Better factions and contractors (#6493)

Intent of this PR: make factions actually matter.

How we're going to do this:

Make factions limit job choices.
Make factions have alternative loadouts that override job uniforms
Make factions be visible in the employment records.
Revert existing faction loadout options or put them behind a preference, in favour of new shit.
This commit is contained in:
Erki
2019-07-16 00:21:34 +03:00
committed by GitHub
parent e1df17b677
commit bd2d9a184d
35 changed files with 529 additions and 105 deletions
@@ -220,6 +220,10 @@
pref = null
return ..()
/datum/category_item/player_setup_item/proc/to_client_chat(str)
if (pref && pref.client)
to_chat(pref.client, str)
/*
* Called when the item is asked to load per character settings - Only called when sql saves are disabled or unavailable
*/