diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 9bc9c4cb105..fb816441073 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -19,7 +19,7 @@ if(ishuman(user)) var/mob/living/carbon/human/H = user - H.change_appearance(APPEARANCE_HAIR, H, FALSE, ui_state = default_state, state_object = src) + H.change_appearance(APPEARANCE_ALL_HAIR, H, FALSE, ui_state = default_state, state_object = src) /obj/structure/mirror/proc/shatter() if(shattered) return diff --git a/html/changelogs/Mirrors.yml b/html/changelogs/Mirrors.yml new file mode 100644 index 00000000000..c2f03bcca3e --- /dev/null +++ b/html/changelogs/Mirrors.yml @@ -0,0 +1,6 @@ +author: TheGreyWolf + +delete-after: True + +changes: + - tweak: "Wall mirrors can now be used to change facial hair & hair color in addition to hair."