardware/processor_unit/photonic = 400,
|
||||
/obj/item/weapon/computer_hardware/processor_unit/photonic/small = 120,
|
||||
/obj/item/weapon/computer_hardware/processor_unit = 200,
|
||||
/obj/item/weapon/computer_hardware/tesla_link = 350,
|
||||
/obj/item/weapon/computer_hardware = 80,
|
||||
/obj/item/weapon/computer_hardware/hard_drive = 125,
|
||||
/obj/item/weapon/clipboard = 15,
|
||||
//POWER CELLS,
|
||||
/obj/item/weapon/cell/device = 100,
|
||||
/obj/item/weapon/cell/crap = 30,
|
||||
/obj/item/weapon/cell/apc = 130,
|
||||
/obj/item/weapon/cell/high = 160,
|
||||
/obj/item/weapon/cell/mecha = 220,
|
||||
/obj/item/weapon/cell/super = 280,
|
||||
/obj/item/weapon/cell/hyper = 310,
|
||||
/obj/item/weapon/cell/infinite = 50000,
|
||||
/obj/item/weapon/cell/potato = 1,
|
||||
/obj/item/weapon/cell/slime = 160,
|
||||
/obj/item/weapon/cell = 60,
|
||||
//SMES COILS,
|
||||
/obj/item/weapon/smes_coil/weak = 1000,
|
||||
/obj/item/weapon/smes_coil/super_capacity = 5000,
|
||||
/obj/item/weapon/smes_coil/super_io = 4500,
|
||||
/obj/item/weapon/smes_coil = 2000,
|
||||
/obj/item/weapon/tracker_electronics = 150,
|
||||
/obj/item/weapon/am_containment = 5000,
|
||||
/obj/item/weapon/syringe_cartridge = 20,
|
||||
/obj/item/weapon/silencer = 60,
|
||||
/obj/item/weapon/fossil = 100,
|
||||
/obj/item/weapon/vampiric = 666,
|
||||
/obj/item/weapon/anobattery = 1800,
|
||||
/obj/item/weapon/anodevice = 3300,
|
||||
/obj/item/weapon/scrying = 20000,
|
||||
/obj/item/weapon/virusdish = 65,
|
||||
/obj/item/weapon/diseasedisk = 100,
|
||||
/obj/item/weapon/soap/deluxe = 15,
|
||||
/obj/item/weapon/cane/concealed = 250,
|
||||
/obj/item/weapon/cane = 40,
|
||||
/obj/item/weapon/disk/nuclear = 10000,
|
||||
/obj/item/weapon/disk = 90,
|
||||
/obj/item/weapon/caution = 15,
|
||||
/obj/item/weapon/module = 100,
|
||||
//STOCK PARTS,
|
||||
/obj/item/weapon/stock_parts/capacitor/adv = 160,
|
||||
/obj/item/weapon/stock_parts/scanning_module/adv = 160,
|
||||
/obj/item/weapon/stock_parts/manipulator/nano = 160,
|
||||
/obj/item/weapon/stock_parts/micro_laser/high = 160,
|
||||
/obj/item/weapon/stock_parts/matter_bin/adv = 160,
|
||||
/obj/item/weapon/stock_parts/capacitor/super = 300,
|
||||
/obj/item/weapon/stock_parts/scanning_module/phasic = 300,
|
||||
/obj/item/weapon/stock_parts/manipulator/pico = 250,
|
||||
/obj/item/weapon/stock_parts/micro_laser/ultra = 290,
|
||||
/obj/item/weapon/stock_parts/matter_bin/super = 310,
|
||||
/obj/item/weapon/stock_parts/subspace/ansible = 500,
|
||||
/obj/item/weapon/stock_parts/subspace/filter = 560,
|
||||
/obj/item/weapon/stock_parts/subspace/amplifier = 540,
|
||||
/obj/item/weapon/stock_parts/subspace/treatment = 570,
|
||||
/obj/item/weapon/stock_parts/subspace/analyzer = 630,
|
||||
/obj/item/weapon/stock_parts/subspace/crystal = 530,
|
||||
/obj/item/weapon/stock_parts/subspace/transmitter = 620,
|
||||
/obj/item/weapon/stock_parts = 80,
|
||||
/obj/item/weapon/ectoplasm = 700,
|
||||
/obj/item/weapon/toy/xmas_cracker = 20,
|
||||
/obj/item/weapon/pinpointer/advpinpointer = 330,
|
||||
/obj/item/weapon/pinpointer = 180,
|
||||
/obj/item/weapon/airalarm_electronics = 90,
|
||||
/obj/item/weapon/firealarm_electronics = 80,
|
||||
/obj/item/weapon/camera_assembly = 35,
|
||||
/obj/item/weapon/orion_ship = 100,
|
||||
/obj/item/weapon/airlock_electronics/secure = 600,
|
||||
/obj/item/weapon/airlock_electronics = 300,
|
||||
/obj/item/weapon/cartridge = 50,
|
||||
/obj/item/weapon/aiModule = 3000,
|
||||
/obj/item/weapon/autopsy_scanner = 180,
|
||||
//CARDS,
|
||||
/obj/item/weapon/card/data/clown = 6000,
|
||||
/obj/item/weapon/card/data = 300,
|
||||
/obj/item/weapon/card/emag = 600,
|
||||
/obj/item/weapon/card/id/silver = 200,
|
||||
/obj/item/weapon/card/id/gold = 5000,
|
||||
/obj/item/weapon/card/id/captains_spare = 5000,
|
||||
/obj/item/weapon/card/id/syndicate_command = 7000,
|
||||
/obj/item/weapon/card/id/centcom = 7000,
|
||||
/obj/item/weapon/card/id/all_access = 10000,
|
||||
/obj/item/weapon/card/id = 30,
|
||||
/obj/item/weapon/flame/match = 1,
|
||||
/obj/item/weapon/flame/lighter/zippo = 10,
|
||||
/obj/item/weapon/plastique = 200,
|
||||
/obj/item/weapon/extinguisher/mini = 20,
|
||||
/obj/item/weapon/extinguisher = 40,
|
||||
/obj/item/weapon/flamethrower = 60,
|
||||
/obj/item/weapon/handcuffs/cable = 5,
|
||||
/obj/item/weapon/handcuffs = 35,
|
||||
/obj/item/weapon/rcd = 1000,
|
||||
/obj/item/weapon/rcd_ammo = 50,
|
||||
/obj/item/weapon/rsf = 300,
|
||||
/obj/item/weapon/teleportation_scroll = 7000,
|
||||
/obj/item/weapon/shield/riot/tact = 500,
|
||||
/obj/item/weapon/shield/riot = 150,
|
||||
/obj/item/weapon/shield/buckler = 200,
|
||||
/obj/item/weapon/shield/energy = 1200,
|
||||
//SURGERY,
|
||||
/obj/item/weapon/retractor = 80,
|
||||
/obj/item/weapon/hemostat = 90,
|
||||
/obj/item/weapon/cautery = 110,
|
||||
/obj/item/weapon/surgicaldrill = 130,
|
||||
/obj/item/weapon/scalpel/laser1 = 300,
|
||||
/obj/item/weapon/scalpel/laser2 = 600,
|
||||
/obj/item/weapon/scalpel/laser3 = 900,
|
||||
/obj/item/weapon/scalpel/manager = 1200,
|
||||
/obj/item/weapon/scalpel = 60,
|
||||
/obj/item/weapon/circular_saw = 140,
|
||||
/obj/item/weapon/bonegel = 300,
|
||||
/obj/item/weapon/FixOVein = 500,
|
||||
/obj/item/weapon/bonesetter = 150,
|
||||
/obj/item/weapon/locator = 100,
|
||||
/obj/item/weapon/wrench = 30,
|
||||
/obj/item/weapon/screwdriver = 15,
|
||||
/obj/item/weapon/wirecutters = 25,
|
||||
//WELDINGTOOLS,
|
||||
/obj/item/weapon/weldingtool/largetank = 150,
|
||||
/obj/item/weapon/weldingtool/hugetank = 300,
|
||||
/obj/item/weapon/weldingtool/experimental = 600,
|
||||
/obj/item/weapon/weldingtool = 100,
|
||||
/obj/item/weapon/crowbar = 10,
|
||||
/obj/item/weapon/beartrap = 35,
|
||||
/obj/item/weapon/nullrod = 60,
|
||||
/obj/item/weapon/weldpack = 300,
|
||||
/obj/item/weapon/circuitboard/aicore = 6000,
|
||||
/obj/item/weapon/circuitboard = 1000,
|
||||
//GRENADES,
|
||||
/obj/item/weapon/grenade/anti_photon = 200,
|
||||
/obj/item/weapon/grenade/empgrenade = 180,
|
||||
/obj/item/weapon/grenade/frag = 300,
|
||||
/obj/item/weapon/grenade/spawnergrenade/vaurca = 700,
