Merge branch 'master' into development

This commit is contained in:
skull132
2017-04-29 01:51:38 +03:00
25 changed files with 316 additions and 99 deletions
@@ -50,7 +50,7 @@
Destroy()
if(part)
part.implants.Remove(src)
..()
return ..()
/obj/item/weapon/implant/tracking
name = "tracking implant"
@@ -162,6 +162,7 @@ Implant Specifics:<BR>"}
if (malfunction == MALFUNCTION_PERMANENT)
return
var/need_gib = null
if(istype(imp_in, /mob/))
var/mob/T = imp_in
@@ -252,6 +253,15 @@ Implant Specifics:<BR>"}
explosion(get_turf(imp_in), -1, -1, 2, 3)
qdel(src)
/obj/item/weapon/implant/explosive/New()
..()
listening_objects += src
/obj/item/weapon/implant/explosive/Destroy()
listening_objects -= src
return ..()
/obj/item/weapon/implant/chem
name = "chemical implant"
desc = "Injects things."