Merge branch 'master' into fourth_week_preparation_and_fixes

# Conflicts:
#	code/game/jobs/faction/zavodskoi.dm
This commit is contained in:
alberyk
2022-02-10 13:36:46 -03:00
65 changed files with 561 additions and 262 deletions
@@ -35,7 +35,6 @@
icon_state = ""
var/coming_state = "blood1"
var/going_state = "blood2"
var/updated_tracks = 0
// dir = id in stack
var/list/setdirs = list(
@@ -97,7 +96,6 @@
track = new /datum/fluidtrack(b, footprint_color, t)
stack.Add(track)
setdirs["[b]"] = stack.Find(track)
updated_tracks |= b
updated=1
// GOING BIT (shift up 4)
@@ -114,7 +112,6 @@
track= new /datum/fluidtrack(b, footprint_color, t)
stack.Add(track)
setdirs["[b]"] = stack.Find(track)
updated_tracks |= b
updated = 1
dirs |= comingdir|realgoing
@@ -146,7 +143,6 @@
track.overlay = I
stack[stack_idx] = track
add_overlay(I)
updated_tracks = 0 // Clear our memory of updated tracks.
/obj/effect/decal/cleanable/blood/tracks/footprints
name = "wet footprints"
@@ -157,6 +153,13 @@
going_state = "human2"
amount = 0
/obj/effect/decal/cleanable/blood/tracks/footprints/barefoot
desc = "They look like still wet tracks left by bare feet."
drydesc = "They look like dried tracks left by bare feet."
/obj/effect/decal/cleanable/blood/tracks/footprints/barefoot/del_dry/dry()
qdel(src)
/obj/effect/decal/cleanable/blood/tracks/wheels
name = "wet tracks"
dryname = "dried tracks"
@@ -194,4 +197,4 @@
desc = "A still-wet trail left by someone crawling."
drydesc = "A dried trail left by someone crawling."
coming_state = "trail1"
going_state = "trail2"
going_state = "trail2"