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https://github.com/Aurorastation/Aurora.3.git
synced 2026-07-10 15:36:47 +01:00
Adds two away missions ghost roles (#7450)
This commit is contained in:
@@ -0,0 +1,45 @@
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/obj/item/clothing/head/tajaran
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icon = 'icons/obj/tajara_items.dmi'
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contained_sprite = TRUE
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description_fluff = "Today the fashion that dominates Adhomai shares few similarities to the clothing of old Furs, linen, hemp, silk and other such fabrics were traded for \
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synthetic versions, creating a massive boom in the nylon industry and textile industry in the cities. Jeans, overcoats, army uniforms, parade uniforms, flags, pants, shirts, ties, \
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suspenders, overalls are now the fashion of every Tajara from Nal'Tor to Kaltir. The protests of \"Old fashion\" supporters usually shatter against how effective and cheap it is to \
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make the human clothes are. There are a few notable branches, the long-coat and fedora \"gangster style\". Leather jacket wearing \"Greaser\" or the popular amongst females, short \
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and colorful dress wearing \"Flapper\" variety of clothing."
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/obj/item/clothing/head/tajaran/circlet
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name = "golden dress circlet"
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desc = "A golden circlet with a pearl in the middle of it."
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icon_state = "taj_circlet"
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item_state = "taj_circlet"
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/obj/item/clothing/head/tajaran/circlet/silver
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name = "silver dress circlet"
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desc = "A silver circlet with a pearl in the middle of it."
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icon_state = "taj_circlet_s"
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item_state = "taj_circlet_s"
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/obj/item/clothing/head/tajaran/fur
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name = "adhomian fur hat"
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desc = "A typical tajaran hat, made with the fur of some adhomian animal."
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icon_state = "fur_hat"
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item_state = "fur_hat"
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/obj/item/clothing/head/tajaran/matake
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name = "Mata'ke priest hat"
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desc = "An adorned religious crown used by Mata'ke priests."
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icon_state = "matakehat"
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item_state = "matakehat"
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description_fluff = "The priesthood of Mata'ke is comprised of only men and strangely enough, hunters. Like their patron, all priests of Mata'ke must prove themselves capable, \
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practical, strong and masters of Adhomai wilderness. Every clan and temple of Mata'ke has a different way of testing its applicants and these tests are always kept as a strict \
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secret, the only thing known is that the majority of applicants never return. After they're accepted, priests of Mata'ke dress in furs and carry silver \
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weapons, usually daggers for ease of transport and to simulate Mata'ke's sword. There is a remarkably low amount of Njarir'Akhran in the Mata'ke priesthood."
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/obj/item/clothing/head/tajaran/cosmonaut_commissar
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name = "kosmostrelki commissar hat"
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desc = "A peaked cap used by Party Commissars attached to kosmostrelki units."
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icon_state = "space_commissar_hat"
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item_state = "space_commissar_hat"
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description_fluff = "Party Commissars are high ranking members of the Party of the Free Tajara under the Leadership of Hadii attached to army units, who ensures that soldiers and \
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their commanders follow the principles of Hadiism. Their duties are not only limited to enforcing the republican ideals among the troops and reporting possible subversive elements, \
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they are expected to display bravery in combat and lead by example."
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@@ -73,6 +73,9 @@
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/obj/item/rig/tesla
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name = "tesla suit control module"
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desc = "A tajaran hardsuit designated to be used by the special forces of the Tesla Brigade."
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description_fluff = "Formed in 2461, the Tesla Brigade is an experimental force composed of augmented veterans. Created after the intense casualties of the Das'nrra campaign and the \
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severe loss of Republican Guard units. Additional funding and focus was placed on a previously shelved proposal for heavily armed shock and high technology assault troopers. A \
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special unit designated to withstand the numerical disadvantages and prolonged engagements special forces of the Republic often faces."
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suit_type = "tesla suit"
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icon_state = "tesla_rig"
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armor = list(melee = 70, bullet = 50, laser = 35, energy = 15, bomb = 55, bio = 100, rad = 60)
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@@ -127,43 +127,6 @@
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agitation about the religion of Mata'ke and S'rrendars position within that pantheon. Further the Parivara has called multiple summits over the courses of war, which usually result \
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in temporary cease-fires from all sides."
