diff --git a/baystation12.dme b/baystation12.dme index aa2cd638631..9348f106ce0 100644 --- a/baystation12.dme +++ b/baystation12.dme @@ -880,6 +880,7 @@ #include "code\modules\mob\living\carbon\carbon_defines.dm" #include "code\modules\mob\living\carbon\give.dm" #include "code\modules\mob\living\carbon\shock.dm" +#include "code\modules\mob\living\carbon\species.dm" #include "code\modules\mob\living\carbon\alien\alien.dm" #include "code\modules\mob\living\carbon\alien\death.dm" #include "code\modules\mob\living\carbon\alien\login.dm" @@ -934,7 +935,6 @@ #include "code\modules\mob\living\carbon\human\life.dm" #include "code\modules\mob\living\carbon\human\login.dm" #include "code\modules\mob\living\carbon\human\say.dm" -#include "code\modules\mob\living\carbon\human\species.dm" #include "code\modules\mob\living\carbon\human\update_icons.dm" #include "code\modules\mob\living\carbon\human\whisper.dm" #include "code\modules\mob\living\carbon\metroid\death.dm" diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 124239dc82b..8e8faadf2cc 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -116,7 +116,7 @@ //Clonepod //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/mrace) +/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/datum/species/mrace) if(mess || attempting) return 0 var/datum/mind/clonemind = locate(mindref) @@ -191,13 +191,11 @@ randmutb(H) //Sometimes the clones come out wrong. H.f_style = "Shaved" - if(mrace == "none") //no more xenos losing ears/tentacles + if(mrace.name != "Human") //no more xenos losing ears/tentacles H.h_style = pick("Bedhead", "Bedhead 2", "Bedhead 3") - if(H.dna) - H.dna.mutantrace = mrace - H.update_mutantrace() - H.update_mutantrace_languages() + H.species = mrace + H.update_mutantrace() H.suiciding = 0 src.attempting = 0 return 1 diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index edb4882cd2b..e29097a0308 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -443,10 +443,7 @@ subject.dna.check_integrity() var/datum/data/record/R = new /datum/data/record( ) - if(subject.dna) - R.fields["mrace"] = subject.dna.mutantrace - else - R.fields["mrace"] = null + R.fields["mrace"] = subject.species R.fields["ckey"] = subject.ckey R.fields["name"] = subject.real_name R.fields["id"] = copytext(md5(subject.real_name), 2, 6) diff --git a/code/game/machinery/podmen.dm b/code/game/machinery/podmen.dm index 54fc75f19ac..5078dd379a5 100644 --- a/code/game/machinery/podmen.dm +++ b/code/game/machinery/podmen.dm @@ -117,6 +117,7 @@ Growing it to term with nothing injected will grab a ghost from the observers. * podman.gender = NEUTER podman.dna = new /datum/dna() podman.dna.real_name = podman.real_name + podman.set_species(new /datum/species/diona) podman.dna.mutantrace = "plant" podman.update_mutantrace() diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm index cfeb8fe4dcd..c5b20ecb924 100644 --- a/code/modules/admin/verbs/one_click_antag.dm +++ b/code/modules/admin/verbs/one_click_antag.dm @@ -513,7 +513,7 @@ client/proc/one_click_antag() new_vox.age = rand(12,20) new_vox.dna.ready_dna(new_vox) // Creates DNA. - new_vox.dna.mutantrace = "vox" // Actually makes the vox! How about that. + new_vox.set_species(new /datum/species/vox) // Actually makes the vox! How about that. new_vox.mind_initialize() new_vox.mind.assigned_role = "MODE" new_vox.mind.special_role = "Vox Raider" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index d55b10124d7..cc820c9a3a8 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -820,22 +820,14 @@ return /mob/living/carbon/human/get_species() - if(dna) - switch(dna.mutantrace) - if("lizard") - return "Unathi" - if("tajaran") - return "Tajaran" - if("skrell") - return "Skrell" - if("vox") - return "Vox" - if("plant") - return "Mobile vegetation" - if("golem") - return "Animated Construct" - else - return "Human" + + if(!species) + set_species() + + if(dna && dna.mutantrace == "golem") + return "Animated Construct" + + return species.name /mob/living/carbon/get_species() if(src.dna) @@ -848,17 +840,6 @@ else if(src.dna.mutantrace == "vox") return "vox" -/mob/living/carbon/proc/update_mutantrace_languages() - if(src.dna) - if(src.dna.mutantrace == "lizard") - src.languages += new /datum/language/unathi - else if(src.dna.mutantrace == "skrell") - src.languages += new /datum/language/skrell - else if(src.dna.mutantrace == "tajaran") - src.languages += new /datum/language/tajaran - else if(src.dna.mutantrace == "vox") - src.languages += new /datum/language/vox - /mob/living/carbon/human/proc/play_xylophone() if(!src.xylophone) visible_message("\red [src] begins playing his ribcage like a xylophone. It's quite spooky.","\blue You begin to play a spooky refrain on your ribcage.","\red You hear a spooky xylophone melody.") @@ -1295,4 +1276,4 @@ mob/living/carbon/human/yank_out_object() update_icons() return 1 else - return 0 + return 0 diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm index 92fb75a1c17..cb161b9d944 100644 --- a/code/modules/mob/living/carbon/human/human_attackhand.dm +++ b/code/modules/mob/living/carbon/human/human_attackhand.dm @@ -103,34 +103,19 @@ if("hurt") - var/attack_verb - if(M.dna) - switch(M.dna.mutantrace) - if("lizard") - attack_verb = "scratch" - if("tajaran") - attack_verb = "scratch" - if("plant") - attack_verb = "slash" - else - attack_verb = "punch" + M.attack_log += text("\[[time_stamp()]\] [M.species.attack_verb]ed [src.name] ([src.ckey])") + src.attack_log += text("\[[time_stamp()]\] Has been [M.species.attack_verb]ed by [M.name] ([M.ckey])") - M.attack_log += text("\[[time_stamp()]\] [attack_verb]ed [src.name] ([src.ckey])") - src.attack_log += text("\[[time_stamp()]\] Has been [attack_verb]ed by [M.name] ([M.ckey])") - - log_attack("[M.name] ([M.ckey]) [attack_verb]ed [src.name] ([src.ckey])") + log_attack("[M.name] ([M.ckey]) [M.species.attack_verb]ed [src.name] ([src.ckey])") var/damage = rand(0, 5)//BS12 EDIT if(!damage) - switch(attack_verb) - if("slash") - playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - if("scratch") - playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - else - playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + if(M.species.attack_verb == "punch") + playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) + else + playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1) - visible_message("\red [M] has attempted to [attack_verb] [src]!") + visible_message("\red [M] has attempted to [M.species.attack_verb] [src]!") return 0 @@ -140,21 +125,18 @@ if(HULK in M.mutations) damage += 5 - switch(attack_verb) - if("slash") - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - if("scratch") - playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - else - playsound(loc, "punch", 25, 1, -1) + if(M.species.attack_verb == "punch") + playsound(loc, "punch", 25, 1, -1) + else + playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1) - visible_message("\red [M] has [attack_verb]ed [src]!") + visible_message("\red [M] has [M.species.attack_verb]ed [src]!") //Rearranged, so claws don't increase weaken chance. if(damage >= 5 && prob(50)) visible_message("\red [M] has weakened [src]!") apply_effect(2, WEAKEN, armor_block) - if(attack_verb == "scratch") damage += 5 + if(M.species.attack_verb != "punch") damage += 5 apply_damage(damage, BRUTE, affecting, armor_block) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index 5856b32f1a5..69b4578bdf4 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -492,7 +492,7 @@ if( (abs(310.15 - breath.temperature) > 50) && !