mirror of
https://github.com/Aurorastation/Aurora.3.git
synced 2026-08-30 08:29:57 +01:00
Reduces the presence of contractors in some departments (#8653)
And adds Zavodskoi.
This commit is contained in:
@@ -189,7 +189,7 @@ var/list/asset_datums = list()
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"zhlogo.png" = 'html/images/zhlogo.png',
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"idrislogo.png" = 'html/images/idrislogo.png',
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"eridanilogo.png" = 'html/images/eridanilogo.png',
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"necrologo.png" = 'html/images/necrologo.png',
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"zavodlogo.png" = 'html/images/zavodlogo.png',
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"hplogo.png" = 'html/images/hplogo.png',
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"belogo.png" = 'html/images/belogo.png'
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)
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@@ -229,7 +229,7 @@ var/list/asset_datums = list()
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assets = list(
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"faction_EPMC.png" = 'icons/misc/factions/ECFlogo.png',
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"faction_Zeng.png" = 'icons/misc/factions/ZhenHulogo.png',
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"faction_Necro.png" = 'icons/misc/factions/NecroInclogo.png',
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"faction_Zavod.png" = 'icons/misc/factions/Zavodlogo.png',
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"faction_NT.png" = 'icons/misc/factions/NanoTrasenlogo.png',
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"faction_Idris.png" = 'icons/misc/factions/Idrislogo.png',
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"faction_Hepht.png" = 'icons/misc/factions/Hephaestuslogo.png',
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@@ -18,33 +18,33 @@
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slot = slot_wear_suit
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faction = "Idris Incorporated"
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/datum/gear/faction/necro_beret
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display_name = "brown necropolis beret"
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path = /obj/item/clothing/head/beret/sec/necro
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faction = "Necropolis Industries"
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/datum/gear/faction/zavodskoi_beret
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display_name = "brown zavodskoi beret"
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path = /obj/item/clothing/head/beret/sec/zavodskoi
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faction = "Zavodskoi Interstellar"
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/datum/gear/faction/necro_beret/alt
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display_name = "black necropolis beret"
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path = /obj/item/clothing/head/beret/sec/necro/alt
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/datum/gear/faction/zavodskoi_beret/alt
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display_name = "black zavodskoi beret"
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path = /obj/item/clothing/head/beret/sec/zavodskoi/alt
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sort_category = "Factions"
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/datum/gear/faction/necro_uniform_alt
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display_name = "brown necropolis uniform"
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path = /obj/item/clothing/under/rank/security/necropolis/alt
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/datum/gear/faction/zavodskoi_uniform_alt
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display_name = "brown zavodskoi uniform"
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path = /obj/item/clothing/under/rank/security/zavodskoi/alt
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slot = slot_wear_suit
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faction = "Necropolis Industries"
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faction = "Zavodskoi Interstellar"
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/datum/gear/faction/necro_research_alt
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display_name = "brown necropolis research uniform"
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path = /obj/item/clothing/under/rank/necropolis/research/alt
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/datum/gear/faction/zavodskoi_research_alt
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display_name = "brown zavodskoi research uniform"
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path = /obj/item/clothing/under/rank/zavodskoi/research/alt
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slot = slot_wear_suit
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faction = "Necropolis Industries"
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faction = "Zavodskoi Interstellar"
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/datum/gear/faction/necro_labcoat
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display_name = "necropolis labcoat"
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path = /obj/item/clothing/suit/storage/toggle/labcoat/necro
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/datum/gear/faction/zavodskoi_labcoat
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display_name = "zavodskoi labcoat"
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path = /obj/item/clothing/suit/storage/toggle/labcoat/zavodskoi
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slot = slot_wear_suit
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faction = "Necropolis Industries"
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faction = "Zavodskoi Interstellar"
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/datum/gear/faction/eridani_beret
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display_name = "eridani beret"
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@@ -68,25 +68,25 @@
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display_name = "white zeng-hu beret"
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path = /obj/item/clothing/head/beret/zeng/alt
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slot = slot_head
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faction = "Zeng-Hu Pharmaceuticals"
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faction = "Zeng-Hu Pharmaceuticals"
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/datum/gear/faction/zenghu_labcoat
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display_name = "zeng-hu labcoat"
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path = /obj/item/clothing/suit/storage/toggle/labcoat/zeng
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slot = slot_wear_suit
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faction = "Zeng-Hu Pharmaceuticals"
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faction = "Zeng-Hu Pharmaceuticals"
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/datum/gear/faction/necro_patch
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display_name = "necropolis sleeve patch"
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path = /obj/item/clothing/accessory/sleevepatch/necro
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/datum/gear/faction/zavodskoi_patch
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display_name = "zavodskoi sleeve patch"
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path = /obj/item/clothing/accessory/sleevepatch/zavodskoi
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slot = slot_tie
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faction = "Necropolis Industries"
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faction = "Zavodskoi Interstellar"
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/datum/gear/faction/necrosec_patch
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display_name = "necropolis security sleeve patch"
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path = /obj/item/clothing/accessory/sleevepatch/necrosec
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/datum/gear/faction/zavodskoisec_patch
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display_name = "zavodskoi security sleeve patch"
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path = /obj/item/clothing/accessory/sleevepatch/zavodskoisec
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slot = slot_tie
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faction = "Necropolis Industries"
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faction = "Zavodskoi Interstellar"
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allowed_roles = list("Security Officer","Forensic Technician","Warden")
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/datum/gear/faction/erisec_patch
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@@ -67,14 +67,14 @@
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desc = "A beret with the Idris Incorporated insignia emblazoned on it."