|
||||
/obj/item/weapon/grenade/spawnergrenade/manhacks = 600,
|
||||
/obj/item/weapon/grenade/spawnergrenade/spesscarp = 350,
|
||||
/obj/item/weapon/grenade/spawnergrenade = 300,
|
||||
/obj/item/weapon/grenade = 150,
|
||||
/obj/item/weapon/implant = 100,
|
||||
/obj/item/weapon/implanter = 80,
|
||||
//MELEE,
|
||||
/obj/item/weapon/melee/cultblade = 1500,
|
||||
/obj/item/weapon/melee/energy/wizard = 15000,
|
||||
/obj/item/weapon/melee/energy/glaive = 5400,
|
||||
/obj/item/weapon/melee/energy/axe = 6000,
|
||||
/obj/item/weapon/melee/energy = 4200,
|
||||
/obj/item/weapon/melee/chainofcommand = 200,
|
||||
/obj/item/weapon/melee/baton/stunrod = 350,
|
||||
/obj/item/weapon/melee/baton/cattleprod = 30,
|
||||
/obj/item/weapon/melee/baton = 80,
|
||||
/obj/item/weapon/melee/classic_baton = 30,
|
||||
/obj/item/weapon/melee/telebaton = 450,
|
||||
/obj/item/weapon/melee/chainsword = 3000,
|
||||
/obj/item/weapon/melee/ceremonial_sword = 2500,
|
||||
/obj/item/weapon/melee/hammer = 1200,
|
||||
/obj/item/weapon/melee/vaurca/navcomp = 1500,
|
||||
/obj/item/weapon/melee/vaurca/rock = 700,
|
||||
/obj/item/weapon/tank/jetpack = 390,
|
||||
/obj/item/weapon/tank = 40,
|
||||
/obj/item/weapon/contract = 20000,
|
||||
/obj/item/weapon/ladder_mobile = 250,
|
||||
/obj/item/weapon/contraband/poster = 25,
|
||||
//MATERIAL,
|
||||
/obj/item/weapon/material/sword = -120,
|
||||
/obj/item/weapon/material/scythe = -100,
|
||||
/obj/item/weapon/material/twohanded/fireaxe = -150,
|
||||
/obj/item/weapon/material/harpoon = -70,
|
||||
/obj/item/weapon/material = -5,
|
||||
//RIGS,
|
||||
/obj/item/weapon/rig/unathi/fancy = 30000,
|
||||
/obj/item/weapon/rig/unathi = 17000,
|
||||
/obj/item/weapon/rig/combat = 25000,
|
||||
/obj/item/weapon/rig/ert = 20000,
|
||||
/obj/item/weapon/rig/light/hacker = 13000,
|
||||
/obj/item/weapon/rig/light/ninja = 16000,
|
||||
/obj/item/weapon/rig/light/stealth = 11000,
|
||||
/obj/item/weapon/rig/light = 14000,
|
||||
/obj/item/weapon/rig/internalaffairs = 9000,
|
||||
/obj/item/weapon/rig/merc = 25000,
|
||||
/obj/item/weapon/rig/military = 30000,
|
||||
/obj/item/weapon/rig/terminator = 30000,
|
||||
/obj/item/weapon/rig = 15000,
|
||||
/obj/item/weapon/forensics = 65,
|
||||
/obj/item/weapon/evidencebag = 5,
|
||||
/obj/item/weapon/sample = 15,
|
||||
/obj/item/weapon/board = 15,
|
||||
/obj/item/weapon/deck/holder = 10,
|
||||
/obj/item/weapon/pack = 6,
|
||||
/obj/item/weapon/holo = 0,
|
||||
/obj/item/weapon/beach_ball/holoball = 0,
|
||||
/obj/item/weapon/book/tome = 350,
|
||||
/obj/item/weapon/book = 15,
|
||||
/obj/item/weapon/barcodescanner = 130,
|
||||
//CLOTHING,
|
||||
//EARS,
|
||||
/obj/item/clothing/ears/skrell = 100,
|
||||
/obj/item/clothing/ears/bandanna = 20,
|
||||
//GLASSES,
|
||||
/obj/item/clothing/glasses/meson/prescription = 880,
|
||||
/obj/item/clothing/glasses/meson = 800,
|
||||
/obj/item/clothing/glasses/science = 400,
|
||||
/obj/item/clothing/glasses/night = 1000,
|
||||
/obj/item/clothing/glasses/regular/hipster = 400, //Hipstering is an expensive lifestyle yo,
|
||||
/obj/item/clothing/glasses/regular = 300,
|
||||
/obj/item/clothing/glasses/welding/superior = 450,
|
||||
/obj/item/clothing/glasses/welding = 250,
|
||||
/obj/item/clothing/glasses/sunglasses/prescription = 230,
|
||||
/obj/item/clothing/glasses/sunglasses/sechud/tactical = 550,
|
||||
/obj/item/clothing/glasses/sunglasses/sechud = 530,
|
||||
/obj/item/clothing/glasses/thermal = 1990,
|
||||
/obj/item/clothing/glasses/night = 1200,
|
||||
/obj/item/clothing/glasses = 150,
|
||||
//GLOVES,
|
||||
/obj/item/clothing/gloves/boxing = 60,
|
||||
/obj/item/clothing/gloves/yellow = 300,
|
||||
/obj/item/clothing/gloves/fyellow = 25, //cheap cheap cheap,
|
||||
/obj/item/clothing/gloves/captain = 100,
|
||||
/obj/item/clothing/gloves/swat = 125,
|
||||
/obj/item/clothing/gloves/combat = 400,
|
||||
/obj/item/clothing/gloves/botanic_leather = 6,
|
||||
/obj/item/clothing/gloves/force/syndicate = 1500,
|
||||
/obj/item/clothing/gloves/force = 1000,
|
||||
/obj/item/clothing/gloves = 5,
|
||||
|
||||
//MASKS,
|
||||
/obj/item/clothing/mask/luchador = 60,
|
||||
/obj/item/clothing/mask/breath/medical = 180,
|
||||
/obj/item/clothing/mask/breath = 80,
|
||||
/obj/item/clothing/mask/gas/plaguedoctor = 100,
|
||||
/obj/item/clothing/mask/gas/swat = 200,
|
||||
/obj/item/clothing/mask/gas/voice = 600,
|
||||
/obj/item/clothing/mask/gas/swat/vox = 350,
|
||||
/obj/item/clothing/mask/gas/tactical = 500,
|
||||
/obj/item/clothing/mask/gas = 50,
|
||||
/obj/item/clothing/mask/muzzle/tape = 2,
|
||||
/obj/item/clothing/mask/muzzle = 100,
|
||||
/obj/item/clothing/mask/surgical = 20,
|
||||
/obj/item/clothing/mask/fakemoustache = 5,
|
||||
/obj/item/clothing/mask/snorkel = 5,
|
||||
/obj/item/clothing/mask/bluescarf = 10,
|
||||
/obj/item/clothing/mask/redscarf = 15,
|
||||
/obj/item/clothing/mask/greenscarf = 15,
|
||||
/obj/item/clothing/mask/ninjascarf = 15,
|
||||
/obj/item/clothing/mask/ai = 3000,
|
||||
//SHOES,
|
||||
/obj/item/clothing/shoes/galoshes = 50,
|
||||
/obj/item/clothing/shoes/syndigaloshes = 250,
|
||||
/obj/item/clothing/shoes/clown_shoes = 100,
|
||||
/obj/item/clothing/shoes/cult = 350,
|
||||
/obj/item/clothing/shoes/magboots = 350,
|
||||
/obj/item/clothing/shoes/swat = 200,
|
||||
/obj/item/clothing/shoes/combat = 450,
|
||||
/obj/item/clothing/shoes = 25,
|
||||
//SUITS,
|
||||
/obj/item/clothing/suit/space/void/wizard = 5000,
|
||||
/obj/item/clothing/suit/space/void/captain = 4000,
|
||||
/obj/item/clothing/suit/space/void/merc = 3000,
|
||||
/obj/item/clothing/suit/space/void/security = 3000,
|
||||
/obj/item/clothing/suit/space/void = 2800,
|
||||
/obj/item/clothing/suit/space/syndicate = 2200,
|
||||
/obj/item/clothing/suit/space/skrell = 1500,
|
||||
/obj/item/clothing/suit/space/vox = 1000,
|
||||
/obj/item/clothing/suit/space/cult = 1050,
|
||||
/obj/item/clothing/suit/space/emergency = 150,
|
||||
/obj/item/clothing/suit/space = 730,
|
||||
/obj/item/clothing/suit/unathi/mantle = 80,
|
||||
/obj/item/clothing/suit/tajaran/furs = 90,
|
||||
/obj/item/clothing/suit/cultrobes = 200,
|
||||
