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Custom items 08/12 (#7628)
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@@ -3178,4 +3178,41 @@ All custom items with worn sprites must follow the contained sprite system: http
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icon = 'icons/obj/custom_items/djikstra_items.dmi'
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icon_state = "djikstra_blade"
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item_state = "djikstra_blade"
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contained_sprite = TRUE
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contained_sprite = TRUE
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/obj/item/clothing/suit/fluff/naali_blanket //Fuzzy Pink Blanket - Naali'Xiiux Qu-Uish - shestrying
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name = "fuzzy pink blanket"
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desc = "A rather large, pink, fluffy blanket. It feels quite heavy, and smells slightly of saltwater."
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icon = 'icons/obj/custom_items/naali_blanket.dmi'
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icon_state = "naali_blanket"
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item_state = "naali_blanket"
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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contained_sprite = TRUE
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/obj/item/clothing/head/helmet/fluff/oscar_helmet //Necropolis Specialist Helmet - Oscar Easter - slymantis84
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name = "necropolis specialist helmet"
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desc = "A modified EPMC specialist helmet, with a built-in visor and HUD to access electronics and receive tactical information. It doesn't appear to serve many purposes in Biesel"
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icon = 'icons/obj/custom_items/oscar_helmet.dmi'
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icon_state = "oscar_helmet"
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item_state = "oscar_helmet"
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contained_sprite = TRUE
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var/online = FALSE
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/obj/item/clothing/head/helmet/fluff/oscar_helmet/attack_self(mob/user)
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online= !online
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if(online)
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to_chat(user, "<span class='notice'>You turn \the [src] on.</span>")
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else
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to_chat(user, "<span class='notice'>You turn \the [src] off.</span>")
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update_icon()
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user.update_inv_head()
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/obj/item/clothing/head/helmet/fluff/oscar_helmet/update_icon()
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if(online)
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icon_state = "oscar_helmet_active"
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item_state = "oscar_helmet_active"
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else
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icon_state = initial(icon_state)
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item_state = initial(item_state)
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