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icon_state = "idrissecberet"
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/obj/item/clothing/head/beret/sec/necro
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name = "necropolis security beret"
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desc = "A brown beret with the Necropolis Industries insignia emblazoned on it."
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/obj/item/clothing/head/beret/sec/zavodskoi
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name = "zavodskoi interstellar security beret"
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desc = "A brown beret with the Zavodskoi Interstellar insignia emblazoned on it."
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icon_state = "necrosecberet"
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/obj/item/clothing/head/beret/sec/necro/alt
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name = "necropolis security beret"
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desc = "A black beret with the Necropolis Industries insignia emblazoned on it."
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/obj/item/clothing/head/beret/sec/zavodskoi/alt
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name = "zavodskoi interstellar security beret"
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desc = "A black beret with the Zavodskoi Interstellar insignia emblazoned on it."
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icon_state = "necrosecaltberet"
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/obj/item/clothing/head/beret/sec/eri
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@@ -115,7 +115,7 @@
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/obj/item/clothing/head/beret/zeng/alt
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name = "zeng-hu beret"
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desc = "A white beret with the Zeng-Hu insignia emblazoned on it."
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icon_state = "zengaltberet"
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icon_state = "zengaltberet"
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/obj/item/clothing/head/beret/heph
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name = "hephaestus beret"
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@@ -220,8 +220,8 @@
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description_fluff = "An easily recognized Hephaestus terraforming suit. Used often on jungle worlds to handle local wildlife and safely deforest areas in hostile environments. It found recent popularity due to its combat effectiveness that resulted in its proliferation in the hands of Hephaestus private military."
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refittable = FALSE
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//Necropolis Industries espionage voidsuit
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/obj/item/clothing/head/helmet/space/void/necropolis
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//Zavodskoi Interstellar espionage voidsuit
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/obj/item/clothing/head/helmet/space/void/zavodskoi
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name = "revenant suit helmet"
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desc = "A scary-looking helmet with blood red optics."
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icon = 'icons/obj/clothing/voidsuit/megacorp.dmi'
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@@ -235,11 +235,11 @@
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light_overlay = "helmet_light_revenant"
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brightness_on = 6
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light_color = "#f65858"
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description_fluff = "An ominous helmet of Necropolis make with its past veiled in mystery, used for high-end corporate backstabbing and secret operations."
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description_fluff = "An ominous helmet of Zavodskoi Interstellar make with its past veiled in mystery, used for high-end corporate backstabbing and secret operations."
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/obj/item/clothing/suit/space/void/necropolis
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/obj/item/clothing/suit/space/void/zavodskoi
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name = "revenant combat suit"
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desc = "A robust skirmishing suit with lightweight plating. It is branded with Kumar Arms logos, a subsidiary of Necropolis Industries. It looks very portable."
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desc = "A robust skirmishing suit with lightweight plating. It is branded with Kumar Arms logos, a subsidiary of Zavodskoi Interstellar. It looks very portable."
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icon = 'icons/obj/clothing/voidsuit/megacorp.dmi'
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icon_state = "revenant"
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item_state = "revenant"
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@@ -250,7 +250,7 @@
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allowed = list(/obj/item/device/flashlight,/obj/item/tank,/obj/item/device/suit_cooling_unit,/obj/item/gun,/obj/item/ammo_magazine,/obj/item/ammo_casing,/obj/item/melee/baton,/obj/item/melee/energy/sword,/obj/item/handcuffs)
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siemens_coefficient = 0.35
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species_restricted = list("Human")
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description_fluff = "A portable, sleek combat suit utilized in excess by Necropolis private military contractors. It is known to be utilized by the company's most secretive sectors explicitly for espionage."