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/obj/item/clothing/head/tajaran
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icon = 'icons/obj/tajara_items.dmi'
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contained_sprite = TRUE
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description_fluff = "Today the fashion that dominates Adhomai shares few similarities to the clothing of old Furs, linen, hemp, silk and other such fabrics were traded for \
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synthetic versions, creating a massive boom in the nylon industry and textile industry in the cities. Jeans, overcoats, army uniforms, parade uniforms, flags, pants, shirts, ties, \
|
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suspenders, overalls are now the fashion of every Tajara from Nal'Tor to Kaltir. The protests of \"Old fashion\" supporters usually shatter against how effective and cheap it is to \
|
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make the human clothes are. There are a few notable branches, the long-coat and fedora \"gangster style\". Leather jacket wearing \"Greaser\" or the popular amongst females, short \
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and colorful dress wearing \"Flapper\" variety of clothing."
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/obj/item/clothing/head/tajaran/circlet
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name = "golden dress circlet"
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desc = "A golden circlet with a pearl in the middle of it."
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icon_state = "taj_circlet"
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item_state = "taj_circlet"
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/obj/item/clothing/head/tajaran/circlet/silver
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name = "silver dress circlet"
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desc = "A silver circlet with a pearl in the middle of it."
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icon_state = "taj_circlet_s"
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item_state = "taj_circlet_s"
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/obj/item/clothing/head/tajaran/fur
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name = "adhomian fur hat"
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desc = "A typical tajaran hat, made with the fur of some adhomian animal."
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icon_state = "fur_hat"
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item_state = "fur_hat"
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/obj/item/clothing/head/tajaran/matake
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name = "Mata'ke priest hat"
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desc = "An adorned religious crown used by Mata'ke priests."
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icon_state = "matakehat"
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item_state = "matakehat"
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description_fluff = "The priesthood of Mata'ke is comprised of only men and strangely enough, hunters. Like their patron, all priests of Mata'ke must prove themselves capable, \
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practical, strong and masters of Adhomai wilderness. Every clan and temple of Mata'ke has a different way of testing its applicants and these tests are always kept as a strict \
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secret, the only thing known is that the majority of applicants never return. After they're accepted, priests of Mata'ke dress in furs and carry silver \
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weapons, usually daggers for ease of transport and to simulate Mata'ke's sword. There is a remarkably low amount of Njarir'Akhran in the Mata'ke priesthood."
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/obj/item/clothing/mask/tajara
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name = "sun sister veil"
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desc = "A veil worn by the female Priests of the S'rand'Marr religion."
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@@ -36,6 +36,25 @@
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secret, the only thing known is that the majority of applicants never return. After they're accepted, priests of Mata'ke dress in furs and carry silver \
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weapons, usually daggers for ease of transport and to simulate Mata'ke's sword. There is a remarkably low amount of Njarir'Akhran in the Mata'ke priesthood."
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/obj/item/clothing/under/tajaran/cosmonaut
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name = "kosmostrelki uniform"
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desc = "A military uniform used by the forces of the People's Republic of Adhomai orbital fleet."
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icon_state = "cosmonaut"
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item_state = "cosmonaut"
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description_fluff = "The People's Republic of Adhomai enjoys having the only militarized spaceships of all the factions on Adhomai. Initially they relied on contracting outside \
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protection from NanoTrasen and the Sol Alliance in order to defend their orbit from raiders. However, the Republican Navy has striven to become independent. With the help of \
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contracted engineers, access to higher education abroad and training from Sol Alliance naval advisers, the People's Republic has been able to commission and crew some of its own \
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ships. The Republican Navy's space-arm primarily conducts counter piracy operations in conjunction with fending off raiders."
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/obj/item/clothing/under/tajaran/cosmonaut/commissar
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name = "kosmostrelki commissar uniform"
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desc = "A military uniform used by Party Commissars attached to kosmostrelki units."
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icon_state = "space_commissar"
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item_state = "space_commissar"
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description_fluff = "Party Commissars are high ranking members of the Party of the Free Tajara under the Leadership of Hadii attached to army units, who ensures that soldiers and \
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their commanders follow the principles of Hadiism. Their duties are not only limited to enforcing the republican ideals among the troops and reporting possible subversive elements, \
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they are expected to display bravery in combat and lead by example."
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/obj/item/clothing/under/dress/tajaran
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name = "fancy adhomian dress"
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desc = "Created for the rich and party-loving circles of Adhomai, this dress is fashioned from smooth silk and is see through at parts. This one is white."
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@@ -169,6 +169,7 @@
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mob_name_prefix = "Zosaa "
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uses_species_whitelist = FALSE // Anyone should be able to play a Kataphract Unathi
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possible_species = list("Unathi")
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extra_languages = list(LANGUAGE_UNATHI, LANGUAGE_AZAZIBA)
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/datum/ghostspawner/human/ert/kataphract/specialist
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name = "Kataphract-Hopeful Specialist"
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@@ -184,4 +185,4 @@
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desc = "A brave Saa (Knight) of the local Kataphract Guild. Two together operate as leaders of the team."
