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Recommitting a ton of files as one commit due to needing to reset this repo to an earlier point in the log. Full changes in PR.
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@@ -165,7 +165,7 @@ Implant Specifics:<BR>"}
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message_admins("Explosive implant triggered in [T] ([T.key]). (<A HREF='?_src_=holder;adminplayerobservecoodjump=1;X=[T.x];Y=[T.y];Z=[T.z]'>JMP</a>) ")
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log_game("Explosive implant triggered in [T] ([T.key]).")
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need_gib = 1
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if(ishuman(imp_in))
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if (elevel == "Localized Limb")
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if(part) //For some reason, small_boom() didn't work. So have this bit of working copypaste.
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@@ -194,7 +194,7 @@ Implant Specifics:<BR>"}
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if(need_gib)
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imp_in.gib()
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var/turf/t = get_turf(imp_in)
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if(t)
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@@ -501,3 +501,4 @@ the implant may become unstable and either pre-maturely inject the subject or si
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/obj/item/weapon/implant/cortical
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name = "cortical stack"
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desc = "A fist-sized mass of biocircuits and chips."
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icon_state = "implant_evil"
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