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description_fluff = "A portable, sleek combat suit utilized in excess by Zavodskoi Interstellar private military contractors. It is known to be utilized by the company's most secretive sectors explicitly for espionage."
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//Freelancer voidsuit
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/obj/item/clothing/head/helmet/space/void/freelancer
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@@ -159,11 +159,11 @@
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icon_state = "labcoat_zeng_open"
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icon_open = "labcoat_zeng_open"
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icon_closed = "labcoat_zeng"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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/obj/item/clothing/suit/storage/toggle/labcoat/necro
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name = "necropolis labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Comes in Necropolis colours."
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/obj/item/clothing/suit/storage/toggle/labcoat/zavodskoi
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name = "Zavodskoi Interstellar labcoat"
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desc = "A suit that protects against minor chemical spills. Offers slightly more protection against biohazards than the standard model. Comes in Zavodskoi Interstellar colours."
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icon_state = "labcoat_necro_open"
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icon_open = "labcoat_necro_open"
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icon_closed = "labcoat_necro"
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@@ -176,4 +176,3 @@
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icon_open = "labcoat_heph_open"
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icon_closed = "labcoat_heph"
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armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 60, rad = 0)
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@@ -181,7 +181,7 @@
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if(user.a_intent == I_HELP)
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var/obj/item/organ/organ = M.get_organ(user.zone_sel.selecting)
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if(organ)
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user.visible_message(span("notice", "[user] places [src] against [M]'s [organ.name] and listens attentively."),
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user.visible_message(span("notice", "[user] places [src] against [M]'s [organ.name] and listens attentively."),
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"You place [src] against [M]'s [organ.name]. You hear <b>[english_list(organ.listen())]</b>.")
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return
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return ..(M,user)
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@@ -694,15 +694,15 @@
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flippable = 1
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drop_sound = 'sound/items/drop/gloves.ogg'
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/obj/item/clothing/accessory/sleevepatch/necro
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name = "\improper Necropolis Industries sleeve patch"
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desc = "An embroidered patch which can be attached to the shoulder sleeve of clothing. This one bears the Necropolis Industries logo."
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/obj/item/clothing/accessory/sleevepatch/zavodskoi
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name = "\improper Zavodskoi Interstellar sleeve patch"
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desc = "An embroidered patch which can be attached to the shoulder sleeve of clothing. This one bears the Zavodskoi Interstellar logo."
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icon_state = "necro_patch"
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overlay_state = "necro_patch"
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/obj/item/clothing/accessory/sleevepatch/necrosec
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name = "\improper Necropolis Industries Security sleeve patch"
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desc = "An embroidered patch which can be attached to the shoulder sleeve of clothing. This one bears the Necropolis Industries logo with an insignia."
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/obj/item/clothing/accessory/sleevepatch/zavodskoisec
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name = "\improper Zavodskoi Interstellar Security sleeve patch"
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desc = "An embroidered patch which can be attached to the shoulder sleeve of clothing. This one bears the Zavodskoi Interstellar logo with an insignia."
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icon_state = "necrosec_patch"
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overlay_state = "necrosec_patch"
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@@ -167,7 +167,7 @@
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icon_state = "heph_engineer"
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worn_state = "heph_engineer"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 10)
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siemens_coefficient = 0.75
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siemens_coefficient = 0.75
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/obj/item/clothing/under/rank/hephaestus/tech
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name = "Hephaestus Industries technician uniform"
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@@ -181,23 +181,23 @@
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icon_state = "heph_research"
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worn_state = "heph_research"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 10)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 10)
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/obj/item/clothing/under/rank/necropolis
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name = "Necropolis Industries uniform"
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desc = "A uniform worn by Necropolis Industries employees and contractors."
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/obj/item/clothing/under/rank/zavodskoi
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name = "Zavodskoi Interstellar uniform"
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desc = "A uniform worn by Zavodskoi Interstellar employees and contractors."
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icon_state = "necro"
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worn_state = "necro"
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/obj/item/clothing/under/rank/necropolis/research
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name = "Necropolis Industries research uniform"
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desc = "A uniform worn by Necropolis Industries researchers."
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/obj/item/clothing/under/rank/zecropolis/research
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name = "Zavodskoi Interstellar research uniform"
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desc = "A uniform worn by Zavodskoi Interstellar researchers."
