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fixes some stuff, note that the infinite loop is still present but only mitigated
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@@ -103,13 +103,15 @@
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machines += A
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if(istype(A,/obj/effect/landmark/map_load_mark))
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LAZYADD(subtemplates_to_spawn, A)
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if(A.initialized)
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atoms -= A
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var/notsuspended
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if(!SSmachinery.suspended)
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SSmachinery.suspend()
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notsuspended = TRUE
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SSatoms.InitializeAtoms() // The atoms should have been getting queued there. This flushes the queue.
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SSatoms.InitializeAtoms(atoms) // The atoms should have been getting queued there. This flushes the queue.
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SSmachinery.setup_template_powernets(cables)
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SSmachinery.setup_atmos_machinery(atmos_machines)
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