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Reworks armor damage reduction + armor components + more goodies. (#11106)
Ports Baystation12/Baystation12#27254 and Baystation12/Baystation12#24787 and everything inbetween I guess. Note that this PR makes guns and armor overall stronger. Lasers also once again do organ damage.
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@@ -7,7 +7,7 @@
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contained_sprite = TRUE
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species_restricted = list(BODYTYPE_SKELETON)
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body_parts_covered = UPPER_TORSO|LOWER_TORSO|LEGS|ARMS
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armor = list(melee = 50, bullet = 40, laser = 50, energy = 25, bomb = 30, bio = 0, rad = 0)
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armor = list(melee = ARMOR_MELEE_MAJOR, bullet = 40, laser = 50, energy = 25, bomb = 30, bio = 0, rad = 0)
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/obj/item/clothing/head/helmet/bone
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name = "bone helmet"
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@@ -17,4 +17,4 @@
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item_state = "skull"
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contained_sprite = TRUE
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species_restricted = list(BODYTYPE_SKELETON)
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armor = list(melee = 50, bullet = 40, laser = 50, energy = 25, bomb = 30, bio = 0, rad = 0)
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armor = list(melee = ARMOR_MELEE_MAJOR, bullet = 40, laser = 50, energy = 25, bomb = 30, bio = 0, rad = 0)
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