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icon_state = "necro_research"
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worn_state = "necro_research"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0)
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/obj/item/clothing/under/rank/necropolis/research/alt
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/obj/item/clothing/under/rank/zavodskoi/research/alt
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icon_state = "necro_research_alt"
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worn_state = "necro_research_alt"
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@@ -221,7 +221,7 @@
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icon_state = "einstein_engine"
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worn_state = "einstein_engine"
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 10)
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siemens_coefficient = 0.75
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siemens_coefficient = 0.75
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/obj/item/clothing/under/rank/zeng
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name = "Zeng-Hu uniform"
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@@ -229,7 +229,7 @@
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icon_state = "zeng_research"
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worn_state = "zeng_research"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 10, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 10, rad = 0)
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/obj/item/clothing/under/rank/zeng/alt
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icon_state = "zeng_research_alt"
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@@ -247,4 +247,4 @@
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icon_state = "eridani_medic"
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worn_state = "eridani_medic"
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permeability_coefficient = 0.50
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0)
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armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0)
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@@ -95,13 +95,13 @@
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* Contractors
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*/
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/obj/item/clothing/under/rank/security/necropolis
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name = "Necropolis Industries security uniform"
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desc = "A uniform worn by Necropolis Industries security forces."
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/obj/item/clothing/under/rank/security/zavodskoi
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name = "Zavodskoi Interstellar security uniform"
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desc = "A uniform worn by Zavodskoi Interstellar security forces."
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icon_state = "necro_sec"
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worn_state = "necro_sec"
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/obj/item/clothing/under/rank/security/necropolis/alt
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/obj/item/clothing/under/rank/security/zavodskoi/alt
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icon_state = "necro_sec_alt"
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worn_state = "necro_sec_alt"
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@@ -3145,8 +3145,8 @@ All custom items with worn sprites must follow the contained sprite system: http
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body_parts_covered = UPPER_TORSO|LOWER_TORSO
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contained_sprite = TRUE
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/obj/item/clothing/head/helmet/fluff/oscar_helmet //Necropolis Specialist Helmet - Oscar Easter - slymantis84
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name = "necropolis specialist helmet"
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/obj/item/clothing/head/helmet/fluff/oscar_helmet //zavodskoi Specialist Helmet - Oscar Easter - slymantis84
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name = "zavodskoi instellar specialist helmet"
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desc = "A modified EPMC specialist helmet, with a built-in visor and HUD to access electronics and receive tactical information. It doesn't appear to serve many purposes in Biesel"
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icon = 'icons/obj/custom_items/oscar_helmet.dmi'
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icon_state = "oscar_helmet"
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@@ -282,7 +282,7 @@
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t = replacetext(t, "\[logo_zh\]", "")
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t = replacetext(t, "\[logo_idris\]", "")
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t = replacetext(t, "\[logo_eridani\]", "")
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t = replacetext(t, "\[logo_necro\]", "")
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t = replacetext(t, "\[logo_zavodskoi\]", "")
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t = replacetext(t, "\[logo_hp\]", "")
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t = replacetext(t, "\[logo_be\]", "")
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@@ -38,7 +38,7 @@
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pixel_offset_y = 13
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/obj/item/gun/bang/tanto
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desc = "A Necropolis Industries Tanto .40, designed to compete with the NT Mk58. Uses 10mm rounds."
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desc = "A Zavodskoi Interstellar Tanto .40, designed to compete with the NT Mk58. Uses 10mm rounds."
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name = "10mm pistol"
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icon = 'icons/obj/guns/c05r.dmi'
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icon_state = "c05r"
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||||
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@@ -1,3 +1,3 @@
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/obj/item/gun/bang/revolver
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||||
name = "revolver"
|
||||
desc = "The classic Necropolis Industries .357 revolver, for when you only want to shoot once."
|
||||
desc = "The classic Zavodskoi Interstellar .357 revolver, for when you only want to shoot once."
|
||||
@@ -71,7 +71,7 @@
|
||||
|
||||
/obj/item/gun/projectile/automatic/wt550
|
||||
name = "machine pistol"
|
||||
desc = "The NI 550 Saber is a cheap self-defense weapon, mass-produced by Necropolis Industries for paramilitary and private use. Uses 9mm rounds."
|
||||
desc = "The NI 550 Saber is a cheap self-defense weapon, mass-produced by Zavodskoi Interstellar for paramilitary and private use. Uses 9mm rounds."
|
||||
icon = 'icons/obj/guns/wt550.dmi'
|
||||
icon_state = "wt550"
|
||||
item_state = "wt550"
|
||||
@@ -149,7 +149,7 @@
|
||||
|
||||
/obj/item/gun/projectile/automatic/rifle/sol
|
||||
name = "battle rifle"
|
||||
desc = "A powerful battle rifle, the M469 is a highly accurate skirmishing firearm of Necropolis make which is chambered in 7.62."
