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https://github.com/Aurorastation/Aurora.3.git
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Fixes the black screen issue (#16610)
* won't let us be * idol * hmmm * put that back ii guess * aishiteru * maybe? * spent too many years hiding behind fear * document the spawn * cl --------- Co-authored-by: Matt Atlas <liermattia@gmail.com>
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@@ -29,19 +29,10 @@ var/list/localhost_addresses = list(
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if(!usr || usr != mob) //stops us calling Topic for somebody else's client. Also helps prevent usr=null
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return
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if(!authed)
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if(href_list["authaction"] in list("guest", "forums")) // Protection
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..()
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return
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// Tgui Topic middleware
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if(tgui_Topic(href_list))
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return
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// asset_cache
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var/asset_cache_job
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if(href_list["asset_cache_confirm_arrival"])
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//to_chat(src, "ASSET JOB [href_list["asset_cache_confirm_arrival"]] ARRIVED.")
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to_chat(src, "ASSET JOB [href_list["asset_cache_confirm_arrival"]] ARRIVED.")
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//because we skip the limiter, we have to make sure this is a valid arrival and not somebody tricking us
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// into letting append to a list without limit.
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asset_cache_job = asset_cache_confirm_arrival(href_list["asset_cache_confirm_arrival"])
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@@ -58,6 +49,15 @@ var/list/localhost_addresses = list(
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asset_cache_preload_data(href_list["asset_cache_preload_data"])
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return
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if(!authed)
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if(href_list["authaction"] in list("guest", "forums")) // Protection
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..()
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return
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// Tgui Topic middleware
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if(tgui_Topic(href_list))
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return
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if(href_list["reload_tguipanel"])
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nuke_chat()
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if(href_list["reload_statbrowser"])
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@@ -377,13 +377,11 @@ var/list/localhost_addresses = list(
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log_access("Failed Login: [key] [computer_id] [address] - Blacklisted BYOND version: [client_version].")
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del(src)
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return 0
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// Instantiate tgui panel
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tgui_panel = new(src, "browseroutput")
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// Instantiate stat panel
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stat_panel = new(src, "statbrowser")
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stat_panel.subscribe(src, PROC_REF(on_stat_panel_message))
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// Instantiate tgui panel
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tgui_panel = new(src, "browseroutput")
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if(IsGuestKey(key) && config.external_auth)
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src.authed = FALSE
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@@ -399,17 +397,21 @@ var/list/localhost_addresses = list(
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src.InitPrefs()
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mob.LateLogin()
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/// This spawn is the only thing keeping the stat panels and chat working. By removing this spawn, there will be black screens when loading the game.
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/// It seems to be affected by the order of statpanel init: if it happens before send_resources(), then the statpanels won't load, but the game won't
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/// blackscreen.
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spawn(0)
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// Initialize stat panel
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stat_panel.initialize(
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inline_html = file("html/statbrowser.html"),
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inline_js = file("html/statbrowser.js"),
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inline_css = file("html/statbrowser.css"),
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)
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addtimer(CALLBACK(src, PROC_REF(check_panel_loaded)), 30 SECONDS)
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// Initialize tgui panel
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tgui_panel.initialize()
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// Initialize stat panel
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stat_panel.initialize(
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inline_html = file("html/statbrowser.html"),
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inline_js = file("html/statbrowser.js"),
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inline_css = file("html/statbrowser.css"),
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)
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/client/proc/InitPrefs()
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//preferences datum - also holds some persistant data for the client (because we may as well keep these datums to a minimum)
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prefs = preferences_datums[ckey]
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@@ -482,12 +484,7 @@ var/list/localhost_addresses = list(
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add_admin_verbs()
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// Forcibly enable hardware-accelerated graphics, as we need them for the lighting overlays.
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// (but turn them off first, since sometimes BYOND doesn't turn them on properly otherwise)
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spawn(5) // And wait a half-second, since it sounds like you can do this too fast.
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if(src)
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winset(src, null, "command=\".configure graphics-hwmode off\"")
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sleep(2) // wait a bit more, possibly fixes hardware mode not re-activating right
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winset(src, null, "command=\".configure graphics-hwmode on\"")
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winset(src, null, "command=\".configure graphics-hwmode on\"")
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send_resources()
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