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max_count = 2
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outfit = /datum/outfit/admin/ert/kataphract/leader
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mob_name_prefix = "Saa "
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mob_name_prefix = "Saa "
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@@ -16,6 +16,7 @@
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var/possible_species = list("Human")
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var/possible_genders = list(MALE,FEMALE)
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var/allow_appearance_change = APPEARANCE_PLASTICSURGERY
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var/list/extra_languages = list() //Which languages are added to this mob
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var/assigned_role = null
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var/special_role = null
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@@ -122,6 +123,9 @@
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M.preEquipOutfit(outfit, FALSE)
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M.equipOutfit(outfit, FALSE)
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for(var/language in extra_languages)
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M.add_language(language)
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M.force_update_limbs()
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M.update_eyes()
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M.regenerate_icons()
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@@ -0,0 +1,73 @@
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/datum/ghostspawner/human/pra_cosmonaut
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short_name = "pra_cosmonaut"
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name = "Kosmostrelki"
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desc = "Protect the People's Republic of Adhomai's possessions on space."
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tags = list("External")
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enabled = TRUE
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spawnpoints = list("pra_cosmonaut")
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req_perms = null
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max_count = 3
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outfit = /datum/outfit/admin/pra_cosmonaut
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possible_species = list("Tajara", "M'sai Tajara", "Zhan-Khazan Tajara")
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possible_genders = list(MALE,FEMALE)
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allow_appearance_change = APPEARANCE_PLASTICSURGERY
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assigned_role = "Kosmostrelki"
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special_role = "Kosmostrelki"
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respawn_flag = null
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extra_languages = list(LANGUAGE_SIIK_MAAS)
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/datum/ghostspawner/human/pra_cosmonaut/commissar
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short_name = "pra_commissar"
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name = "Kosmostrelki Party Commissar"
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desc = "Protect the People's Republic of Adhomai's possessions on space, and ensure that the Kosmostrelki follow the principles of Hadiism."
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max_count = 1
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assigned_role = "Party Commissar"
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special_role = "Party Commissar"
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req_species_whitelist = "Tajara"
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outfit = /datum/outfit/admin/pra_cosmonaut/commissar
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possible_species = list("Tajara", "M'sai Tajara")
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/datum/outfit/admin/pra_cosmonaut
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name = "Kosmostrelki"
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uniform = /obj/item/clothing/under/tajaran/cosmonaut
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shoes = /obj/item/clothing/shoes/jackboots/unathi
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belt = /obj/item/storage/belt/military
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back = /obj/item/gun/projectile/shotgun/pump/rifle
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id = /obj/item/card/id/syndicate
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accessory = /obj/item/clothing/accessory/badge/hadii_card
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belt_contents = list(
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/obj/item/ammo_magazine/boltaction = 3,
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/obj/item/grenade/smokebomb = 2,
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/obj/item/plastique = 1,
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/obj/item/gun/projectile/pistol/adhomai = 1
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)
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l_hand = /obj/item/clothing/accessory/storage/bayonet
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r_hand = /obj/item/storage/field_ration
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/datum/outfit/admin/pra_cosmonaut/commissar
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name = "Party Commissar"
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uniform = /obj/item/clothing/under/tajaran/cosmonaut/commissar
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head = /obj/item/clothing/head/tajaran/cosmonaut_commissar
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accessory = /obj/item/clothing/accessory/hadii_pin
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belt = /obj/item/gun/projectile/deagle/adhomai
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belt_contents = null
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back = /obj/item/storage/backpack/satchel
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backpack_contents = list(
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/obj/item/clothing/accessory/holster/hip = 1,
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/obj/item/ammo_magazine/a50 = 2,
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/obj/item/material/knife/trench = 1,
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/obj/item/storage/box/hadii_manifesto = 1,
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/obj/item/storage/box/hadii_card = 1
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)
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l_hand = /obj/item/device/megaphone
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r_hand = null
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@@ -117,6 +117,7 @@ var/list/worths = list(
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/obj/item/gun/projectile/contender = 1300,
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/obj/item/gun/projectile/leyon = 500,
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/obj/item/gun/projectile/cannon = 2100,
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/obj/item/gun/projectile/nuke = 15000,
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/obj/item/gun/projectile = 1500,
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//GUN,
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/obj/item/gun/bang = 200,
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@@ -643,6 +644,7 @@ var/list/worths = list(
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/obj/item/solar_assembly = 680,
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/obj/item/ammo_casing/cannon = 200,
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/obj/item/ammo_casing = 5,
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/obj/item/ammo_magazine/nuke = 1200,
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/obj/item/ammo_magazine = 30,
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/obj/item/conveyor_construct = 100,
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/obj/item/conveyor_switch_construct = 30,
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@@ -1,6 +1,10 @@
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/mob/living/simple_animal/hostile/republicon
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name = "republican defensive robot"
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desc = "An outdated defense drone commonly used by People's Republic of Adhomai Orbital Fleet."
