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Added doublecheck for disfigurement
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@@ -611,11 +611,12 @@
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take_damage(brute, burn, sharp, used_weapon = null, list/forbidden_limbs = list())
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..(brute, burn, sharp, used_weapon, forbidden_limbs)
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if (brute_dam > 40)
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if (prob(50))
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disfigure("brute")
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if (burn_dam > 40)
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disfigure("burn")
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if (!disfigured)
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if (brute_dam > 40)
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if (prob(50))
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disfigure("brute")
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if (burn_dam > 40)
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disfigure("burn")
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proc/disfigure(var/type = "brute")
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if (disfigured)
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