Newscaster no longer keep photo in them after you take it out. Fixes #5216
    Added missing cameras in the bar. Fixes #5207
    Added two emergency O2 wall lockers to the bar and kitchen. Fixes #5241
    Fixed reference in red track pants(was referring to blue). Fixes #5276
    Beepsky/ED209 now stop moving after they are being disabled. Fixes #5244
    Cyborgs can not open/close curtains. Fixes #5284
    ED 209 no longer fires from long distance, but gets closer if target is too far away to shoot.
This commit is contained in:
Mykhailo Bykhovtsev
2018-09-18 03:31:07 +02:00
committed by Werner
parent 4ffe1fb6f9
commit c1899d967b
7 changed files with 55 additions and 5 deletions
+1 -1
View File
@@ -755,7 +755,7 @@ var/list/obj/machinery/newscaster/allCasters = list() //Global list that will co
photo_data.photo.forceMove(src.loc)
if(!issilicon(user))
user.put_in_inactive_hand(photo_data.photo)
qdel(photo_data)
QDEL_NULL(photo_data)
if(istype(user.get_active_hand(), /obj/item/weapon/photo))
var/obj/item/photo = user.get_active_hand()
+4
View File
@@ -26,6 +26,10 @@
toggle()
..()
/obj/structure/curtain/attack_ai(mob/user)
if(istype(user, /mob/living/silicon/robot) && Adjacent(user)) // Robots can open/close it, but not the AI.
attack_hand(user)
/obj/structure/curtain/proc/toggle()
src.set_opacity(!src.opacity)
if(opacity)