/obj/item/clothing/suit/storage/vest/heavy/ert = 2500,
|
||||
/obj/item/clothing/suit/storage/vest/merc = 3000,
|
||||
/obj/item/clothing/suit/armor/vest/ert = 2500,
|
||||
/obj/item/clothing/suit/armor/vest = 550,
|
||||
/obj/item/clothing/suit/armor/riot = 700,
|
||||
/obj/item/clothing/suit/armor/bulletproof = 700,
|
||||
/obj/item/clothing/suit/armor/laserproof = 700,
|
||||
/obj/item/clothing/suit/armor/reactive = 5000,
|
||||
/obj/item/clothing/suit/armor/centcomm = 2000,
|
||||
/obj/item/clothing/suit/armor/heavy = 1000,
|
||||
/obj/item/clothing/suit/armor/hos = 1000,
|
||||
/obj/item/clothing/suit/armor/tactical = 1500,
|
||||
/obj/item/clothing/suit/armor = 500,
|
||||
/obj/item/clothing/suit/bio_suit = 150,
|
||||
/obj/item/clothing/suit/captunic/capjacket = 100,
|
||||
/obj/item/clothing/suit/security/navyhos = 80,
|
||||
/obj/item/clothing/suit/storage/hazardvest = 60,
|
||||
/obj/item/clothing/suit/storage/toggle/labcoat = 55,
|
||||
/obj/item/clothing/suit/bluetag = 20,
|
||||
/obj/item/clothing/suit/redtag = 20,
|
||||
/obj/item/clothing/suit/fire/heavy = 600,
|
||||
/obj/item/clothing/suit/fire = 500,
|
||||
/obj/item/clothing/suit/radiation = 450,
|
||||
/obj/item/clothing/suit/bomb_suit = 300,
|
||||
//HEADS,
|
||||
/obj/item/clothing/head/collectable/petehat = 350,
|
||||
/obj/item/clothing/head/collectable = 80,
|
||||
/obj/item/clothing/head/hardhat = 180,
|
||||
/obj/item/clothing/head/helmet/swat = 400,
|
||||
/obj/item/clothing/head/helmet/gladiator = 280,
|
||||
/obj/item/clothing/head/helmet/augment = 600,
|
||||
/obj/item/clothing/head/helmet/riot = 500,
|
||||
/obj/item/clothing/head/helmet/ablative = 500,
|
||||
/obj/item/clothing/head/helmet/ballistic = 500,
|
||||
/obj/item/clothing/head/helmet/merc = 1000,
|
||||
/obj/item/clothing/head/helmet/tactical = 800,
|
||||
/obj/item/clothing/head/helmet/gladiator = 300,
|
||||
/obj/item/clothing/head/helmet/ert = 1000,
|
||||
/obj/item/clothing/head/helmet/HoS = 800,
|
||||
/obj/item/clothing/head/helmet = 250,
|
||||
/obj/item/clothing/head/culthood = 150,
|
||||
/obj/item/clothing/head/caphat/hop = 100,
|
||||
/obj/item/clothing/head/caphat = 200,
|
||||
/obj/item/clothing/head/centhat = 600,
|
||||
/obj/item/clothing/head/hairflower = 5,
|
||||
/obj/item/clothing/head/powdered_wig = 80,
|
||||
/obj/item/clothing/head/justice = 30,
|
||||
/obj/item/clothing/head/philosopher_wig = 70,
|
||||
/obj/item/clothing/head/welding = 150,
|
||||
/obj/item/clothing/head/bomb_hood = 200,
|
||||
/obj/item/clothing/head/radiation = 250,
|
||||
/obj/item/clothing/head/bio_hood = 100,
|
||||
/obj/item/clothing/head/navy = 250,
|
||||
/obj/item/clothing/head/dress/admiral = 1000,
|
||||
/obj/item/clothing/head/dress = 350,
|
||||
/obj/item/clothing/head/tajaran/scarf = 30,
|
||||
/obj/item/clothing/head/helmet/space/void/wizard = 4000,
|
||||
/obj/item/clothing/head/helmet/space/void/merc = 2000,
|
||||
/obj/item/clothing/head/helmet/space/void/security = 2000,
|
||||
/obj/item/clothing/head/helmet/space/void/captain = 3000,
|
||||
/obj/item/clothing/head/helmet/space/void = 1900,
|
||||
/obj/item/clothing/head/helmet/space/syndicate = 1200,
|
||||
/obj/item/clothing/head/helmet/space/deathsquad = 2400,
|
||||
/obj/item/clothing/head/helmet/space/vox = 1200,
|
||||
/obj/item/clothing/head/helmet/space/skrell = 1200,
|
||||
/obj/item/clothing/head/helmet/space/cult = 1300,
|
||||
/obj/item/clothing/head/helmet/space/emergency = 250,
|
||||
/obj/item/clothing/head/helmet/space = 450,
|
||||
//ACCESSORIES,
|
||||
/obj/item/clothing/accessory/storage = 55,
|
||||
/obj/item/clothing/accessory/stethoscope = 70,
|
||||
/obj/item/clothing/accessory/medal/gold/heroism = 1000,
|
||||
/obj/item/clothing/accessory/medal/gold/captain = 800,
|
||||
/obj/item/clothing/accessory/medal/gold = 600,
|
||||
/obj/item/clothing/accessory/medal/silver = 300,
|
||||
/obj/item/clothing/accessory/medal/iron = 150,
|
||||
/obj/item/clothing/accessory/medal = 100,
|
||||
/obj/item/clothing/accessory/armband = 30,
|
||||
/obj/item/clothing/accessory/badge = 60,
|
||||
/obj/item/clothing/accessory = 15,
|
||||
//UNDERS,
|
||||
/obj/item/clothing/under/rank/captain = 100,
|
||||
/obj/item/clothing/under/rank/head_of_personnel = 60,
|
||||
/obj/item/clothing/under/rank/head_of_personnel_whimsy = 80,
|
||||
/obj/item/clothing/under/rank/chief_engineer = 95,
|
||||
/obj/item/clothing/under/rank/research_director = 60,
|
||||
/obj/item/clothing/under/rank/chief_medical_officer = 65,
|
||||
/obj/item/clothing/under/rank/warden = 5,
|
||||
/obj/item/clothing/under/rank/centcom = 200,
|
||||
/obj/item/clothing/under/rank/fatigues = 250,
|
||||
/obj/item/clothing/under/rank/service = 350,
|
||||
/obj/item/clothing/under/rank/dress/admiral = 1000,
|
||||
/obj/item/clothing/under/rank/dress = 450,
|
||||
/obj/item/clothing/under/rank/centcom_commander = 300,
|
||||
/obj/item/clothing/under/syndicate/tacticool = 60,
|
||||
/obj/item/clothing/under/syndicate = 150,
|
||||
/obj/item/clothing/under/tactical = 150,
|
||||
/obj/item/clothing/under/ert = 200,
|
||||
/obj/item/clothing/under/ccpolice = 250,
|
||||
/obj/item/clothing/under/space = 400,
|
||||
/obj/item/clothing = 50,
|
||||
//DEVICES,
|
||||
/obj/item/device/dociler = 450,
|
||||
/obj/item/device/mmi = 1200,
|
||||
/obj/item/device/kit/paint = 500,
|
||||
/obj/item/device/kit = 100,
|
||||
/obj/item/weapon/aicard = 6000,
|
||||
/obj/item/device/chameleon = 4000,
|
||||
/obj/item/device/paicard = 120,
|
||||
/obj/item/device/powersink = 1800,
|
||||
/obj/item/device/mass_spectrometer/adv = 400,
|
||||
/obj/item/device/mass_spectrometer = 300,
|
||||
/obj/item/device/reagent_scanner/adv = 600,
|
||||
/obj/item/device/reagent_scanner = 500,
|
||||
/obj/item/device/slime_scanner = 300,
|
||||
/obj/item/device/transfer_valve = 50,
|
||||
/obj/item/device/violin = 250,
|
||||
/obj/item/device/pda = 60,
|
||||
/obj/item/device/radio = 150,
|
||||
/obj/item/device/assembly/igniter = 15,
|
||||
/obj/item/device/assembly/infra = 10,
|
||||
/obj/item/device/assembly/mousetrap = 5,
|
||||
/obj/item/device/assembly/signaler = 30,
|
||||
/obj/item/device/assembly = 50,
|
||||
