diff --git a/baystation12.dme b/baystation12.dme
index aa2cd638631..9348f106ce0 100644
--- a/baystation12.dme
+++ b/baystation12.dme
@@ -880,6 +880,7 @@
#include "code\modules\mob\living\carbon\carbon_defines.dm"
#include "code\modules\mob\living\carbon\give.dm"
#include "code\modules\mob\living\carbon\shock.dm"
+#include "code\modules\mob\living\carbon\species.dm"
#include "code\modules\mob\living\carbon\alien\alien.dm"
#include "code\modules\mob\living\carbon\alien\death.dm"
#include "code\modules\mob\living\carbon\alien\login.dm"
@@ -934,7 +935,6 @@
#include "code\modules\mob\living\carbon\human\life.dm"
#include "code\modules\mob\living\carbon\human\login.dm"
#include "code\modules\mob\living\carbon\human\say.dm"
-#include "code\modules\mob\living\carbon\human\species.dm"
#include "code\modules\mob\living\carbon\human\update_icons.dm"
#include "code\modules\mob\living\carbon\human\whisper.dm"
#include "code\modules\mob\living\carbon\metroid\death.dm"
diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm
index 124239dc82b..8e8faadf2cc 100644
--- a/code/game/machinery/cloning.dm
+++ b/code/game/machinery/cloning.dm
@@ -116,7 +116,7 @@
//Clonepod
//Start growing a human clone in the pod!
-/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/mrace)
+/obj/machinery/clonepod/proc/growclone(var/ckey, var/clonename, var/ui, var/se, var/mindref, var/datum/species/mrace)
if(mess || attempting)
return 0
var/datum/mind/clonemind = locate(mindref)
@@ -191,13 +191,11 @@
randmutb(H) //Sometimes the clones come out wrong.
H.f_style = "Shaved"
- if(mrace == "none") //no more xenos losing ears/tentacles
+ if(mrace.name != "Human") //no more xenos losing ears/tentacles
H.h_style = pick("Bedhead", "Bedhead 2", "Bedhead 3")
- if(H.dna)
- H.dna.mutantrace = mrace
- H.update_mutantrace()
- H.update_mutantrace_languages()
+ H.species = mrace
+ H.update_mutantrace()
H.suiciding = 0
src.attempting = 0
return 1
diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm
index edb4882cd2b..e29097a0308 100644
--- a/code/game/machinery/computer/cloning.dm
+++ b/code/game/machinery/computer/cloning.dm
@@ -443,10 +443,7 @@
subject.dna.check_integrity()
var/datum/data/record/R = new /datum/data/record( )
- if(subject.dna)
- R.fields["mrace"] = subject.dna.mutantrace
- else
- R.fields["mrace"] = null
+ R.fields["mrace"] = subject.species
R.fields["ckey"] = subject.ckey
R.fields["name"] = subject.real_name
R.fields["id"] = copytext(md5(subject.real_name), 2, 6)
diff --git a/code/game/machinery/podmen.dm b/code/game/machinery/podmen.dm
index 54fc75f19ac..5078dd379a5 100644
--- a/code/game/machinery/podmen.dm
+++ b/code/game/machinery/podmen.dm
@@ -117,6 +117,7 @@ Growing it to term with nothing injected will grab a ghost from the observers. *
podman.gender = NEUTER
podman.dna = new /datum/dna()
podman.dna.real_name = podman.real_name
+ podman.set_species(new /datum/species/diona)
podman.dna.mutantrace = "plant"
podman.update_mutantrace()
diff --git a/code/modules/admin/verbs/one_click_antag.dm b/code/modules/admin/verbs/one_click_antag.dm
index cfeb8fe4dcd..c5b20ecb924 100644
--- a/code/modules/admin/verbs/one_click_antag.dm
+++ b/code/modules/admin/verbs/one_click_antag.dm
@@ -513,7 +513,7 @@ client/proc/one_click_antag()
new_vox.age = rand(12,20)
new_vox.dna.ready_dna(new_vox) // Creates DNA.
- new_vox.dna.mutantrace = "vox" // Actually makes the vox! How about that.
