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The Blood Of Psirens On My Hands I Cant Wash Away (#22740)
SURPRISE! I hope you all had fun during the Psilence event! It was really fun spending 6 months coding all the infrastructure I required to make that encounter possible. Encountering an entire new enemy type was no doubt incredibly exciting to happen during a big canon round. Well as promised, these critters will start showing up more often now that the big reveal has occured. <img width="982" height="981" alt="image" src="https://github.com/user-attachments/assets/c537afe6-9b97-4913-8572-85650556b871" /> <img width="979" height="981" alt="image" src="https://github.com/user-attachments/assets/1049b564-eb54-45e8-a113-da48f5c4b67b" /> This PR adds new rare random events and overmap hazards for Psirens, allowing the basic varieties of them to appear in normal gameplay. They can also be summoned by technomancers. More to come later. :)
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@@ -328,6 +328,20 @@
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can_be_destroyed = FALSE
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tooltip_text = "Unstable gravitic shear effects detected; wide-field artificial gravity should be powered down before transit."
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/obj/effect/overmap/event/psiren
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name = "psiren shoal"
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events = list(/datum/event/wandering_psirens/overmap)
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difficulty = EVENT_LEVEL_MODERATE
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event_icon_states = list("carp")
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movable_event_chance = 30
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tooltip_text = "Xenofauna: usually hostile."
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/obj/effect/overmap/event/psiren/major
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name = "psiren school"
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opacity = 1
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difficulty = EVENT_LEVEL_MAJOR
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movable_event_chance = 15
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/obj/effect/overmap/event/MouseEntered(location, control, params)
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. = ..()
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openToolTip(usr, src, params, tooltip_text)
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@@ -402,3 +416,17 @@
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radius = 12
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hazards = /obj/effect/overmap/event/gravity_anomaly
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sectors = list(SECTOR_LEMURIAN_SEA, SECTOR_LEMURIAN_SEA_FAR)
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/datum/overmap_event/psiren
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name = "psiren shoal"
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count = 3
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radius = 1
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continuous = FALSE
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hazards = /obj/effect/overmap/event/psiren
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/datum/overmap_event/psiren/major
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name = "psiren school"
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count = 2
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radius = 2
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opacity = 1
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hazards = /obj/effect/overmap/event/psiren/major
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