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e-pistol buff (#7675)
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@@ -125,7 +125,7 @@
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item_state = null //so the human update icon uses the icon_state instead.
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fire_sound = 'sound/weapons/Taser.ogg'
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slot_flags = SLOT_BELT|SLOT_HOLSTER
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max_shots = 5
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max_shots = 7
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fire_delay = 4
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can_turret = 1
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secondary_projectile_type = /obj/item/projectile/beam/pistol
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@@ -26,7 +26,7 @@
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eyeblur = 2
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/obj/item/projectile/beam/pistol
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damage = 30
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damage = 35
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/obj/item/projectile/beam/pistol/hegemony
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icon_state = "hegemony"
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