diff --git a/html/changelog.html b/html/changelog.html
index 8660280cb90..a04e4452b30 100644
--- a/html/changelog.html
+++ b/html/changelog.html
@@ -41,6 +41,10 @@
You can now draw from card decks and hands by clicking on them with an empty hand while it's in one of your hands.
Mousing over a card that's next to you, or face-side-up, will show a tooltip of what it is.
Drawing a card from a deck now draws a specific card. Dealing a card to someone will pick the first card of the deck, meaning that it has to be shuffled to be random.
+ Mecha movement and equipment usage cooldowns have been decoupled. You can now move directly after using your equipment, which makes them MUCH less clunky to use.
+ Mecha hardpoint UI elements will now get tinted red during their cooldowns, which will turn back to normal once the equipment can be used again.
+ Mecha UI text have been overhauled to look much prettier.
+ The charge level for mechs is now displayed as a percentage value, and actually fits on the screen.
Kyres1 updated:
diff --git a/html/changelogs/.all_changelog.yml b/html/changelogs/.all_changelog.yml
index d73d9947807..1158ad100f2 100644
--- a/html/changelogs/.all_changelog.yml
+++ b/html/changelogs/.all_changelog.yml
@@ -13794,5 +13794,13 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
- tweak: Drawing a card from a deck now draws a specific card. Dealing a card to
someone will pick the first card of the deck, meaning that it has to be shuffled
to be random.
+ - rscadd: Mecha movement and equipment usage cooldowns have been decoupled. You
+ can now move directly after using your equipment, which makes them MUCH less
+ clunky to use.
+ - rscadd: Mecha hardpoint UI elements will now get tinted red during their cooldowns,
+ which will turn back to normal once the equipment can be used again.
+ - tweak: Mecha UI text have been overhauled to look much prettier.
+ - tweak: The charge level for mechs is now displayed as a percentage value, and
+ actually fits on the screen.
Kyres1:
- rscadd: Added Himean and Vysokan clothing to the loadout.
diff --git a/html/changelogs/geeves-mecha_improvements.yml b/html/changelogs/geeves-mecha_improvements.yml
deleted file mode 100644
index dbc2e48699d..00000000000
--- a/html/changelogs/geeves-mecha_improvements.yml
+++ /dev/null
@@ -1,9 +0,0 @@
-author: Geeves
-
-delete-after: True
-
-changes:
- - rscadd: "Mecha movement and equipment usage cooldowns have been decoupled. You can now move directly after using your equipment, which makes them MUCH less clunky to use."
- - rscadd: "Mecha hardpoint UI elements will now get tinted red during their cooldowns, which will turn back to normal once the equipment can be used again."
- - tweak: "Mecha UI text have been overhauled to look much prettier."
- - tweak: "The charge level for mechs is now displayed as a percentage value, and actually fits on the screen."
\ No newline at end of file