|
||||
desc = "A powerful battle rifle, the M469 is a highly accurate skirmishing firearm of Zavodskoi Instellar make which is chambered in 7.62."
|
||||
icon = 'icons/obj/guns/battlerifle.dmi'
|
||||
icon_state = "battlerifle"
|
||||
item_state = "battlerifle"
|
||||
@@ -371,7 +371,7 @@
|
||||
|
||||
/obj/item/gun/projectile/automatic/terminator
|
||||
name = "flechette rifle"
|
||||
desc = "A fearsome Necropolis Industries designed rifle with unattached bayonet that fires lethal flechette rounds."
|
||||
desc = "A fearsome Zavodskoi Interstellar designed rifle with unattached bayonet that fires lethal flechette rounds."
|
||||
icon = 'icons/obj/guns/flechette.dmi'
|
||||
icon_state = "flechetterifle"
|
||||
item_state = "flechetterifle"
|
||||
|
||||
@@ -105,7 +105,7 @@
|
||||
auto_eject_sound = 'sound/weapons/smg_empty_alarm.ogg'
|
||||
|
||||
/obj/item/gun/projectile/tanto
|
||||
desc = "A Necropolis Industries Tanto .40, designed to compete with the NT Mk58. Uses 10mm rounds."
|
||||
desc = "A Zavodskoi Interstellar Tanto .40, designed to compete with the NT Mk58. Uses 10mm rounds."
|
||||
name = "10mm auto-pistol"
|
||||
icon = 'icons/obj/guns/c05r.dmi'
|
||||
icon_state = "c05r"
|
||||
@@ -219,7 +219,7 @@
|
||||
/obj/item/gun/projectile/pistol
|
||||
name = "9mm pistol"
|
||||
desc = "A compact 9mm handgun, extremely popular all throughout human space."
|
||||
description_fluff = "The Necropolis Industries Moonlight 9mm can be found in the hands of just about anyone imaginable - special operatives, common criminals, police officers, the average Joe - on account of the time-tested design, low price point, reliability, and ease of concealment. Having a threaded barrel helps, too, and it isn't uncommon to see the Moonlight as a prop in spy films, suppressed."
|
||||
description_fluff = "The Zavodskoi Interstellar Moonlight 9mm can be found in the hands of just about anyone imaginable - special operatives, common criminals, police officers, the average Joe - on account of the time-tested design, low price point, reliability, and ease of concealment. Having a threaded barrel helps, too, and it isn't uncommon to see the Moonlight as a prop in spy films, suppressed."
|
||||
icon = 'icons/obj/guns/pistol.dmi'
|
||||
icon_state = "pistol"
|
||||
item_state = "pistol"
|
||||
@@ -377,7 +377,7 @@
|
||||
|
||||
/obj/item/gun/projectile/pistol/sol
|
||||
name = "service pistol"
|
||||
desc = "A very old service pistol. Branded at the grip with the old emblem of the Sol Alliance, hand-made by Necropolis."
|
||||
desc = "A very old service pistol. Branded at the grip with the old emblem of the Sol Alliance, hand-made by Zavodskoi Instellar."
|
||||
icon = 'icons/obj/guns/m8.dmi'
|
||||
icon_state = "m8"
|
||||
item_state = "m8"
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/obj/item/gun/projectile/revolver
|
||||
name = "revolver"
|
||||
desc = "The revised Mark II Necropolis Industries revolver, chambering .357 rounds and utilizing a robust firing mechanism to deliver deadly rounds downrange. This is a monster of a hand cannon with a beautiful cedar grip and a transparent plastic cover so as to not splinter your hands while firing."
|
||||
desc = "The revised Mark II Zavodskoi Interstellar revolver, chambering .357 rounds and utilizing a robust firing mechanism to deliver deadly rounds downrange. This is a monster of a hand cannon with a beautiful cedar grip and a transparent plastic cover so as to not splinter your hands while firing."
|
||||
icon = 'icons/obj/guns/revolver.dmi'
|
||||
icon_state = "revolver"
|
||||
item_state = "revolver"
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
|
||||
/obj/item/gun/projectile/shotgun/pump/combat/sol
|
||||
name = "naval shotgun"
|
||||
desc = "A Malella-type 12-gauge breaching shotgun commonly found in the hands of the Sol Alliance. Made by Necropolis Industries."
|
||||
desc = "A Malella-type 12-gauge breaching shotgun commonly found in the hands of the Sol Alliance. Made by Zavodskoi Interstellar."
|
||||
icon = 'icons/obj/guns/malella.dmi'
|
||||
icon_state = "malella"
|
||||
item_state = "malella"
|
||||
|
||||
Reference in New Issue
Block a user