/obj/item/device/uv_light = 150,
|
||||
/obj/item/device/eftpos = 30,
|
||||
/obj/item/device = 90,
|
||||
//ORGANS,
|
||||
/obj/item/organ/heart = 1200,
|
||||
/obj/item/organ/brain/golem = 3000,
|
||||
/obj/item/organ/brain = 1200,
|
||||
/obj/item/organ/pariah_brain = 5,
|
||||
/obj/item/organ/vaurca/neuralsocket = 1500,
|
||||
/obj/item/organ/stack/vox = 5000,
|
||||
/obj/item/organ = 400,
|
||||
//ITEMS,
|
||||
/obj/item/slime_extract = 200,
|
||||
/obj/item/robot_parts/robot_component = 250,
|
||||
/obj/item/robot_parts = 30,
|
||||
/obj/item/modular_computer/tablet = 1300,
|
||||
/obj/item/modular_computer = 4000,
|
||||
/obj/item/solar_assembly = 680,
|
||||
/obj/item/ammo_casing = 5,
|
||||
/obj/item/ammo_magazine = 30,
|
||||
/obj/item/conveyor_construct = 100,
|
||||
/obj/item/conveyor_switch_construct = 30,
|
||||
/obj/item/supply_beacon = 5000,
|
||||
/obj/item/frame = 60,
|
||||
/obj/item/pipe = 100,
|
||||
/obj/item/pipe_meter = 300,
|
||||
/obj/item/mecha_parts/part/phazon_torso = 10000,
|
||||
/obj/item/mecha_parts/part/phazon_head = 10000,
|
||||
/obj/item/mecha_parts/part/phazon_left_arm = 10000,
|
||||
/obj/item/mecha_parts/part/phazon_right_arm = 10000,
|
||||
/obj/item/mecha_parts/part/phazon_left_leg = 10000,
|
||||
/obj/item/mecha_parts/part/phazon_right_leg = 10000,
|
||||
/obj/item/mecha_parts/part/phazon_armour = 10000,
|
||||
/obj/item/mecha_parts/chassis/phazon = 10000,
|
||||
/obj/item/mecha_parts/chassis = 1200,
|
||||
/obj/item/mecha_parts/mecha_tracking = 400,
|
||||
/obj/item/mecha_parts/mecha_equipment/teleporter = 3050,
|
||||
/obj/item/mecha_parts/mecha_equipment/gravcatapult = 3000,
|
||||
/obj/item/mecha_parts/mecha_equipment/armor_booster = 1100,
|
||||
/obj/item/mecha_parts/mecha_equipment/repair_droid = 1900,
|
||||
/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay = 1300,
|
||||
/obj/item/mecha_parts/mecha_equipment/generator/nuclear = 1700,
|
||||
/obj/item/mecha_parts/mecha_equipment/generator = 1200,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser = 2000,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/riggedlaser = 1200,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/laser/heavy = 3000,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/ion = 1550,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/energy/pulse = 5000,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/scattershot = 4750,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/lmg = 5800,
|
||||
/obj/item/mecha_parts/mecha_equipment/weapon/ballistic/missile_rack/explosive = 2500,
|
||||
/obj/item/mecha_parts/mecha_equipment = 1000,
|
||||
/obj/item/mecha_parts = 500,
|
||||
/obj/item/missile = 1200,
|
||||
/obj/item/blueprints = 4000, //Information is valuable,
|
||||
/obj/item/bodybag/cryobag = 600,
|
||||
/obj/item/bodybag = 20,
|
||||
/obj/item/glass_jar = 10,
|
||||
/obj/item/target = 15,
|
||||
/obj/item/inflatable = 30,
|
||||
/obj/item/roller = 80,
|
||||
/obj/item/rig_module/grenade_launcher = 1500,
|
||||
/obj/item/rig_module/mounted/energy_blade = 5000,
|
||||
/obj/item/rig_module/mounted/thermalldrill = 2500,
|
||||
/obj/item/rig_module/mounted/kinetic_accelerator = 1500,
|
||||
/obj/item/rig_module/mounted/plasmacutter = 2500,
|
||||
/obj/item/rig_module/mounted/ion = 2000,
|
||||
/obj/item/rig_module/mounted/xray = 3500,
|
||||
/obj/item/rig_module/mounted/smg = 2500,
|
||||
/obj/item/rig_module/mounted/pulse = 4500,
|
||||
/obj/item/rig_module/mounted/taser = 1500,
|
||||
/obj/item/rig_module/mounted/egun = 2100,
|
||||
/obj/item/rig_module/mounted/energy_blade = 5500,
|
||||
/obj/item/rig_module/mounted = 4100,
|
||||
/obj/item/rig_module/stealth_field = 2500,
|
||||
/obj/item/rig_module/teleporter = 3000,
|
||||
/obj/item/rig_module/fabricator/energy_net = 1200,
|
||||
/obj/item/rig_module/fabricator = 2800,
|
||||
/obj/item/rig_module = 1000,
|
||||
/obj/item/seeds = 10,
|
||||
/obj/item/honey_frame = 15,
|
||||
/obj/item/beehive_assembly = 100,
|
||||
/obj/item/bee_pack = 200,
|
||||
/obj/item/weedkiller = 30,
|
||||
/obj/item/phylactery = 40000,
|
||||
/obj/item/bluespace_crystal/artificial = 5000,
|
||||
/obj/item/bluespace_crystal = 10000,
|
||||
/obj/item/vaurca/box = 250,
|
||||
/obj/item/hoist_kit = 150,
|
||||
/obj/item = 5,
|
||||
//STRUCTURES,
|
||||
/obj/structure/ore_box = 12,
|
||||
/obj/structure/constructshell = 100,
|
||||
/obj/structure/cable = 1,
|
||||
/obj/structure/particle_accelerator = 2000,
|
||||
/obj/structure/droppod_door = 65,
|
||||
/obj/structure/disposalconstruct = 0, //Similar to cables, they are assembled into something else,
|
||||
/obj/structure/disposalpipe/tagger = 70,
|
||||
/obj/structure/disposalpipe/sortjunction = 65,
|
||||
/obj/structure/disposalpipe = 35,
|
||||
/obj/structure/disposaloutlet = 65,
|
||||
/obj/structure/boulder = 0, //just a dumb boulder,
|
||||
/obj/structure/shuttle = 150,
|
||||
/obj/structure/plasticflaps = 15,
|
||||
/obj/structure/cult/pylon = 700,
|
||||
/obj/structure/cult = 160,
|
||||
/obj/structure/cryofeed = 450,
|
||||
/obj/structure/AIcore = 6000,
|
||||
/obj/structure/AIcore/deactivated = 7000,
|
||||
/obj/structure/computerframe = 50,
|
||||
/obj/structure/plushie = 7,
|
||||
/obj/structure/bedsheetbin = 25,
|
||||
/obj/structure/coatrack = 10,
|
||||
/obj/structure/displaycase = 86,
|
||||
/obj/structure/door_assembly = 35,
|
||||
/obj/structure/girder = 15,
|
||||
/obj/structure/grille = 5,
|
||||
/obj/structure/inflatable = 1,
|
||||
/obj/structure/janitorialcart = 120,
|
||||
/obj/structure/kitchenspike = 35,
|
||||
/obj/structure/lattice = 1,
|
||||
/obj/structure/morgue = 100,
|
||||
/obj/structure/crematorium = 600,
|
||||
/obj/structure/device/piano = 1200, //pianos are expensive,
|
||||
/obj/structure/noticeboard = 15,
|
||||
/obj/structure/safe/floor = 180,
|
||||
/obj/structure/safe = 200,
|
||||
/obj/structure/sign = 25,
|
||||
/obj/structure/dispenser = 500,
|
||||
/obj/structure/transit_tube = 80,
|
||||
/obj/structure/transit_tube_pod = 100,
|
||||
/obj/structure/toilet = 50,
|
||||
/obj/structure/alien = 300,
|
||||
/obj/structure/closet = 15,
|
||||
/obj/structure/bed = 7,
|
||||
/obj/structure/holostool = 0,