(COLD_RESISTANCE in mutations)) // Hot air hurts :( if(status_flags & GODMODE) return 1 //godmode - if(breath.temperature < species.cold_level_1 && dna.mutantrace != "vox") //Vox are resistant to cold. + if(breath.temperature < species.cold_level_1) if(prob(20)) src << "\red You feel your face freezing and an icicle forming in your lungs!" else if(breath.temperature > species.heat_level_1) diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 093e85d657d..1526203f9ba 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -220,14 +220,12 @@ proc/get_damage_icon_part(damage_state, body_part) var/husk_color_mod = rgb(96,88,80) var/hulk_color_mod = rgb(48,224,40) - //var/plant_color_mod = rgb(144,224,144) var/necrosis_color_mod = rgb(10,50,0) var/husk = (HUSK in src.mutations) //100% unnecessary -Agouri //nope, do you really want to iterate through src.mutations repeatedly? -Pete var/fat = (FAT in src.mutations) var/hulk = (HULK in src.mutations) var/skeleton = (SKELETON in src.mutations) - var/plant = (PLANT in src.mutations || (dna && dna.mutantrace == "plant")) var/g = "m" if(gender == FEMALE) g = "f" @@ -240,8 +238,6 @@ proc/get_damage_icon_part(damage_state, body_part) else if(hulk) var/list/TONE = ReadRGB(hulk_color_mod) stand_icon.MapColors(rgb(TONE[1],0,0),rgb(0,TONE[2],0),rgb(0,0,TONE[3])) - //else if(plant) - // stand_icon.ColorTone(plant_color_mod) var/datum/organ/external/head = get_organ("head") var/has_head = 0 @@ -269,8 +265,6 @@ proc/get_damage_icon_part(damage_state, body_part) else if(hulk) var/list/TONE = ReadRGB(hulk_color_mod) temp.MapColors(rgb(TONE[1],0,0),rgb(0,TONE[2],0),rgb(0,0,TONE[3])) - //else if(plant) - // temp.ColorTone(plant_color_mod) //That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST //And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part) @@ -293,7 +287,7 @@ proc/get_damage_icon_part(damage_state, body_part) stand_icon.Blend(temp, ICON_OVERLAY) //Skin tone - if(!skeleton && !husk && !hulk && !plant) + if(!skeleton && !husk && !hulk && (species.flags & HAS_SKIN_TONE)) if(s_tone >= 0) stand_icon.Blend(rgb(s_tone, s_tone, s_tone), ICON_ADD) else @@ -309,18 +303,16 @@ proc/get_damage_icon_part(damage_state, body_part) if(has_head) //Eyes if(!skeleton) - var/icon/eyes_s = new/icon('icons/mob/human_face.dmi', "eyes_s") - if(src.get_species()=="Vox") - eyes_s = new/icon('icons/mob/human_face.dmi', "vox_eyes_s") - eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD) - stand_icon.Blend(eyes_s, ICON_OVERLAY) + var/icon/eyes = new/icon('icons/mob/human_face.dmi', species.eyes) + eyes.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD) + stand_icon.Blend(eyes, ICON_OVERLAY) - //Mouth (lipstick!) - if(lip_style) //skeletons are allowed to wear lipstick no matter what you think, agouri. - stand_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[lip_style]_s"), ICON_OVERLAY) + //Mouth (lipstick!) + if(lip_style && (species && species.flags & HAS_LIPS)) //skeletons are allowed to wear lipstick no matter what you think, agouri. + stand_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[lip_style]_s"), ICON_OVERLAY) //Underwear - if(underwear >0 && underwear < 12 && (src.dna.mutantrace != "vox" && src.dna.mutantrace != "plant" && src.dna.mutantrace != "kidan")) + if(underwear >0 && underwear < 12 && species.flags & HAS_UNDERWEAR) if(!fat && !skeleton) stand_icon.Blend(new /icon('icons/mob/human.dmi', "underwear[underwear]_[g]_s"), ICON_OVERLAY) @@ -429,58 +421,23 @@ proc/get_damage_icon_part(damage_state, body_part) var/skeleton = (SKELETON in src.mutations) if(skeleton) race_icon = 'icons/mob/human_races/r_skeleton.dmi' - - //Icon data is kept in species datums within the mob. - race_icon = 'icons/mob/human_races/r_human.dmi' - deform_icon = 'icons/mob/human_races/r_def_human.dmi' - - if(species.icobase) - race_icon = species.icobase - if(species.deform) - deform_icon = species.deform - - /*else if(dna) - switch(dna.mutantrace) - if("tajaran") - race_icon = 'icons/mob/human_races/r_tajaran.dmi' - deform_icon = 'icons/mob/human_races/r_def_tajaran.dmi' - if("lizard") - race_icon = 'icons/mob/human_races/r_lizard.dmi' - deform_icon = 'icons/mob/human_races/r_def_lizard.dmi' - if("skrell") - race_icon = 'icons/mob/human_races/r_skrell.dmi' - deform_icon = 'icons/mob/human_races/r_def_skrell.dmi' - if("vox") - race_icon = 'icons/mob/human_races/r_vox.dmi' - deform_icon = 'icons/mob/human_races/r_def_vox.dmi' - if("plant") - race_icon = 