Miscellaneous Tweaks (#1720)

changes:

Refactored footstep sounds to use less operations & only calculate for human-types.
Improved the logging detail of the lighting profiler.
Fixed some shuttle corners that weren't correctly working with parallax space.
Converted get_turf() into a compiler macro.
Solars are now dynamically lit.
Silenced warning from lighting overlays pooling themselves when updated on a space tile.
Fixed a bug where securing a girder was instant when it was supposed to have a delay.
This commit is contained in:
Lohikar
2017-02-07 10:46:39 -06:00
committed by skull132
parent ed6dbee896
commit bc441ab9d6
20 changed files with 122 additions and 77 deletions
+1 -1
View File
@@ -65,7 +65,7 @@
else if(!anchored)
playsound(src.loc, 'sound/items/Ratchet.ogg', 100, 1)
user << "<span class='notice'>Now securing the girder...</span>"
if(get_turf(user, 40))
if(do_after(user, 40))
user << "<span class='notice'>You secured the girder!</span>"
reset_girder()