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Tweaks.
Re-uses the too_many_active_drones() proc as originally intended. Makes the private_valid_special_roles list global, no need to let each individual player initialize the list.
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@@ -1,7 +1,8 @@
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var/list/private_valid_special_roles
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/datum/category_item/player_setup_item/antagonism/candidacy
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name = "Candidacy"
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sort_order = 2
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var/list/private_valid_special_roles
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/datum/category_item/player_setup_item/antagonism/candidacy/load_character(var/savefile/S)
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S["be_special"] >> pref.be_special_role
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