|
||||
/obj/structure/holohoop = 0,
|
||||
/obj/structure/bookcase = 50,
|
||||
/obj/structure/barricade = -1,
|
||||
/obj/structure = 30,
|
||||
//BOTS,
|
||||
/mob/living/bot/cleanbot = 260,
|
||||
/mob/living/bot/farmbot = 500,
|
||||
/mob/living/bot/floorbot = 190,
|
||||
/mob/living/bot/medbot = 600,
|
||||
/mob/living/bot/secbot/ed209 = 1200,
|
||||
/mob/living/bot/secbot = 800,
|
||||
/mob/living/bot = 300,
|
||||
//MOBS,
|
||||
/mob/living/carbon/human = -10000,
|
||||
/mob/living/carbon/slime = 5000,
|
||||
/mob/living/silicon/robot = 10000,
|
||||
/mob/living/silicon/pai = 1000,
|
||||
/mob/living/silicon/ai = 50000,
|
||||
/mob/living/silicon = 5000,
|
||||
/mob/living/simple_animal/hostile/commanded/dog = 1000,
|
||||
/mob/living/simple_animal/hostile/true_changeling = 20000,
|
||||
/mob/living/simple_animal/hostile/biglizard = 10000,
|
||||
/mob/living/simple_animal/hostile/bear/spatial = 2000,
|
||||
/mob/living/simple_animal/hostile = 700,
|
||||
/mob/living/simple_animal/construct = 10000,
|
||||
/mob/living/simple_animal/mouse/king = 5000,
|
||||
/mob/living/simple_animal/mouse = 10,
|
||||
/mob/living/simple_animal/borer = 10000,
|
||||
/mob/living/simple_animal/corgi/Ian = 1000, //Ian is valuable,
|
||||
/mob/living/simple_animal/spiderbot = 3000,
|
||||
/mob/living/simple_animal/cow = 2000, //Cow expensive,
|
||||
/mob/living/simple_animal = 500,
|
||||
/mob/living = 100,
|
||||
//MECHAS,
|
||||
/obj/mecha/combat/phazon = -100000,
|
||||
/obj/mecha/combat/marauder/mauler = -80000,
|
||||
/obj/mecha/combat/marauder/seraph = -70000,
|
||||
/obj/mecha/combat/marauder = -60000,
|
||||
/obj/mecha/combat/gygax/dark = -60000,
|
||||
/obj/mecha/combat/gygax = -50000,
|
||||
/obj/mecha/combat/honker = -45000,
|
||||
/obj/mecha/combat/durand = -40000,
|
||||
/obj/mecha/combat = -30000,
|
||||
/obj/mecha = -20000,
|
||||
//MACHINERY,
|
||||
/obj/machinery/mineral/unloading_machine = -500,
|
||||
/obj/machinery/mining/brace = -300,
|
||||
/obj/machinery/drone_fabricator = -3000,
|
||||
/obj/machinery/photocopier/faxmachine = -500,
|
||||
/obj/machinery/papershredder = -80,
|
||||
/obj/machinery/gravity_generator = -16000,
|
||||
/obj/machinery/light = 25,
|
||||
/obj/machinery/power/smes/buildable = -15000,
|
||||
/obj/machinery/compressor = -4000,
|
||||
/obj/machinery/power/turbine = -6000,
|
||||
/obj/machinery/computer/turbine_computer = -2000,
|
||||
/obj/machinery/chem_master = -6000,
|
||||
/obj/machinery/chemical_dispenser = -5000,
|
||||
/obj/machinery/conveyor = 200,
|
||||
/obj/machinery/conveyor_switch = 100,
|
||||
/obj/machinery/disposal = 500,
|
||||
/obj/machinery/blackbox_recorder = -9500,
|
||||
/obj/machinery/r_n_d/protolathe = -15000,
|
||||
/obj/machinery/r_n_d/server = -20000,
|
||||
/obj/machinery/r_n_d = -1000,
|
||||
/obj/machinery/auto_cloner = -13000,
|
||||
/obj/machinery/giga_drill = -1900,
|
||||
/obj/machinery/artifact = -13500,
|
||||
/obj/machinery/artifact_analyser = -11900,
|
||||
/obj/machinery/artifact_harvester = -12300,
|
||||
/obj/machinery/artifact_scanpad = -1800,
|
||||
/obj/machinery/suspension_gen = -3000,
|
||||
/obj/machinery/keycard_auth = -100,
|
||||
/obj/machinery/power/supermatter/shard = 100000,
|
||||
/obj/machinery/power/supermatter = 500000,
|
||||
/obj/machinery/disease2/diseaseanalyser = -8000,
|
||||
/obj/machinery/disease2/isolator/ = -9000,
|
||||
/obj/machinery/atmospherics/pipe/simple/heat_exchanging = -1000,
|
||||
/obj/machinery/atmospherics/pipe = -100,
|
||||
/obj/machinery/atmospherics/portables_connector = -500,
|
||||
/obj/machinery/atmospherics/tvalve = -150,
|
||||
/obj/machinery/atmospherics/valve = -120,
|
||||
/obj/machinery/atmospherics/binary/circulator = -2500,
|
||||
/obj/machinery/atmospherics/binary/dp_vent_pump = -850,
|
||||
/obj/machinery/atmospherics/binary/passive_gate = -1600,
|
||||
/obj/machinery/atmospherics/pipeturbine = -3000,
|
||||
/obj/machinery/atmospherics/binary/pump = -1900,
|
||||
/obj/machinery/atmospherics/binary/pump/high_power = -2500,
|
||||
/obj/machinery/atmospherics/omni/filter = -4000,
|
||||
/obj/machinery/atmospherics/omni/mixer = -3600,
|
||||
/obj/machinery/atmospherics/trinary/filter = -3300,
|
||||
/obj/machinery/atmospherics/trinary/mixer = -3000,
|
||||
/obj/machinery/atmospherics/unary/freezer = -6000,
|
||||
/obj/machinery/atmospherics/unary/generator_input = -2500,
|
||||
/obj/machinery/atmospherics/unary/heater = -6000,
|
||||
/obj/machinery/atmospherics/unary/outlet_injector = -2300,
|
||||
/obj/machinery/atmospherics/unary/oxygen_generator = -10000,
|
||||
/obj/machinery/atmospherics/unary/vent_pump = -2000,
|
||||
/obj/machinery/atmospherics/unary/vent_scrubber = -2300,
|
||||
/obj/machinery/bodyscanner = -6000,
|
||||
/obj/machinery/body_scanconsole = -1500,
|
||||
/obj/machinery/ai_slipper = -500,
|
||||
/obj/machinery/alarm = -800,
|
||||
/obj/machinery/air_sensor = -800,
|
||||
/obj/machinery/autolathe = -3300,
|
||||
/obj/machinery/bluespacerelay = -4000,
|
||||
/obj/machinery/button = 100,
|
||||
/obj/machinery/cablelayer = -1700,
|
||||
/obj/machinery/cell_charger = -90,
|
||||
/obj/machinery/constructable_frame = -500,
|
||||
/obj/machinery/cryopod = -3000,
|
||||
/obj/machinery/deployable/barrier = -500,
|
||||
/obj/machinery/floodlight = -200,
|
||||
/obj/machinery/floor_light = -100,
|
||||
/obj/machinery/floorlayer = -1500,
|
||||
/obj/machinery/igniter = -300,
|
||||
/obj/machinery/sparker = -500,
|
||||
/obj/machinery/iv_drip = -100,
|
||||
/obj/machinery/media/jukebox = -700,
|
||||
/obj/machinery/magnetic_module = -500,
|
||||
/obj/machinery/magnetic_controller = -500,
|
||||
/obj/machinery/mass_driver = -500,
|
||||
/obj/machinery/navbeacon = -90,
|
||||
/obj/machinery/newscaster = -100,
|
||||
/obj/machinery/nuclearbomb = -10000,
|
||||
/obj/machinery/recharger = -200,
|
||||
/obj/machinery/sleeper = -4000,
|
||||
/obj/machinery/space_heater = -500,
|
||||
/obj/machinery/ai_status_display = -600,
|
||||
/obj/machinery/teleport = -15000,
|
||||
/obj/machinery/camera = -700,
|
||||
/obj/machinery/airlock_sensor = -800,
|
||||
/obj/machinery/door/airlock = -800,
|
||||
