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Merge branch 'master' into development
# Conflicts: # maps/aurora/aurora-1_centcomm.dmm
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@@ -55,7 +55,7 @@
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)
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var/list/forced_ambience = null
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var/sound_env = STANDARD_STATION
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var/turf/base_turf//The base turf type of the area, which can be used to override the z-level's base turf
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var/turf/base_turf //The base turf type of the area, which can be used to override the z-level's base turf
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var/no_light_control = 0 // if 1, lights in area cannot be toggled with light controller
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var/allow_nightmode = 0 // if 1, lights in area will be darkened by the night mode controller
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var/station_area = 0
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@@ -211,7 +211,7 @@
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#define DO_PARTY(COLOR) animate(color = COLOR, time = 0.5 SECONDS, easing = QUAD_EASING)
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/area/update_icon()
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if ((fire || eject || party) && (!requires_power||power_environ) && !istype(src, /area/space))//If it doesn't require power, can still activate this proc.
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if ((fire || eject || party) && (!requires_power||power_environ) && !istype(src, /area/space)) //If it doesn't require power, can still activate this proc.
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if(fire && !eject && !party) // FIRE
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color = "#ff9292"
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animate(src) // stop any current animations.
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