+ new_vox.set_species(new /datum/species/vox) // Actually makes the vox! How about that.
new_vox.mind_initialize()
new_vox.mind.assigned_role = "MODE"
new_vox.mind.special_role = "Vox Raider"
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index d55b10124d7..cc820c9a3a8 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -820,22 +820,14 @@
return
/mob/living/carbon/human/get_species()
- if(dna)
- switch(dna.mutantrace)
- if("lizard")
- return "Unathi"
- if("tajaran")
- return "Tajaran"
- if("skrell")
- return "Skrell"
- if("vox")
- return "Vox"
- if("plant")
- return "Mobile vegetation"
- if("golem")
- return "Animated Construct"
- else
- return "Human"
+
+ if(!species)
+ set_species()
+
+ if(dna && dna.mutantrace == "golem")
+ return "Animated Construct"
+
+ return species.name
/mob/living/carbon/get_species()
if(src.dna)
@@ -848,17 +840,6 @@
else if(src.dna.mutantrace == "vox")
return "vox"
-/mob/living/carbon/proc/update_mutantrace_languages()
- if(src.dna)
- if(src.dna.mutantrace == "lizard")
- src.languages += new /datum/language/unathi
- else if(src.dna.mutantrace == "skrell")
- src.languages += new /datum/language/skrell
- else if(src.dna.mutantrace == "tajaran")
- src.languages += new /datum/language/tajaran
- else if(src.dna.mutantrace == "vox")
- src.languages += new /datum/language/vox
-
/mob/living/carbon/human/proc/play_xylophone()
if(!src.xylophone)
visible_message("\red [src] begins playing his ribcage like a xylophone. It's quite spooky.","\blue You begin to play a spooky refrain on your ribcage.","\red You hear a spooky xylophone melody.")
@@ -1295,4 +1276,4 @@ mob/living/carbon/human/yank_out_object()
update_icons()
return 1
else
- return 0
+ return 0
diff --git a/code/modules/mob/living/carbon/human/human_attackhand.dm b/code/modules/mob/living/carbon/human/human_attackhand.dm
index 92fb75a1c17..cb161b9d944 100644
--- a/code/modules/mob/living/carbon/human/human_attackhand.dm
+++ b/code/modules/mob/living/carbon/human/human_attackhand.dm
@@ -103,34 +103,19 @@
if("hurt")
- var/attack_verb
- if(M.dna)
- switch(M.dna.mutantrace)
- if("lizard")
- attack_verb = "scratch"
- if("tajaran")
- attack_verb = "scratch"
- if("plant")
- attack_verb = "slash"
- else
- attack_verb = "punch"
+ M.attack_log += text("\[[time_stamp()]\] [M.species.attack_verb]ed [src.name] ([src.ckey])")
+ src.attack_log += text("\[[time_stamp()]\] Has been [M.species.attack_verb]ed by [M.name] ([M.ckey])")
- M.attack_log += text("\[[time_stamp()]\] [attack_verb]ed [src.name] ([src.ckey])")
- src.attack_log += text("\[[time_stamp()]\] Has been [attack_verb]ed by [M.name] ([M.ckey])")
-
- log_attack("[M.name] ([M.ckey]) [attack_verb]ed [src.name] ([src.ckey])")
+ log_attack("[M.name] ([M.ckey]) [M.species.attack_verb]ed [src.name] ([src.ckey])")
var/damage = rand(0, 5)//BS12 EDIT
if(!damage)
- switch(attack_verb)
- if("slash")
- playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
- if("scratch")
- playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
- else
- playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ if(M.species.attack_verb == "punch")
+ playsound(loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1)
+ else
+ playsound(loc, 'sound/weapons/slashmiss.ogg', 25, 1, -1)
- visible_message("\red [M] has attempted to [attack_verb] [src]!")
+ visible_message("\red [M] has attempted to [M.species.attack_verb] [src]!")
return 0
@@ -140,21 +125,18 @@
if(HULK in M.mutations) damage += 5
- switch(attack_verb)
- if("slash")
- playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
- if("scratch")
- playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
- else
- playsound(loc, "punch", 25, 1, -1)
+ if(M.species.attack_verb == "punch")
+ playsound(loc, "punch", 25, 1, -1)
+ else
+ playsound(loc, 'sound/weapons/slice.ogg', 25, 1, -1)
- visible_message("\red [M] has [attack_verb]ed [src]!")