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description_fluff = "Most heavy and medium Republican ships carry a detachment of very outdated combat robots brought from Solarian military surplus, they are usually armed with \
|
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blades, ballistic rifles or rockets. Those machines are usually deployed in rare cases of boarding operations. They possess a rudimentary artificial intelligence and targeting system, \
|
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being only capable of perfoming simple tasks outside of attacking. The People's Republic is unable to manufacture this kind of synthetics, but their fleet technicians can \
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easily repair and reprogram them."
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icon = 'icons/mob/npc/republicon.dmi'
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icon_state = "republicon"
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icon_living = "republicon"
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@@ -439,4 +439,14 @@
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icon_state = "light_plasma_cell"
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caliber = "plasma bolt"
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ammo_type = /obj/item/ammo_casing/plasma_bolt
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max_ammo = 30
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max_ammo = 30
|
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|
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/obj/item/ammo_magazine/nuke
|
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name = "nuclear launcher cartridge"
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icon_state = "nukemag"
|
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w_class = 3
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mag_type = MAGAZINE
|
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caliber = "nuke"
|
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ammo_type = /obj/item/ammo_casing/nuke
|
||||
max_ammo = 2
|
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multiple_sprites = 1
|
||||
@@ -312,3 +312,9 @@
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name = "canister shot"
|
||||
desc = "A solid projectile filled with deadly shrapnel."
|
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projectile_type = /obj/item/projectile/bullet/pellet/shotgun/canister
|
||||
|
||||
/obj/item/ammo_casing/nuke
|
||||
name = "miniaturized nuclear warhead"
|
||||
icon_state = "nuke"
|
||||
desc = "A miniaturized version of a nuclear bomb."
|
||||
projectile_type = /obj/item/projectile/bullet/nuke
|
||||
|
||||
@@ -4,6 +4,7 @@
|
||||
icon_state = "cannon"
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||||
item_state = "cannon"
|
||||
caliber = "cannon"
|
||||
w_class = ITEMSIZE_LARGE
|
||||
origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
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||||
load_method = SINGLE_CASING
|
||||
handle_casings = DELETE_CASINGS
|
||||
@@ -29,6 +30,49 @@
|
||||
|
||||
|
||||
/obj/item/gun/projectile/cannon/special_check(mob/user)
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||||
if(!wielded)
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||||
to_chat(user, "<span class='warning'>You can't fire without stabilizing \the [src]!</span>")
|
||||
return 0
|
||||
return ..()
|
||||
|
||||
/obj/item/gun/projectile/nuke
|
||||
name = "nuclear launcher"
|
||||
desc = "A launcher weapon designated to fire miniaturized nuclear warheads."
|
||||
icon_state = "blockbuster"
|
||||
item_state = "blockbuster"
|
||||
caliber = "nuke"
|
||||
w_class = ITEMSIZE_LARGE
|
||||
origin_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 4)
|
||||
load_method = MAGAZINE
|
||||
handle_casings = DELETE_CASINGS
|
||||
slot_flags = SLOT_BACK
|
||||
magazine_type = /obj/item/ammo_magazine/nuke
|
||||
allowed_magazines = list(/obj/item/ammo_magazine/nuke)
|
||||
fire_delay = 40
|
||||
fire_sound = 'sound/weapons/empty.ogg'
|
||||
recoil = 4
|
||||
|
||||
auto_eject = TRUE
|
||||
|
||||
is_wieldable = TRUE
|
||||
|
||||
description_fluff = "The People's Republic of Adhomai is the only Adhomian faction able to master the nuclear fission. Atomic weapons were used before in the tajaran civil war, \
|
||||
causing the annihilation of the military base of Quizosa. The nuclear launcher was created by republican scientists as way to deploy this destructive force while on the field."
