From bee3d30baa1900294fdb0e93e8fd2d99ec625f16 Mon Sep 17 00:00:00 2001 From: Ccomp5950 Date: Wed, 26 Mar 2014 17:19:51 -0500 Subject: [PATCH] Oops, broke Mesons when I fixed NVG's This should put things back where they go. --- code/modules/mob/living/carbon/human/life.dm | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index e1a97358004..6cd45981cef 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -1275,8 +1275,10 @@ var/obj/item/clothing/glasses/G = glasses if(istype(G)) see_in_dark += G.darkness_view - if(G.vision_flags) + if(G.vision_flags) // MESONS sight |= G.vision_flags + if(!druggy) + see_invisible = SEE_INVISIBLE_MINIMUM if(istype(G,/obj/item/clothing/glasses/night)) see_invisible = SEE_INVISIBLE_MINIMUM client.screen += global_hud.nvg