+ visible_message("\red [M] has [M.species.attack_verb]ed [src]!")
//Rearranged, so claws don't increase weaken chance.
if(damage >= 5 && prob(50))
visible_message("\red [M] has weakened [src]!")
apply_effect(2, WEAKEN, armor_block)
- if(attack_verb == "scratch") damage += 5
+ if(M.species.attack_verb != "punch") damage += 5
apply_damage(damage, BRUTE, affecting, armor_block)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 5856b32f1a5..69b4578bdf4 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -492,7 +492,7 @@
if( (abs(310.15 - breath.temperature) > 50) && !(COLD_RESISTANCE in mutations)) // Hot air hurts :(
if(status_flags & GODMODE) return 1 //godmode
- if(breath.temperature < species.cold_level_1 && dna.mutantrace != "vox") //Vox are resistant to cold.
+ if(breath.temperature < species.cold_level_1)
if(prob(20))
src << "\red You feel your face freezing and an icicle forming in your lungs!"
else if(breath.temperature > species.heat_level_1)
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 093e85d657d..1526203f9ba 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -220,14 +220,12 @@ proc/get_damage_icon_part(damage_state, body_part)
var/husk_color_mod = rgb(96,88,80)
var/hulk_color_mod = rgb(48,224,40)
- //var/plant_color_mod = rgb(144,224,144)
var/necrosis_color_mod = rgb(10,50,0)
var/husk = (HUSK in src.mutations) //100% unnecessary -Agouri //nope, do you really want to iterate through src.mutations repeatedly? -Pete
var/fat = (FAT in src.mutations)
var/hulk = (HULK in src.mutations)
var/skeleton = (SKELETON in src.mutations)
- var/plant = (PLANT in src.mutations || (dna && dna.mutantrace == "plant"))
var/g = "m"
if(gender == FEMALE) g = "f"
@@ -240,8 +238,6 @@ proc/get_damage_icon_part(damage_state, body_part)
else if(hulk)
var/list/TONE = ReadRGB(hulk_color_mod)
stand_icon.MapColors(rgb(TONE[1],0,0),rgb(0,TONE[2],0),rgb(0,0,TONE[3]))
- //else if(plant)
- // stand_icon.ColorTone(plant_color_mod)
var/datum/organ/external/head = get_organ("head")
var/has_head = 0
@@ -269,8 +265,6 @@ proc/get_damage_icon_part(damage_state, body_part)
else if(hulk)
var/list/TONE = ReadRGB(hulk_color_mod)
temp.MapColors(rgb(TONE[1],0,0),rgb(0,TONE[2],0),rgb(0,0,TONE[3]))
- //else if(plant)
- // temp.ColorTone(plant_color_mod)
//That part makes left and right legs drawn topmost and lowermost when human looks WEST or EAST
//And no change in rendering for other parts (they icon_position is 0, so goes to 'else' part)
@@ -293,7 +287,7 @@ proc/get_damage_icon_part(damage_state, body_part)
stand_icon.Blend(temp, ICON_OVERLAY)
//Skin tone
- if(!skeleton && !husk && !hulk && !plant)
+ if(!skeleton && !husk && !hulk && (species.flags & HAS_SKIN_TONE))
if(s_tone >= 0)
stand_icon.Blend(rgb(s_tone, s_tone, s_tone), ICON_ADD)
else
@@ -309,18 +303,16 @@ proc/get_damage_icon_part(damage_state, body_part)
if(has_head)
//Eyes
if(!skeleton)
- var/icon/eyes_s = new/icon('icons/mob/human_face.dmi', "eyes_s")
- if(src.get_species()=="Vox")
- eyes_s = new/icon('icons/mob/human_face.dmi', "vox_eyes_s")
- eyes_s.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
- stand_icon.Blend(eyes_s, ICON_OVERLAY)
+ var/icon/eyes = new/icon('icons/mob/human_face.dmi', species.eyes)
+ eyes.Blend(rgb(r_eyes, g_eyes, b_eyes), ICON_ADD)
+ stand_icon.Blend(eyes, ICON_OVERLAY)
- //Mouth (lipstick!)
