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CC-zlevel flattening, Antag base refurbishment, bugfixes and more (#9686)
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@@ -84,13 +84,14 @@
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#define LIGHT_COLOR_SCARLET "#E85656" //Light red. rgb(232, 86, 86)
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//These ones aren't a direct colour like the ones above, because nothing would fit
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#define LIGHT_COLOR_FIRE "#FAA019" //Warm orange color, leaning strongly towards yellow. rgb(250, 160, 25)
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#define LIGHT_COLOR_LAVA "#C48A18" //Very warm yellow, leaning slightly towards orange. rgb(196, 138, 24)
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#define LIGHT_COLOR_FLARE "#FA644B" //Bright, non-saturated red. Leaning slightly towards pink for visibility. rgb(250, 100, 75)
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#define LIGHT_COLOR_SLIME_LAMP "#AFC84B" //Weird color, between yellow and green, very slimy. rgb(175, 200, 75)
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#define LIGHT_COLOR_TUNGSTEN "#FAE1AF" //Extremely diluted yellow, close to skin color (for some reason). rgb(250, 225, 175)
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#define LIGHT_COLOR_HALOGEN "#C0C0CA" //Soft lighting for general-purpose light fixtures. rgb(192, 192, 202)
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#define LIGHT_COLOR_EMERGENCY "#FF3232" //Red color used by emergency lighting. rgb(255, 50, 50)
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#define LIGHT_COLOR_FIRE "#FAA019" //Warm orange color, leaning strongly towards yellow. rgb(250, 160, 25)
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#define LIGHT_COLOR_LAVA "#C48A18" //Very warm yellow, leaning slightly towards orange. rgb(196, 138, 24)
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#define LIGHT_COLOR_FLARE "#FA644B" //Bright, non-saturated red. Leaning slightly towards pink for visibility. rgb(250, 100, 75)
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#define LIGHT_COLOR_SLIME_LAMP "#AFC84B" //Weird color, between yellow and green, very slimy. rgb(175, 200, 75)
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#define LIGHT_COLOR_TUNGSTEN "#FAE1AF" //Extremely diluted yellow, close to skin color (for some reason). rgb(250, 225, 175)
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#define LIGHT_COLOR_HALOGEN "#C0C0CA" //Soft lighting for general-purpose light fixtures. rgb(192, 192, 202)
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#define LIGHT_COLOR_EMERGENCY "#FF3232" //Red color used by emergency lighting. rgb(255, 50, 50)
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#define LIGHT_COLOR_EMERGENCY_SOFT "#FA8282" //A softer emergency red, used for small bulbs. rgb(250, 130, 130)
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//Defines for lighting status, see power/lighting.dm
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#define LIGHT_OK 0
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