|
||||
|
||||
/obj/item/gun/projectile/nuke/update_icon()
|
||||
if(ammo_magazine)
|
||||
icon_state = "blockbuster-[(ammo_magazine.stored_ammo.len)]"
|
||||
else
|
||||
icon_state = "blockbuster-0"
|
||||
|
||||
if(wielded)
|
||||
item_state = "blockbuster-wielded"
|
||||
else
|
||||
item_state = "blockbuster"
|
||||
|
||||
update_held_icon()
|
||||
|
||||
/obj/item/gun/projectile/nuke/special_check(mob/user)
|
||||
if(!wielded)
|
||||
to_chat(user, "<span class='warning'>You can't fire without stabilizing \the [src]!</span>")
|
||||
return 0
|
||||
|
||||
@@ -137,7 +137,7 @@
|
||||
name = ".50 magnum pistol"
|
||||
desc = "A robust handgun that uses .50 AE ammo."
|
||||
icon_state = "deagle"
|
||||
force = 14.0
|
||||
force = 10
|
||||
accuracy = 1
|
||||
caliber = ".50"
|
||||
load_method = MAGAZINE
|
||||
@@ -153,6 +153,11 @@
|
||||
else
|
||||
icon_state = "[initial(icon_state)]-e"
|
||||
|
||||
/obj/item/gun/projectile/deagle/adhomai
|
||||
name = "adhomian heavy pistol"
|
||||
desc = "A bulk handgun used by republican commissars and high-ranking members of the Hadiist Party."
|
||||
icon_state = "adhomian_heavy_pistol"
|
||||
|
||||
/obj/item/gun/projectile/gyropistol
|
||||
name = "gyrojet pistol"
|
||||
desc = "A bulky pistol designed to fire self propelled rounds"
|
||||
@@ -316,7 +321,7 @@
|
||||
|
||||
/obj/item/gun/projectile/pistol/adhomai
|
||||
name = "adhomian service pistol"
|
||||
desc = "The Adar'Mazy pistol is an adhomian firearm commonly issued to People's Republic officers, government officials and political commissars."
|
||||
desc = "The Adar'Mazy pistol is an adhomian firearm commonly issued to People's Republic officers, government officials and low-ranking Party members."
|
||||
icon_state = "adhomian_pistol"
|
||||
item_state = "pistol"
|
||||
can_silence = FALSE
|
||||
|
||||
@@ -3,7 +3,7 @@
|
||||
desc = "A marvel of Elyran weapons technology which utilizes superheated plasma to pierce thick armor with gruesome results."
|
||||
icon_state = "slammer"
|
||||
item_state = "slammer"
|
||||
w_class = 3
|
||||
w_class = ITEMSIZE_LARGE
|
||||
origin_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 3)
|
||||
ammo_type = /obj/item/ammo_casing/plasma_slug
|
||||
magazine_type = /obj/item/ammo_magazine/plasma
|
||||
@@ -27,7 +27,7 @@
|
||||
desc = "A miniaturized, less efficient version of the infamous plasma slammer. Sacrifices much of its power for a more compact frame."
|
||||
icon_state = "bolter"
|
||||
item_state = "bolter"
|
||||
w_class = 2
|
||||
w_class = ITEMSIZE_NORMAL
|
||||
ammo_type = /obj/item/ammo_casing/plasma_bolt
|
||||
magazine_type = /obj/item/ammo_magazine/plasma/light
|
||||
allowed_magazines = list(/obj/item/ammo_magazine/plasma/light)
|
||||
|
||||
@@ -119,7 +119,7 @@
|
||||
|
||||
/obj/item/gun/projectile/dragunov
|
||||
name = "antique sniper rifle"
|
||||
desc = "An old Dragunov semi-automatic marksman rifle. Smells of vodka and Communism. Uses 7.62mm rounds."
|
||||
desc = "An old semi-automatic marksman rifle. Uses 7.62mm rounds."
|
||||
icon_state = "dragunov"
|
||||
item_state = "dragunov"
|
||||
w_class = 4
|
||||
|
||||
@@ -347,4 +347,19 @@
|
||||
|
||||
/obj/item/projectile/bullet/cannonball/explosive/on_impact(var/atom/A)
|
||||
explosion(A, -1, 1, 2)
|
||||
..()
|
||||
|
||||
/obj/item/projectile/bullet/nuke
|
||||
name = "miniaturized nuclear warhead"
|
||||
icon_state = "nuke"
|
||||
damage = 25
|
||||
|
||||
/obj/item/projectile/bullet/nuke/on_impact(var/atom/A)
|
||||
for(var/mob/living/carbon/human/mob in human_mob_list)
|
||||
var/turf/T = get_turf(mob)
|
||||
if(T && (loc.z == T.z))
|
||||
if(ishuman(mob))
|
||||
mob.apply_effect(450, IRRADIATE)
|
||||
new /obj/effect/temp_visual/nuke(A.loc)
|
||||
explosion(A,2,5,9)
|
||||
..()
|
||||
Reference in New Issue
Block a user