- if(lip_style) //skeletons are allowed to wear lipstick no matter what you think, agouri.
- stand_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[lip_style]_s"), ICON_OVERLAY)
+ //Mouth (lipstick!)
+ if(lip_style && (species && species.flags & HAS_LIPS)) //skeletons are allowed to wear lipstick no matter what you think, agouri.
+ stand_icon.Blend(new/icon('icons/mob/human_face.dmi', "lips_[lip_style]_s"), ICON_OVERLAY)
//Underwear
- if(underwear >0 && underwear < 12 && (src.dna.mutantrace != "vox" && src.dna.mutantrace != "plant" && src.dna.mutantrace != "kidan"))
+ if(underwear >0 && underwear < 12 && species.flags & HAS_UNDERWEAR)
if(!fat && !skeleton)
stand_icon.Blend(new /icon('icons/mob/human.dmi', "underwear[underwear]_[g]_s"), ICON_OVERLAY)
@@ -429,58 +421,23 @@ proc/get_damage_icon_part(damage_state, body_part)
var/skeleton = (SKELETON in src.mutations)
if(skeleton)
race_icon = 'icons/mob/human_races/r_skeleton.dmi'
-
- //Icon data is kept in species datums within the mob.
- race_icon = 'icons/mob/human_races/r_human.dmi'
- deform_icon = 'icons/mob/human_races/r_def_human.dmi'
-
- if(species.icobase)
- race_icon = species.icobase
- if(species.deform)
- deform_icon = species.deform
-
- /*else if(dna)
- switch(dna.mutantrace)
- if("tajaran")
- race_icon = 'icons/mob/human_races/r_tajaran.dmi'
- deform_icon = 'icons/mob/human_races/r_def_tajaran.dmi'
- if("lizard")
- race_icon = 'icons/mob/human_races/r_lizard.dmi'
- deform_icon = 'icons/mob/human_races/r_def_lizard.dmi'
- if("skrell")
- race_icon = 'icons/mob/human_races/r_skrell.dmi'
- deform_icon = 'icons/mob/human_races/r_def_skrell.dmi'
- if("vox")
- race_icon = 'icons/mob/human_races/r_vox.dmi'
- deform_icon = 'icons/mob/human_races/r_def_vox.dmi'
- if("plant")
- race_icon = 'icons/mob/human_races/r_plant.dmi'
- deform_icon = 'icons/mob/human_races/r_def_plant.dmi'
- else
- race_icon = 'icons/mob/human_races/r_human.dmi'
- deform_icon = 'icons/mob/human_races/r_def_human.dmi'
else
- icon = 'icons/mob/human_races/r_human.dmi' */
+ //Icon data is kept in species datums within the mob.
+ race_icon = species.icobase
+ deform_icon = species.deform
if(dna)
switch(dna.mutantrace)
if("golem","slime","shadow","adamantine")
overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_l")
overlays_standing[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_s")
- // if("lizard","tajaran","skrell")
- // overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[dna.mutantrace]_[gender]_l")
- // overlays_standing[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[dna.mutantrace]_[gender]_s")
- // if("plant")
- // if(stat == DEAD) //TODO
- // overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace]_d")
- // else
- // overlays_lying[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_l")
- // overlays_standing[MUTANTRACE_LAYER] = image("icon" = 'icons/effects/genetics.dmi', "icon_state" = "[dna.mutantrace][fat]_[gender]_s")
else
overlays_lying[MUTANTRACE_LAYER] = null
overlays_standing[MUTANTRACE_LAYER] = null
+
if(!dna || !(dna.mutantrace in list("golem","metroid")))
update_body(0)
+
update_hair(0)
if(update_icons) update_icons()
@@ -817,15 +774,11 @@ proc/get_damage_icon_part(damage_state, body_part)
/mob/living/carbon/human/proc/update_tail_showing(var/update_icons=1)
overlays_lying[TAIL_LAYER] = null
overlays_standing[TAIL_LAYER] = null
- var/cur_species = get_species()
- if( cur_species == "Tajaran")
+
+ if(species.tail && species.flags & HAS_TAIL)
if(!wear_suit || !(wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space))
- overlays_lying[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "tajtail_l")
