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@@ -131,8 +131,9 @@ var/list/slot_equipment_priority = list( \
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//If both fail it drops it on the floor and returns 0.
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//This is probably the main one you need to know :)
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/mob/proc/put_in_hands(var/obj/item/W)
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if(!W)
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if(!W || !istype(W))
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return 0
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W.forceMove(get_turf(src))
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W.layer = initial(W.layer)
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W.dropped()
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