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Several map changes:
fixed the disposal in the incinerator not leading to space. restocked the chem closet- it now contains an anaesthetic closet, which might be interesting. removed the glass windows from the front of the QM desk. possibly a few other changes, nothing significant though. Added the firing range, courtesy of vey. Don't get too excited, it's still under construction. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2498 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -830,6 +830,10 @@ proc/process_ghost_teleport_locs()
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name = "Detectives Office"
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icon_state = "detective"
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/area/security/range
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name = "Firing Range"
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icon_state = "firingrange"
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/*
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New()
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..()
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