/obj/machinery/door/blast/shutters = -300,
|
||||
/obj/machinery/door/blast = -1000,
|
||||
/obj/machinery/door/firedoor = -600,
|
||||
/obj/machinery/door = -100,
|
||||
/obj/machinery/door_timer = -300,
|
||||
/obj/machinery/embedded_controller/radio/airlock = -600,
|
||||
/obj/machinery/gibber = -600,
|
||||
/obj/machinery/microwave = -70,
|
||||
/obj/machinery/pipedispenser = -100,
|
||||
/obj/machinery/telecomms/broadcaster = -10000,
|
||||
/obj/machinery/telecomms = -7000,
|
||||
/obj/machinery/computer/mecha = -1000,
|
||||
/obj/machinery/shower = -300,
|
||||
/obj/machinery/acting/changer = -3000,
|
||||
/obj/machinery/artillerycontrol = -1400,
|
||||
/obj/machinery/dnaforensics = -1200,
|
||||
/obj/machinery/microscope = -550,
|
||||
/obj/machinery/atm = -4500,
|
||||
/obj/machinery/readybutton = -0,
|
||||
/obj/machinery/botany/editor = -16000,
|
||||
/obj/machinery/botany = -9050,
|
||||
/obj/machinery/seed_storage = -500,
|
||||
/obj/machinery/beehive = -500,
|
||||
/obj/machinery/portable_atmospherics/hydroponics/soil = 1, //its dirt,
|
||||
/obj/machinery/portable_atmospherics/hydroponics = -2300,
|
||||
/obj/machinery/librarypubliccomp = -600,
|
||||
/obj/machinery/librarycomp = -1000,
|
||||
/obj/machinery/libraryscanner = -1000,
|
||||
/obj/machinery/bookbinder = -1200,
|
||||
/obj/machinery/wish_granter = - 1000000,
|
||||
/obj/machinery = -1000
|
||||
) //Must be in descending order. Child before parents, otherwise it doesn't work.,
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
/obj/machinery/merchant_pad
|
||||
name = "Teleportation Pad"
|
||||
desc = "Place things here to trade."
|
||||
icon = 'icons/obj/stationobjs.dmi'
|
||||
icon_state = "tele0"
|
||||
anchored = 1
|
||||
density = 0
|
||||
|
||||
/obj/machinery/merchant_pad/proc/get_target()
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/a in T)
|
||||
if(a == src || (!istype(a,/obj) && !istype(a,/mob/living)) || istype(a,/obj/effect))
|
||||
continue
|
||||
return a
|
||||
|
||||
/obj/machinery/merchant_pad/proc/get_targets()
|
||||
. = list()
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/a in T)
|
||||
if(a == src || (!istype(a,/obj) && !istype(a,/mob/living)) || istype(a,/obj/effect))
|
||||
continue
|
||||
. += a
|
||||
@@ -0,0 +1,227 @@
|
||||
/datum/computer_file/program/merchant
|
||||
filename = "mlist"
|
||||
filedesc = "Merchant's List"
|
||||
extended_desc = "Allows communication and trade between passing vessels, even while jumping."
|
||||
program_icon_state = "comm"
|
||||
nanomodule_path = /datum/nano_module/program/merchant
|
||||
requires_ntnet = 0
|
||||
available_on_ntnet = 0
|
||||
size = 12
|
||||
usage_flags = PROGRAM_CONSOLE
|
||||
required_access_run = access_merchant
|
||||
required_access_download = access_merchant
|
||||
var/obj/machinery/merchant_pad/pad = null
|
||||
var/current_merchant = 0
|
||||
var/show_trades = 0
|
||||
var/hailed_merchant = 0
|
||||
var/last_comms = null
|
||||
var/temp = null
|
||||
var/bank = 0 //A straight up money till
|
||||
|
||||
/datum/nano_module/program/merchant
|
||||
name = "Merchant's List"
|
||||
|
||||
/datum/computer_file/program/merchant/proc/get_merchant(var/num)
|
||||
if(num > SStrade.traders.len)
|
||||
num = SStrade.traders.len
|
||||
if(num)
|
||||
return SStrade.traders[num]
|
||||
|
||||
/datum/nano_module/program/merchant/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1, var/datum/topic_state/state = default_state)
|
||||
var/list/data = host.initial_data()
|
||||
var/show_trade = 0
|
||||
var/hailed = 0
|
||||
var/datum/trader/T
|
||||
if(program)
|
||||
var/datum/computer_file/program/merchant/P = program
|
||||
data["temp"] = P.temp
|
||||
data["mode"] = !!P.current_merchant
|
||||
data["last_comms"] = P.last_comms
|
||||
data["pad"] = !!P.pad
|
||||
data["bank"] = P.bank
|
||||
show_trade = P.show_trades
|
||||
hailed = P.hailed_merchant
|
||||
T = P.get_merchant(P.current_merchant)
|
||||
data["mode"] = !!T
|
||||
if(T)
|
||||
data["traderName"] = T.name
|
||||
data["origin"] = T.origin
|
||||
data["hailed"] = hailed
|
||||
if(show_trade)
|
||||
var/list/trades = list()
|
||||
if(T.trading_items.len)
|
||||
for(var/i in 1 to T.trading_items.len)
|
||||
trades += T.print_trading_items(i)
|
||||
data["trades"] = trades
|
||||
ui = SSnanoui.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
ui = new(user, src, ui_key, "merchant.tmpl", "Merchant List", 575, 700, state = state)
|
||||
ui.auto_update_layout = 1
|
||||
ui.set_initial_data(data)
|
||||
ui.open()
|
||||
|
||||
/datum/computer_file/program/merchant/proc/connect_pad()
|
||||
for(var/obj/machinery/merchant_pad/P in orange(1,get_turf(computer)))
|
||||
pad = P
|
||||
return
|
||||
|
||||
/datum/computer_file/program/merchant/proc/test_fire()
|
||||
if(pad && pad.get_target())
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/datum/computer_file/program/merchant/proc/offer_money(var/datum/trader/T, var/num)
|
||||
if(pad)
|
||||
var/response = T.offer_money_for_trade(num, bank)
|
||||
if(istext(response))
|
||||
last_comms = T.get_response(response, "No thank you.")
|
||||
else
|
||||
last_comms = T.get_response("trade_complete", "Thank you!")
|
||||
T.trade(null,num, get_turf(pad))
|
||||
bank -= response
|
||||
return
|
||||
last_comms = "PAD NOT CONNECTED"
|
||||
|
||||
/datum/computer_file/program/merchant/proc/bribe(var/datum/trader/T, var/amt)
|
||||
if(bank < amt)
|
||||
last_comms = "ERROR: NOT ENOUGH FUNDS."
|
||||
return
|
||||
|
||||
bank -= amt
|
||||
last_comms = T.bribe_to_stay_longer(amt)
|
||||
|
||||
/datum/computer_file/program/merchant/proc/offer_item(var/datum/trader/T, var/num)
|
||||
if(pad)
|
||||
var/list/targets = pad.get_targets()
|
||||
for(var/target in targets)
|
||||
if(!computer_emagged && istype(target,/mob/living/carbon/human))
|
||||
last_comms = "SAFETY LOCK ENABLED: SENTIENT MATTER UNTRANSMITTABLE"
|
||||
return
|
||||
var/response = T.offer_items_for_trade(targets,num, get_turf(pad))
|
||||
if(istext(response))
|
||||
last_comms = T.get_response(response,"No, a million times no.")
|
||||
else
|
||||
last_comms = T.get_response("trade_complete","Thanks for your business!")