- overlays_standing[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "tajtail_s")
- else if( cur_species == "Unathi")
- if(!wear_suit || !(wear_suit.flags_inv & HIDEJUMPSUIT) && !istype(wear_suit, /obj/item/clothing/suit/space))
- overlays_lying[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "sogtail_l")
- overlays_standing[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "sogtail_s")
+ overlays_lying[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[species.tail]_l")
+ overlays_standing[TAIL_LAYER] = image("icon" = 'icons/effects/species.dmi', "icon_state" = "[species.tail]_s")
if(update_icons)
update_icons()
diff --git a/code/modules/mob/living/carbon/species.dm b/code/modules/mob/living/carbon/species.dm
new file mode 100644
index 00000000000..d35f9999b9b
--- /dev/null
+++ b/code/modules/mob/living/carbon/species.dm
@@ -0,0 +1,100 @@
+#define NO_EAT 1
+#define NO_BREATHE 2
+#define NO_SLEEP 4
+#define NO_SHOCK 8
+#define NO_SCAN 16
+#define NON_GENDERED 32
+#define REQUIRE_LIGHT 64
+#define WHITELISTED 128
+#define HAS_SKIN_TONE 256
+#define HAS_LIPS 512
+#define HAS_UNDERWEAR 1024
+#define HAS_TAIL 2048
+#define IS_PLANT 4096
+
+/*
+ Datum-based species. Should make for much cleaner and easier to maintain mutantrace code.
+*/
+
+/datum/species
+ var/name // Species name.
+
+ var/icobase = 'icons/mob/human_races/r_human.dmi' // Normal icon set.
+ var/deform = 'icons/mob/human_races/r_def_human.dmi' // Mutated icon set.
+ var/eyes = "eyes_s" // Icon for eyes.
+
+ var/tail // Name of tail image in species effects icon file.
+ var/primitive // Lesser form, if any (ie. monkey for humans)
+ var/datum/language/language // Default racial language, if any.
+ var/attack_verb = "punch" // Empty hand hurt intent verb.
+
+ var/breath_type // Non-oxygen gas breathed, if any.
+
+ var/cold_level_1 = 260 // Cold damage level 1 below this point.
+ var/cold_level_2 = 200 // Cold damage level 2 below this point.
+ var/cold_level_3 = 120 // Cold damage level 3 below this point.
+
+ var/heat_level_1 = 360 // Heat damage level 1 above this point.
+ var/heat_level_2 = 400 // Heat damage level 2 above this point.
+ var/heat_level_3 = 1000 // Heat damage level 2 above this point.
+
+ var/hazard_high_pressure = 550 // Dangerously high pressure.
+ var/warning_high_pressure = 325 // High pressure warning.
+ var/hazard_low_pressure = 50 // Dangerously low pressure.
+ var/warning_low_pressure = 20 // Low pressure warning.
+
+ var/brute_resist // Physical damage reduction.
+ var/burn_resist // Burn damage reduction.
+
+ var/flags = 0 // Various specific features.
+
+/datum/species/human
+ name = "Human"
+ flags = HAS_LIPS | HAS_UNDERWEAR
+
+/datum/species/unathi
+ name = "Unathi"
+ icobase = 'icons/mob/human_races/r_lizard.dmi'
+ deform = 'icons/mob/human_races/r_def_lizard.dmi'
+ language = new /datum/language/unathi
+ tail = "sogtail"
+ attack_verb = "scratch"
+
+ flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_TAIL
+
+/datum/species/tajaran
+ name = "Tajara"
+ icobase = 'icons/mob/human_races/r_tajaran.dmi'
+ deform = 'icons/mob/human_races/r_def_tajaran.dmi'
+ language = new /datum/language/tajaran
+ tail = "tajtail"
+ attack_verb = "scratch"
+
+ flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR | HAS_TAIL
+
+/datum/species/skrell
+ name = "Skrell"
+ icobase = 'icons/mob/human_races/r_skrell.dmi'
+ deform = 'icons/mob/human_races/r_def_skrell.dmi'
+ language = new /datum/language/skrell
+
+ flags = WHITELISTED | HAS_LIPS | HAS_UNDERWEAR
+
+/datum/species/vox
+ name = "Vox"
+ icobase = 'icons/mob/human_races/r_vox.dmi'
+ deform = 'icons/mob/human_races/r_def_vox.dmi'
+ language = new /datum/language/vox
+
