Additional August Fixes (#5104)

Fixes #5101
Fixes plants/food being able to be poured into reagent containers.
Fixes server hanging during backpressure surge.
This commit is contained in:
BurgerLUA
2018-08-07 12:09:30 -07:00
committed by Erki
parent 5453afa830
commit c31bcd2d72
7 changed files with 59 additions and 32 deletions
+1 -1
View File
@@ -181,7 +181,7 @@
origin_tech = list(TECH_MATERIAL = 6,TECH_ENGINEERING = 5,TECH_MAGNET = 4,TECH_POWER = 6)
/obj/item/custom_ka_upgrade/cells/cell04/on_update(var/obj/item/weapon/gun/custom_ka/the_gun)
/obj/item/custom_ka_upgrade/cells/kinetic_charging/on_update(var/obj/item/weapon/gun/custom_ka/the_gun)
stored_charge = min(stored_charge + round(stored_charge*0.2),cell_increase)
+2 -8
View File
@@ -245,6 +245,8 @@
/obj/item/weapon/gun/custom_ka/Initialize()
. = ..()
START_PROCESSING(SSprocessing, src)
if(installed_cell)
installed_cell = new installed_cell(src)
if(installed_barrel)
@@ -255,8 +257,6 @@
update_stats()
queue_icon_update()
START_PROCESSING(SSprocessing, src)
/obj/item/weapon/gun/custom_ka/Destroy()
. = ..()
STOP_PROCESSING(SSprocessing, src)
@@ -269,8 +269,6 @@
if(installed_upgrade_chip)
installed_upgrade_chip.on_update(src)
..()
/obj/item/weapon/gun/custom_ka/update_icon()
. = ..()
cut_overlays()
@@ -488,11 +486,9 @@
/obj/item/custom_ka_upgrade/proc/on_update(var/obj/item/weapon/gun/custom_ka)
//Do update related things here
return
/obj/item/custom_ka_upgrade/proc/on_fire(var/obj/item/weapon/gun/custom_ka)
//Do fire related things here
return
/obj/item/custom_ka_upgrade/cells
name = null //Abstract
@@ -556,8 +552,6 @@
"<span class='warning'>\The [user] scans \the [target] with \the [src].</span>",
"<span class='alert'>You scan \the [target] with \the [src].</span>")
if(istype(target,/obj/item/weapon/gun/custom_ka))
playsound(src, 'sound/machines/ping.ogg', 10, 1)
+10 -4
View File
@@ -64,15 +64,16 @@
return
if(is_type_in_list(target,can_be_placed_into))
return
if(standard_splash_mob(user, target))
return
if(standard_feed_mob(user,target))
return
if(standard_splash_mob(user, target))
return
if(standard_pour_into(user, target))
return
if(standard_splash_obj(user, target))
return
/obj/item/weapon/reagent_containers/proc/reagentlist() // For attack logs
if(reagents)
return reagents.get_reagents()
@@ -106,12 +107,13 @@
reagents.splash(target, reagents.total_volume)
return
/obj/item/weapon/reagent_containers/proc/standard_splash_mob(var/mob/user, var/mob/target) // This goes into afterattack
// This goes into afterattack
/obj/item/weapon/reagent_containers/proc/standard_splash_mob(var/mob/user, var/mob/target)
if(!istype(target))
return
if(user.a_intent != I_HURT)
return
return 0
if(!reagents || !reagents.total_volume)
user << "<span class='notice'>[src] is empty.</span>"
@@ -148,9 +150,13 @@
playsound(user.loc, 'sound/items/drink.ogg', rand(10, 50), 1)
/obj/item/weapon/reagent_containers/proc/standard_feed_mob(var/mob/user, var/mob/target) // This goes into attack
if(!istype(target))
return 0
if(user.a_intent == I_HURT)
return 0
if(!reagents || !reagents.total_volume)
user << "<span class='notice'>\The [src] is empty.</span>"
return 1
@@ -37,5 +37,8 @@
. = ..()
/obj/item/weapon/reagent_containers/food/standard_splash_mob(var/mob/user, var/mob/target)
return 1 //Returning 1 will cancel everything else in a long line of things it should do.
#undef CELLS
#undef CELLSIZE