Fix Mechfabs not dispensing synthskin limbs (#10709)

title
note that this also makes all ipc limbs a subset of external/[organ_type]/ipc now
fixes #10707
This commit is contained in:
Wildkins
2020-12-06 14:43:29 +02:00
committed by GitHub
parent 0f8e20ad0f
commit bc2ada79bd
6 changed files with 176 additions and 170 deletions
@@ -16,48 +16,48 @@
/datum/design/item/mechfab/prosthetic/l_arm
name = "Prosthetic Left Arm"
build_path = /obj/item/organ/external/arm/industrial
build_path = /obj/item/organ/external/arm/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 18000)
/datum/design/item/mechfab/prosthetic/r_arm
name = "Prosthetic Right Arm"
build_path = /obj/item/organ/external/arm/right/industrial
build_path = /obj/item/organ/external/arm/right/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 18000)
/datum/design/item/mechfab/prosthetic/l_leg
name = "Prosthetic Left Leg"
build_path = /obj/item/organ/external/leg/industrial
build_path = /obj/item/organ/external/leg/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 15000)
/datum/design/item/mechfab/prosthetic/r_leg
name = "Prosthetic Right Leg"
build_path = /obj/item/organ/external/leg/right/industrial
build_path = /obj/item/organ/external/leg/right/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 15000)
/datum/design/item/mechfab/prosthetic/l_hand
name = "Prosthetic Left Hand"
build_path = /obj/item/organ/external/hand/industrial
build_path = /obj/item/organ/external/hand/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 8000)
/datum/design/item/mechfab/prosthetic/r_hand
name = "Prosthetic Right Hand"
build_path = /obj/item/organ/external/hand/right/industrial
build_path = /obj/item/organ/external/hand/right/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 8000)
/datum/design/item/mechfab/prosthetic/l_foot
name = "Prosthetic Left Foot"
build_path = /obj/item/organ/external/foot/industrial
build_path = /obj/item/organ/external/foot/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 8000)
/datum/design/item/mechfab/prosthetic/r_foot
name = "Prosthetic Right Foot"
build_path = /obj/item/organ/external/foot/right/industrial
build_path = /obj/item/organ/external/foot/right/ipc
time = 20
materials = list(DEFAULT_WALL_MATERIAL = 8000)
materials = list(DEFAULT_WALL_MATERIAL = 8000)