Baystation12 merchant port (#3155)

Port of the merchant mechanics from baystation12.
All of the trader, prices and most essential system are done, as well the job datum and the like. Mapping the shuttle, the base and a new dock will be done in a later pr.
Also adds phazon construction and several other items used in this pr.
The chance of the merchant slow being open at round start can be changed via the config, it is 20% by default.
This commit is contained in:
Alberyk
2017-08-04 15:36:04 -03:00
committed by Erki
parent 0f072e15e9
commit b4fa4a8b3a
82 changed files with 4539 additions and 146 deletions

View File

@@ -1569,6 +1569,27 @@ CIRCUITS BELOW
build_path = /obj/item/weapon/circuitboard/mecha/durand/targeting
sort_string = "NAADC"
/datum/design/circuit/mecha/phazon_main
name = "'Phazon' central control"
id = "phazon_main"
req_tech = list(TECH_DATA = 6, TECH_BLUESPACE = 6)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/main
sort_string = "NAAEA"
/datum/design/circuit/mecha/phazon_peri
name = "'Phazon' peripherals control"
id = "phazon_peri"
req_tech = list(TECH_DATA = 6, TECH_BLUESPACE = 6)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/peripherals
sort_string = "NAAEB"
/datum/design/circuit/mecha/phazon_targ
name = "'Phazon' weapon control and targeting"
id = "phazon_targ"
req_tech = list(TECH_DATA = 6, TECH_COMBAT = 6, TECH_BLUESPACE = 6)
build_path = /obj/item/weapon/circuitboard/mecha/phazon/targeting
sort_string = "NAAEC"
/datum/design/circuit/tcom
req_tech = list(TECH_DATA = 4, TECH_ENGINEERING = 4)