|
||||
|
||||
return
|
||||
last_comms = "PAD NOT CONNECTED"
|
||||
|
||||
/datum/computer_file/program/merchant/proc/sell_items(var/datum/trader/T)
|
||||
if(pad)
|
||||
var/list/targets = pad.get_targets()
|
||||
var/response = T.sell_items(targets)
|
||||
if(istext(response))
|
||||
last_comms = T.get_response(response, "Nope. Nope nope nope.")
|
||||
else
|
||||
last_comms = T.get_response("trade_complete", "Glad to be of service!")
|
||||
bank += response
|
||||
return
|
||||
last_comms = "PAD NOT CONNECTED"
|
||||
|
||||
/datum/computer_file/program/merchant/proc/transfer_to_bank()
|
||||
if(pad)
|
||||
var/list/targets = pad.get_targets()
|
||||
for(var/target in targets)
|
||||
if(istype(target, /obj/item/weapon/spacecash))
|
||||
var/obj/item/weapon/spacecash/cash = target
|
||||
bank += cash.worth
|
||||
qdel(target)
|
||||
last_comms = "ALL MONEY DETECTED ON PAD TRANSFERED"
|
||||
return
|
||||
last_comms = "PAD NOT CONNECTED"
|
||||
|
||||
/datum/computer_file/program/merchant/proc/get_money()
|
||||
if(!pad)
|
||||
last_comms = "PAD NOT CONNECTED. CANNOT TRANSFER"
|
||||
return
|
||||
var/turf/T = get_turf(pad)
|
||||
var/obj/item/weapon/spacecash/bundle/B = new(T)
|
||||
B.worth = bank
|
||||
bank = 0
|
||||
B.update_icon()
|
||||
|
||||
/datum/computer_file/program/merchant/Topic(href, href_list)
|
||||
if(..())
|
||||
return 1
|
||||
var/mob/user = usr
|
||||
if(href_list["PRG_connect_pad"])
|
||||
. = 1
|
||||
connect_pad()
|
||||
if(href_list["PRG_continue"])
|
||||
. = 1
|
||||
temp = null
|
||||
if(href_list["PRG_transfer_to_bank"])
|
||||
. = 1
|
||||
transfer_to_bank()
|
||||
if(href_list["PRG_get_money"])
|
||||
. = 1
|
||||
get_money()
|
||||
if(href_list["PRG_main_menu"])
|
||||
. = 1
|
||||
current_merchant = 0
|
||||
if(href_list["PRG_merchant_list"])
|
||||
if(SStrade.traders.len == 0)
|
||||
. = 0
|
||||
temp = "Cannot find any traders within broadcasting range."
|
||||
else
|
||||
. = 1
|
||||
current_merchant = 1
|
||||
hailed_merchant = 0
|
||||
last_comms = null
|
||||
if(href_list["PRG_test_fire"])
|
||||
. = 1
|
||||
if(test_fire())
|
||||
temp = "Test Fire Successful"
|
||||
else
|
||||
temp = "Test Fire Unsuccessful"
|
||||
if(href_list["PRG_scroll"])
|
||||
. = 1
|
||||
var/scrolled = 0
|
||||
switch(href_list["PRG_scroll"])
|
||||
if("right")
|
||||
scrolled = 1
|
||||
if("left")
|
||||
scrolled = -1
|
||||
var/new_merchant = Clamp(current_merchant + scrolled, 1, SStrade.traders.len)
|
||||
if(new_merchant != current_merchant)
|
||||
hailed_merchant = 0
|
||||
last_comms = null
|
||||
current_merchant = new_merchant
|
||||
if(current_merchant)
|
||||
var/datum/trader/T = get_merchant(current_merchant)
|
||||
if(!T.can_hail())
|
||||
last_comms = T.get_response("hail_deny", "No, I'm not speaking with you.")
|
||||
. = 1
|
||||
else
|
||||
if(href_list["PRG_hail"])
|
||||
. = 1
|
||||
last_comms = T.hail(user)
|
||||
show_trades = 0
|
||||
hailed_merchant = 1
|
||||
if(href_list["PRG_show_trades"])
|
||||
. = 1
|
||||
show_trades = !show_trades
|
||||
if(href_list["PRG_insult"])
|
||||
. = 1
|
||||
last_comms = T.insult()
|
||||
if(href_list["PRG_compliment"])
|
||||
. = 1
|
||||
last_comms = T.compliment()
|
||||
if(href_list["PRG_offer_item"])
|
||||
. = 1
|
||||
offer_item(T,text2num(href_list["PRG_offer_item"]) + 1)
|
||||
if(href_list["PRG_how_much_do_you_want"])
|
||||
. = 1
|
||||
last_comms = T.how_much_do_you_want(text2num(href_list["PRG_how_much_do_you_want"]) + 1)
|
||||
if(href_list["PRG_offer_money_for_item"])
|
||||
. = 1
|
||||
offer_money(T, text2num(href_list["PRG_offer_money_for_item"])+1)
|
||||
if(href_list["PRG_what_do_you_want"])
|
||||
. = 1
|
||||
last_comms = T.what_do_you_want()
|
||||
if(href_list["PRG_sell_items"])
|
||||
. = 1
|
||||
sell_items(T)
|
||||
if(href_list["PRG_bribe"])
|
||||
. = 1
|
||||
bribe(T, text2num(href_list["PRG_bribe"]))
|
||||
@@ -29,6 +29,9 @@
|
||||
supernatural = 1
|
||||
see_in_dark = 8
|
||||
see_invisible = SEE_INVISIBLE_NOLIGHTING
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
var/nullblock = 0
|
||||
|
||||
mob_swap_flags = HUMAN|SIMPLE_ANIMAL|SLIME|MONKEY
|
||||
@@ -37,6 +40,7 @@
|
||||
var/list/construct_spells = list()
|
||||
var/can_repair = 0
|
||||
|
||||
|
||||
/mob/living/simple_animal/construct/cultify()
|
||||
return
|
||||
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
heat_damage_per_tick = 20
|
||||
mob_size = 10
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/alien/drone
|
||||
name = "alien drone"
|
||||
|
||||
@@ -81,6 +81,7 @@
|
||||
/mob/living/simple_animal/hostile/scarybat/cult
|
||||
faction = "cult"
|
||||
supernatural = 1
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/scarybat/cult/cultify()
|
||||
return
|
||||
|
||||
@@ -13,6 +13,8 @@
|
||||
mob_swap_flags = HUMAN|SIMPLE_ANIMAL|SLIME|MONKEY
|
||||
mob_push_flags = ALLMOBS
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
response_help = "pets"
|
||||
response_disarm = "shoves"
|
||||
response_harm = "harmlessly punches"
|
||||
@@ -34,23 +36,23 @@
|
||||
min_oxy = 0
|
||||
max_co2 = 0
|
||||
max_tox = 0
|
||||
|
||||
|
||||
var/is_devouring = FALSE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/true_changeling/Initialize()
|
||||
. = ..()
|
||||
if(prob(25))
|
||||
icon_state = "horror_alt"
|
||||
icon_living = "horror_alt"
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/true_changeling/Life()
|
||||
..()
|
||||
adjustBruteLoss(-10) //it will slowly heal brute damage, making fire/laser a stronger option
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/true_changeling/mind_initialize()
|
||||
..()
|
||||
mind.assigned_role = "Changeling"
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/true_changeling/death(gibbed)
|
||||
..()
|
||||
if(!gibbed)
|
||||
@@ -110,7 +112,7 @@
|
||||
last_special = world.time + 100
|
||||
src.is_devouring = FALSE
|
||||
return
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/true_changeling/verb/dart(mob/living/target as mob in oview())
|
||||
set name = "Launch Bone Dart"
|
||||
set desc = "Launches a Bone Dart at a target."
|
||||
|
||||
@@ -26,6 +26,8 @@
|
||||
|
||||
known_commands = list("stay", "stop", "attack", "follow", "dance", "boogie", "boogy")
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/commanded/bear/hit_with_weapon(obj/item/O, mob/living/user, var/effective_force, var/hit_zone)
|
||||
. = ..()
|
||||
if(!.)