'icons/mob/human_races/r_plant.dmi' - deform_icon = 'icons/mob/human_races/r_def_plant.dmi' - else - race_icon = 'icons/mob/human_races/r_human.dmi' - deform_icon = 'icons/mob/human_races/r_def_human.dmi' else - icon = 'icons/mob/human_races/r_human.dmi' */ + //Icon data is kept in species datums within the mob. + race_icon = species.icobase + deform_icon = species.deform if(dna) switch(dna.mutantrace) if("golem","slime","shadow","adamantine") overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_l") overlays_standing[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_s") - // if("lizard","tajaran","skrell") - // overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[dna.mutantrace]_[gender]_l") - // overlays_standing[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[dna.mutantrace]_[gender]_s") - // if("plant") - // if(stat == DEAD) //TODO - // overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace]_d") - // else - // overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_l") - // overlays_standing[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_s") else overlays_lying[MUTANTRACE_LAYER] = null overlays_standing[MUTANTRACE_LAYER] = null + if(!dna || !(dna.mutantrace in list("golem","metroid"))) update_body(0) + update_hair(0) if(update_icons) update_icons() @@ -817,15 +774,11 @@ proc/get_damage_icon_part(damage_state, body_part) /mob/living/carbon/human/proc/update_tail_showing(var/update_icons=1) overlays_lying[TAIL_LAYER] = null overlays_standing[TAIL_LAYER] = null - var/cur_species = get_species() - if( cur_species == "Tajaran") + + if(species.tail && species.flags & HAS_TAIL) if(!wear_suit || !(wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space)) - overlays_lying[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "tajtail_l") - overlays_standing[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "tajtail_s") - else if( cur_species == "Unathi") - if(!wear_suit || !(wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space)) - overlays_lying[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "sogtail_l") - overlays_standing[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "sogtail_s") + overlays_lying[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[species.tail]_l") + overlays_standing[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[species.tail]_s") if(update_icons) update_icons() diff --git a/code/modules/mob/living/carbon/species.dm b/code/modules/mob/living/carbon/species.dm new file mode 100644 index 00000000000..d35f9999b9b --- /dev/null +++ b/code/modules/mob/living/carbon/species.dm @@ -0,0 +1,100 @@ +#define NO_EAT 1 +#define NO_BREATHE 2 +#define NO_SLEEP 4 +#define NO_SHOCK 8 +#define NO_SCAN 16 +#define NON_GENDERED 32 +#define REQUIRE_LIGHT 64 +#define WHITELISTED 128 +#define HAS_SKIN_TONE 256 +#define HAS_LIPS 512 +#define HAS_UNDERWEAR 1024 +#define HAS_TAIL 2048 +#define IS_PLANT 4096 + +/* + Datum-based species. Should make for much cleaner and easier to maintain mutantrace code. +*/ + +/datum/species + var/name // Species name. + + var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set. + var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set. + var/eyes = "eyes_s" // Icon for eyes. + + var/tail // Name of tail image in species effects icon file. + var/primitive // Lesser form, if any (ie. monkey for humans) + var/datum/language/language // Default racial language, if any. + var/attack_verb = "punch" // Empty hand hurt intent verb. + + var/breath_type // Non-oxygen gas breathed, if any. + + var/cold_level_1 = 260 // Cold damage level 1 below this point. + var/cold_level_2 = 200 // Cold damage level 2 below this point. + var/cold_level_3 = 120 // Cold damage level 3 below this point. + + var/heat_level_1 = 360 // Heat damage level 1 above this point. + var/heat_level_2 = 400 // Heat damage level 2 above this point. + var/heat_level_3 = 1000 // Heat damage level 2 above this point. + + var/hazard_high_pressure = 550 // Dangerously high