+ eyes = "vox_eyes_s"
+ breath_type = "nitrogen"
+
+ flags = NO_SCAN
+
+/datum/species/diona
+ name = "Diona"
+ icobase = 'icons/mob/human_races/r_plant.dmi'
+ deform = 'icons/mob/human_races/r_def_plant.dmi'
+ attack_verb = "slash"
+
+ flags = NO_EAT | NO_BREATHE | REQUIRE_LIGHT | NON_GENDERED | NO_SCAN | IS_PLANT
\ No newline at end of file
diff --git a/code/modules/mob/living/simple_animal/vox.dm b/code/modules/mob/living/simple_animal/vox.dm
index 30f3ff19a63..f3354ce8561 100644
--- a/code/modules/mob/living/simple_animal/vox.dm
+++ b/code/modules/mob/living/simple_animal/vox.dm
@@ -101,7 +101,7 @@
M << "\blue Like lead slabs crashing into the ocean, alien thoughts drop into your mind: [text]"
if(istype(M,/mob/living/carbon/human))
var/mob/living/carbon/human/H = M
- if(H.dna.mutantrace == "vox")
+ if(H.species.name == "Vox")
return
H << "\red Your nose begins to bleed..."
H.drip(1)
diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm
index af276bfafcd..06575f9fa79 100644
--- a/code/modules/mob/new_player/new_player.dm
+++ b/code/modules/mob/new_player/new_player.dm
@@ -349,17 +349,14 @@
if(client.prefs.species == "Tajaran") //This is like the worst, but it works, so meh. - Erthilo
if(is_alien_whitelisted(src, "Tajaran") || !config.usealienwhitelist)
- new_character.dna.mutantrace = "tajaran"
new_character.set_species(new /datum/species/tajaran)
new_character.languages += new /datum/language/tajaran
if(client.prefs.species == "Unathi")
if(is_alien_whitelisted(src, "Soghun") || !config.usealienwhitelist)
- new_character.dna.mutantrace = "lizard"
new_character.set_species(new /datum/species/unathi)
new_character.languages += new /datum/language/unathi
if(client.prefs.species == "Skrell")
if(is_alien_whitelisted(src, "Skrell") || !config.usealienwhitelist)
- new_character.dna.mutantrace = "skrell"
new_character.set_species(new /datum/species/skrell)
new_character.languages += new /datum/language/skrell
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 2dfecd2a9c7..0db5b9a489d 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -738,20 +738,7 @@ obj/item/weapon/organ/New(loc, mob/living/carbon/human/H)
//Setting base icon for this mob's race
if(ishuman(H) && H.dna)
- var/icon/base
- switch(H.dna.mutantrace)
- if("tajaran")
- base = new('icons/mob/human_races/r_tajaran.dmi')
- if("lizard")
- base = new('icons/mob/human_races/r_lizard.dmi')
- if("skrell")
- base = new('icons/mob/human_races/r_skrell.dmi')
-
- if("vox")
- base = new('icons/mob/human_races/r_vox.dmi')
-
- else
- base = new('icons/mob/human_races/r_human.dmi')
+ var/icon/base = new H.species.icobase
if(base)
icon = base.MakeLying()
else
diff --git a/code/modules/projectiles/projectile/change.dm b/code/modules/projectiles/projectile/change.dm
index 2b4b4c457d8..699e1f76ad1 100644
--- a/code/modules/projectiles/projectile/change.dm
+++ b/code/modules/projectiles/projectile/change.dm
@@ -73,8 +73,8 @@
A.randomize_appearance_for(new_mob)
var/mob/living/carbon/human/H = new_mob
- if(H.dna)
- H.dna.mutantrace = pick("lizard","tajaran","skrell","golem","slime","plant","vox",4;"")
+ var/newspecies = pick(typesof(/datum/species)-/datum/species)
+ H.set_species(new newspecies)
else
return
diff --git a/code/modules/projectiles/projectile/special.dm b/code/modules/projectiles/projectile/special.dm
index 5c644d6c1b1..70a5e9e326e 100644
--- a/code/modules/projectiles/projectile/special.dm
+++ b/code/modules/projectiles/projectile/special.dm
@@ -80,26 +80,28 @@
on_hit(var/atom/target, var/blocked = 0)
var/mob/living/M = target
// if(ishuman(target) && M.dna && M.dna.mutantrace == "plant") //Plantmen possibly get mutated and damaged by the rays.