|
||||
|
||||
@@ -16,6 +16,8 @@
|
||||
speed = 4
|
||||
mob_size = 14
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/creature/cult
|
||||
faction = "cult"
|
||||
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
health = 80
|
||||
environment_smash = 2
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
harm_intent_damage = 10
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
|
||||
@@ -28,6 +28,8 @@
|
||||
minbodytemp = 0
|
||||
speed = 4
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/hivebot/range
|
||||
name = "Hivebot"
|
||||
desc = "A smallish robot, this one is armed!"
|
||||
|
||||
@@ -26,6 +26,9 @@
|
||||
|
||||
/mob/living/simple_animal/hostile/proc/FindTarget()
|
||||
|
||||
if(!faction) //No faction, no reason to attack anybody.
|
||||
return null
|
||||
|
||||
var/atom/T = null
|
||||
stop_automated_movement = 0
|
||||
for(var/atom/A in ListTargets(10))
|
||||
|
||||
@@ -36,6 +36,8 @@
|
||||
faction = "mimic"
|
||||
move_to_delay = 8
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/mimic/FindTarget()
|
||||
. = ..()
|
||||
if(.)
|
||||
|
||||
@@ -37,3 +37,5 @@
|
||||
heat_damage_per_tick = 15 //amount of damage applied if animal's body temperature is higher than maxbodytemp
|
||||
cold_damage_per_tick = 10 //same as heat_damage_per_tick, only if the bodytemperature it's lower than minbodytemp
|
||||
unsuitable_atoms_damage = 10
|
||||
|
||||
tameable = FALSE
|
||||
@@ -49,6 +49,8 @@
|
||||
var/has_loot = 1
|
||||
faction = "malf_drone"
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/retaliate/malf_drone/Initialize()
|
||||
. = ..()
|
||||
if(prob(5))
|
||||
|
||||
@@ -33,6 +33,8 @@
|
||||
faction = "russian"
|
||||
status_flags = CANPUSH
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
|
||||
/mob/living/simple_animal/hostile/russian/ranged
|
||||
icon_state = "russianranged"
|
||||
|
||||
@@ -35,6 +35,8 @@
|
||||
faction = "syndicate"
|
||||
status_flags = CANPUSH
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/syndicate/death()
|
||||
..()
|
||||
if(corpse)
|
||||
@@ -159,6 +161,8 @@
|
||||
max_n2 = 0
|
||||
minbodytemp = 0
|
||||
|
||||
tameable = FALSE
|
||||
|
||||
/mob/living/simple_animal/hostile/viscerator/death()
|
||||
..(null,"is smashed into pieces!")
|
||||
var/T = get_turf(src)
|
||||
|
||||
@@ -100,6 +100,8 @@
|
||||
var/can_nap = 0
|
||||
var/icon_rest = null
|
||||
|
||||
var/tameable = TRUE //if you can tame it, used by the dociler for now
|
||||
|
||||
/mob/living/simple_animal/proc/beg(var/atom/thing, var/atom/holder)
|
||||
visible_emote("gazes longingly at [holder]'s [thing]",0)
|
||||
|
||||
|
||||
@@ -329,16 +329,16 @@
|
||||
character.buckled.set_dir(character.dir)
|
||||
|
||||
SSticker.mode.handle_latejoin(character)
|
||||
|
||||
if(character.mind.assigned_role != "Cyborg")
|
||||
data_core.manifest_inject(character)
|
||||
SSticker.minds += character.mind //Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn
|
||||
if(SSjobs.ShouldCreateRecords(rank))
|
||||
if(character.mind.assigned_role != "Cyborg")
|
||||
data_core.manifest_inject(character)
|
||||
SSticker.minds += character.mind//Cyborgs and AIs handle this in the transform proc. //TODO!!!!! ~Carn
|
||||
|
||||
//Grab some data from the character prefs for use in random news procs.
|
||||
|
||||
AnnounceArrival(character, rank, join_message)
|
||||
else
|
||||
AnnounceCyborg(character, rank, join_message)
|
||||
AnnounceArrival(character, rank, join_message)
|
||||
else
|
||||
AnnounceCyborg(character, rank, join_message)
|
||||
|
||||
qdel(src)
|
||||
|
||||
|
||||
@@ -82,3 +82,15 @@ ERT
|
||||
ai_slot = new/obj/item/weapon/computer_hardware/ai_slot(src)
|
||||
nano_printer = new/obj/item/weapon/computer_hardware/nano_printer(src)
|
||||
card_slot = new/obj/item/weapon/computer_hardware/card_slot(src)
|
||||
|
||||
|
||||
// Merchant
|
||||
/obj/item/modular_computer/console/preset/merchant
|
||||
_app_preset_name = "merchant"
|
||||
enrolled = 2
|
||||
|
||||
/obj/item/modular_computer/console/preset/merchant/install_default_hardware()
|
||||
..()
|
||||
ai_slot = new/obj/item/weapon/computer_hardware/ai_slot(src)
|
||||
nano_printer = new/obj/item/weapon/computer_hardware/nano_printer(src)
|
||||
card_slot = new/obj/item/weapon/computer_hardware/card_slot(src)
|
||||
|
||||
@@ -162,3 +162,17 @@
|
||||
new/datum/computer_file/program/crushercontrol()
|
||||
)
|
||||
return _prg_list
|
||||
|
||||
|
||||
/datum/modular_computer_app_presets/merchant
|
||||
name = "merchant"
|
||||
display_name = "Merchant"
|
||||
description = "A preset for the merchant console"
|
||||
available = 0
|
||||
/datum/modular_computer_app_presets/merchant/return_install_programs()
|
||||
var/list/_prg_list = list(
|
||||
new/datum/computer_file/program/filemanager(),
|
||||
new/datum/computer_file/program/chatclient(),
|
||||
new /datum/computer_file/program/merchant()
|
||||
)
|
||||
return _prg_list
|
||||
|
||||
@@ -213,3 +213,9 @@
|
||||
return
|
||||
else
|
||||
..()
|
||||
|
||||
/obj/item/weapon/gun/launcher/pneumatic/small
|
||||
name = "small pneumatic cannon"
|
||||
desc = "It looks smaller than your garden variety cannon"
|
||||
max_w_class = 1
|
||||
w_class = 3
|
||||
@@ -99,7 +99,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/chloralhydrate
|
||||
name = "Chloral Hydrate Bottle"
|
||||
name = "chloral hydrate bottle"
|
||||
desc = "A small bottle of Choral Hydrate. Mickey's Favorite!"
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle-3"
|
||||
@@ -352,7 +352,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/capsaicin
|
||||
name = "Capsaicin Bottle"
|
||||
name = "capsaicin bottle"
|
||||
desc = "A small bottle. Contains hot sauce."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle-4"
|
||||
@@ -362,7 +362,7 @@
|
||||
update_icon()
|
||||
|
||||
/obj/item/weapon/reagent_containers/glass/bottle/frostoil
|
||||
name = "Frost Oil Bottle"
|
||||
name = "frost oil bottle"
|
||||
desc = "A small bottle. Contains cold sauce."
|
||||
icon = 'icons/obj/chemical.dmi'
|
||||
icon_state = "bottle-4"
|
||||
|
||||
@@ -1569,6 +1569,27 @@ CIRCUITS BELOW
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/durand/targeting
|
||||
sort_string = "NAADC"
|
||||
|
||||
/datum/design/circuit/mecha/phazon_main
|
||||
name = "'Phazon' central control"
|
||||
id = "phazon_main"
|
||||
req_tech = list(TECH_DATA = 6, TECH_BLUESPACE = 6)
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/phazon/main
|
||||
sort_string = "NAAEA"
|
||||
|
||||
/datum/design/circuit/mecha/phazon_peri
|
||||
name = "'Phazon' peripherals control"
|
||||
id = "phazon_peri"
|
||||
req_tech = list(TECH_DATA = 6, TECH_BLUESPACE = 6)
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/phazon/peripherals
|
||||
sort_string = "NAAEB"
|
||||
|
||||
/datum/design/circuit/mecha/phazon_targ
|
||||
name = "'Phazon' weapon control and targeting"
|
||||
id = "phazon_targ"
|
||||
req_tech = list(TECH_DATA = 6, TECH_COMBAT = 6, TECH_BLUESPACE = 6)
|
||||
build_path = /obj/item/weapon/circuitboard/mecha/phazon/targeting
|
||||
sort_string = "NAAEC"
|
||||
|
||||
/datum/design/circuit/tcom
|
||||
req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user