pressure. + var/warning_high_pressure = 325 // High pressure warning. + var/hazard_low_pressure = 50 // Dangerously low pressure. + var/warning_low_pressure = 20 // Low pressure warning. + + var/brute_resist // Physical damage reduction. + var/burn_resist // Burn damage reduction. + + var/flags = 0 // Various specific features. + +/datum/species/human + name = "Human" + flags = HAS_LIPS | HAS_UNDERWEAR + +/datum/species/unathi + name = "Unathi" + icobase = 'icons/mob/human_races/r_lizard.dmi' + deform = 'icons/mob/human_races/r_def_lizard.dmi' + language = new /datum/language/unathi + tail = "sogtail" + attack_verb = "scratch" + + flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_TAIL + +/datum/species/tajaran + name = "Tajara" + icobase = 'icons/mob/human_races/r_tajaran.dmi' + deform = 'icons/mob/human_races/r_def_tajaran.dmi' + language = new /datum/language/tajaran + tail = "tajtail" + attack_verb = "scratch" + + flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_TAIL + +/datum/species/skrell + name = "Skrell" + icobase = 'icons/mob/human_races/r_skrell.dmi' + deform = 'icons/mob/human_races/r_def_skrell.dmi' + language = new /datum/language/skrell + + flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR + +/datum/species/vox + name = "Vox" + icobase = 'icons/mob/human_races/r_vox.dmi' + deform = 'icons/mob/human_races/r_def_vox.dmi' + language = new /datum/language/vox + + eyes = "vox_eyes_s" + breath_type = "nitrogen" + + flags = NO_SCAN + +/datum/species/diona + name = "Diona" + icobase = 'icons/mob/human_races/r_plant.dmi' + deform = 'icons/mob/human_races/r_def_plant.dmi' + attack_verb = "slash" + + flags = NO_EAT | NO_BREATHE | REQUIRE_LIGHT | NON_GENDERED | NO_SCAN | IS_PLANT \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/vox.dm b/code/modules/mob/living/simple_animal/vox.dm index 30f3ff19a63..f3354ce8561 100644 --- a/code/modules/mob/living/simple_animal/vox.dm +++ b/code/modules/mob/living/simple_animal/vox.dm @@ -101,7 +101,7 @@ M << "\blue Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]" if(istype(M,/mob/living/carbon/human)) var/mob/living/carbon/human/H = M - if(H.dna.mutantrace == "vox") + if(H.species.name == "Vox") return H << "\red Your nose begins to bleed..." H.drip(1) diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index af276bfafcd..06575f9fa79 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -349,17 +349,14 @@ if(client.prefs.species == "Tajaran") //This is like the worst, but it works, so meh. - Erthilo if(is_alien_whitelisted(src, "Tajaran") || !config.usealienwhitelist) - new_character.dna.mutantrace = "tajaran" new_character.set_species(new /datum/species/tajaran) new_character.languages += new /datum/language/tajaran if(client.prefs.species == "Unathi") if(is_alien_whitelisted(src, "Soghun") || !config.usealienwhitelist) - new_character.dna.mutantrace = "lizard" new_character.set_species(new /datum/species/unathi) new_character.languages += new /datum/language/unathi if(client.prefs.species == "Skrell") if(is_alien_whitelisted(src, "Skrell") || !config.usealienwhitelist) - new_character.dna.mutantrace = "skrell" new_character.set_species(new /datum/species/skrell) new_character.languages += new /datum/language/skrell diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm index 2dfecd2a9c7..0db5b9a489d 100644 --- a/code/modules/organs/organ_external.dm +++ b/code/modules/organs/organ_external.dm @@ -738,20 +738,7 @@ obj/item/weapon/organ/New(loc, mob/living/carbon/human/H) //Setting base icon for this mob's race if(ishuman(H) && H.dna) - var/icon/base - switch(H.dna.mutantrace) - if("tajaran") - base = new('icons/mob/human_races/r_tajaran.dmi') - if("lizard") - base = new('icons/mob/human_races/r_lizard.dmi') - if("skrell") - base = new('icons/mob/human_races/r_skrell.dmi') - - if("vox") - base = new('icons/mob/human_races/r_vox.dmi') - - else - base = new('icons/mob/human_races/r_human.dmi') + var/icon/base = new H.species.icobase if(base) icon = base.MakeLying() else diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm index 2b4b4c457d8..699e1f76ad1 100644 --- a/code/modules/projectiles/projectile/change.dm +++ b/code/modules/projectiles/projectile/change.dm @@ -73,8 +73,8 @@ A.randomize_appearance_for(new_mob) var/mob/living/carbon/human/H = new_mob - if(H.dna) - H.dna.mutantrace = pick("lizard","tajaran","skrell","golem","slime","plant","vox",4;"") + var/newspecies = pick(typesof(/datum/species)-/datum/species) + H.set_species(new newspecies) else return diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm index 5c644d6c1b1..70a5e9e326e 100644 --- a/code/modules/projectiles/projectile/special.dm +++ b/code/modules/projectiles/projectile/special.dm @@ -80,26 +80,28 @@ on_hit(var/atom/target, var/blocked = 0) var/mob/living/M = target // if(ishuman(target) && M.dna && M.dna.mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays. - if(ishuman(target) && (PLANT in M.mutations)) //Plantmen possibly get mutated and damaged by the rays. - if(prob(15)) - M.apply_effect((rand(30,80)),IRRADIATE) - M.Weaken(5) - for (var/mob/V in viewers(src)) - V.show_message("\red [M] writhes in pain as \his vacuoles boil.", 3, "\red You hear the crunching of leaves.", 2) - if(prob(35)) - // for (var/mob/V in viewers(src)) //Public messages commented out to prevent possible metaish genetics experimentation and stuff. - Cheridan - // V.show_message("\red [M] is mutated by the radiation beam.", 3, "\red You hear the snapping of twigs.", 2) - if(prob(80)) - randmutb(M) - domutcheck(M,null) + if(ishuman(target)) + var/mob/living/carbon/human/H = M + if((H.species.flags & IS_PLANT) && (M.nutrition < 500)) + if(prob(15)) + M.apply_effect((rand(30,80)),IRRADIATE) + M.Weaken(5) + for (var/mob/V in viewers(src)) + V.show_message("\red [M] writhes in pain as \his vacuoles boil.", 3, "\red You hear the crunching of leaves.", 2) + if(prob(35)) + // for (var/mob/V in viewers(src)) //Public messages commented out to prevent possible metaish genetics experimentation and stuff. - Cheridan + // V.show_message("\red [M] is mutated by the radiation beam.", 3, "\red You hear the snapping of twigs.", 2) + if(prob(80)) + randmutb(M) + domutcheck(M,null) + else + randmutg(M) + domutcheck(M,null) else - randmutg(M) - domutcheck(M,null) - else - M.adjustFireLoss(rand(5,15)) - M.show_message("\red The radiation beam singes you!") - // for (var/mob/V in viewers(src)) - // V.show_message("\red [M] is singed by the radiation beam.", 3, "\red You hear the crackle of burning leaves.", 2) + M.adjustFireLoss(rand(5,15)) + M.show_message("\red The radiation beam singes you!") + // for (var/mob/V in viewers(src)) + // V.show_message("\red [M] is singed by the radiation beam.", 3, "\red You hear the crackle of burning leaves.", 2) else if(istype(target, /mob/living/carbon/)) // for (var/mob/V in viewers(src)) // V.show_message("The radiation beam dissipates harmlessly through [M]", 3) @@ -118,8 +120,9 @@ on_hit(var/atom/target, var/blocked = 0) var/mob/M = target // if(ishuman(target) && M.dna && M.dna.mutantrace == "plant") //These rays make plantmen fat. - if(ishuman(target) && (PLANT in M.mutations)) //These rays make plantmen fat. - if(M.nutrition < 500) //sanity check + if(ishuman(target)) //These rays make plantmen fat. + var/mob/living/carbon/human/H = M + if((H.species.flags & IS_PLANT) && (M.nutrition < 500)) M.nutrition += 30 else if (istype(target, /mob/living/carbon/)) M.show_message("\blue The radiation beam dissipates harmlessly through your body.") diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 81dceaf7eb4..2a8f6db50db 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -1257,7 +1257,7 @@ datum if(ishuman(M)) var/mob/living/carbon/human/H = M if(H.dna) - if(H.dna.mutantrace == "plant") //plantmen take a LOT of damage + if(H.species.flags & IS_PLANT) //plantmen take a LOT of damage H.adjustToxLoss(10) plasma @@ -3463,4 +3463,4 @@ datum else if(data >= 115 && prob(33)) M.confused = max(M.confused+15,15) ..() - return + return