- if(ishuman(target) && (PLANT in M.mutations)) //Plantmen possibly get mutated and damaged by the rays.
- if(prob(15))
- M.apply_effect((rand(30,80)),IRRADIATE)
- M.Weaken(5)
- for (var/mob/V in viewers(src))
- V.show_message("\red [M] writhes in pain as \his vacuoles boil.", 3, "\red You hear the crunching of leaves.", 2)
- if(prob(35))
- // for (var/mob/V in viewers(src)) //Public messages commented out to prevent possible metaish genetics experimentation and stuff. - Cheridan
- // V.show_message("\red [M] is mutated by the radiation beam.", 3, "\red You hear the snapping of twigs.", 2)
- if(prob(80))
- randmutb(M)
- domutcheck(M,null)
+ if(ishuman(target))
+ var/mob/living/carbon/human/H = M
+ if((H.species.flags & IS_PLANT) && (M.nutrition < 500))
+ if(prob(15))
+ M.apply_effect((rand(30,80)),IRRADIATE)
+ M.Weaken(5)
+ for (var/mob/V in viewers(src))
+ V.show_message("\red [M] writhes in pain as \his vacuoles boil.", 3, "\red You hear the crunching of leaves.", 2)
+ if(prob(35))
+ // for (var/mob/V in viewers(src)) //Public messages commented out to prevent possible metaish genetics experimentation and stuff. - Cheridan
+ // V.show_message("\red [M] is mutated by the radiation beam.", 3, "\red You hear the snapping of twigs.", 2)
+ if(prob(80))
+ randmutb(M)
+ domutcheck(M,null)
+ else
+ randmutg(M)
+ domutcheck(M,null)
else
- randmutg(M)
- domutcheck(M,null)
- else
- M.adjustFireLoss(rand(5,15))
- M.show_message("\red The radiation beam singes you!")
- // for (var/mob/V in viewers(src))
- // V.show_message("\red [M] is singed by the radiation beam.", 3, "\red You hear the crackle of burning leaves.", 2)
+ M.adjustFireLoss(rand(5,15))
+ M.show_message("\red The radiation beam singes you!")
+ // for (var/mob/V in viewers(src))
+ // V.show_message("\red [M] is singed by the radiation beam.", 3, "\red You hear the crackle of burning leaves.", 2)
else if(istype(target, /mob/living/carbon/))
// for (var/mob/V in viewers(src))
// V.show_message("The radiation beam dissipates harmlessly through [M]", 3)
@@ -118,8 +120,9 @@
on_hit(var/atom/target, var/blocked = 0)
var/mob/M = target
// if(ishuman(target) && M.dna && M.dna.mutantrace == "plant") //These rays make plantmen fat.
- if(ishuman(target) && (PLANT in M.mutations)) //These rays make plantmen fat.
- if(M.nutrition < 500) //sanity check
+ if(ishuman(target)) //These rays make plantmen fat.
+ var/mob/living/carbon/human/H = M
+ if((H.species.flags & IS_PLANT) && (M.nutrition < 500))
M.nutrition += 30
else if (istype(target, /mob/living/carbon/))
M.show_message("\blue The radiation beam dissipates harmlessly through your body.")
diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm
index 81dceaf7eb4..2a8f6db50db 100644
--- a/code/modules/reagents/Chemistry-Reagents.dm
+++ b/code/modules/reagents/Chemistry-Reagents.dm
@@ -1257,7 +1257,7 @@ datum
if(ishuman(M))
var/mob/living/carbon/human/H = M
if(H.dna)
- if(H.dna.mutantrace == "plant") //plantmen take a LOT of damage
+ if(H.species.flags & IS_PLANT) //plantmen take a LOT of damage
H.adjustToxLoss(10)
plasma
@@ -3463,4 +3463,4 @@ datum
else if(data >= 115 && prob(33))
M.confused = max(M.confused+15,15)
..()
- return
+ return